Difference between revisions of "Corpse Spiders"

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<noinclude>
 
 
[[File:IconCorpseSpiders.png|left]]
 
[[File:IconCorpseSpiders.png|left]]
 
'''Corpse Spiders''' is a Physical Realm [[Witch Doctor skill]] unlocked at [[clvl|level]] 7. It summons a rotting zombie corpse from which spiders swarm out, which attack nearby enemies.
 
'''Corpse Spiders''' is a Physical Realm [[Witch Doctor skill]] unlocked at [[clvl|level]] 7. It summons a rotting zombie corpse from which spiders swarm out, which attack nearby enemies.
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{{Active skills header}}
 
{{Active skills header}}
</noinclude>{{Witch Doctor Skill Corpse Spiders}}
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{{Witch Doctor Skill Corpse Spiders}}
 +
{{Witch Doctor Skillrune Medusa Spiders}}
 
{{Witch Doctor Skillrune Blazing Spiders}}
 
{{Witch Doctor Skillrune Blazing Spiders}}
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{{Witch Doctor Skillrune Widowmakers}}
 
{{Witch Doctor Skillrune Spider Queen}}
 
{{Witch Doctor Skillrune Spider Queen}}
 
{{Witch Doctor Skillrune Leaping Spiders}}
 
{{Witch Doctor Skillrune Leaping Spiders}}
{{Witch Doctor Skillrune Widowmakers}}
 
{{Witch Doctor Skillrune Medusa Spiders}}
 
<noinclude>
 
 
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
 
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
  
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[[category:Witch Doctor skills]]
 
[[category:Witch Doctor skills]]
 
[[category:Active skills]]
 
[[category:Active skills]]
</noinclude>
 

Revision as of 18:33, 19 September 2011

IconCorpseSpiders.png

Corpse Spiders is a Physical Realm Witch Doctor skill unlocked at level 7. It summons a rotting zombie corpse from which spiders swarm out, which attack nearby enemies.



Background

Corpse Spiders in action

The Witch Doctor summons a defiled Zombie who vomits up spiders that attack nearby monsters.


Skill Effects

The following is a very quick list. See the Corpse Spiders rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
IconCorpseSpiders.png Corpse Spiders
Physical Realm
(Level 7)

[e]

Cost: 473 Mana

Summon 4 spiders to attack nearby enemies for 38% weapon damage as Physical.

IconAlabaster.png
Medusa Spiders

[e]

Summon paralyzing spiders that have a 45% chance to slow enemies movement by 60% with every attack.

IconCrimson.png
Blazing Spiders

[e]

Summon fire spiders that deal 52% weapon damage as Fire.

IconGolden.png
Widowmakers

[e]

Summon widowmaker spiders that return 71 Mana to you per hit.

IconIndigo.png
Spider Queen

[e]

Summon a mother spider that births spiderlings dealing 39% weapon damage per second as Poison to enemies in the area. Lasts 16 seconds.

You may only have one mother spider summoned at a time.

IconObsidian.png
Leaping Spiders

[e]

Summon jumping spiders that leap up to 25 yards to reach their target and attack for 42% weapon damage as Physical.

Note: Information is based on a level 60 character and rank 7 runestones.


Skill Design

This skill was initially called Spider Totem. In the earliest version it summoned three large spiders from the earth wherever the Witch Doctor targeted the spell. They swarmed over nearby enemies, dealing poison damage.

During development in 2009 this skill was changed to Corpse Spiders, and the summon now pulled a Zombie partially out of the earth, from which the spiders burst (or were vomited) forth.

Carrion Spiders being summoned.


Synergies


Development

The old Spider Totem Spell.

Corpse Spiders was first revealed during BlizzCon 2008; it was originally known as Spider Totem (later Spider Statue) and was on the Plague Skill Tree (itself later renamed to Zombie Skill Tree). It worked like a trap (the Assassin skills from Diablo II) with a radius of poison damage. When cast a small totem would appear out of the ground, from which hundreds of small spiders would emerge, and swarm over nearby monsters, dealing poison damage.

By BlizzCon 2009, this skill had changed dramatically. Renamed to Carrion Spiders and moved to the Voodoo Skill Tree, it had a completely different visual. Flux tried it in the gameplay demo, and described it:[1]

This skill is now called Carrion Spider, a summoning spell that causes a human corpse to erupt from the ground. This gruesome zombie sits up out of the earth and vomits out a large, milky-colored spider, before sinking back into the ground and vanishing from sight. The spider then functions as a minion, racing over to an enemy and latching onto them, dealing considerable poison damage for some duration of time. The spell can be cast repeatedly, just to watch the gruesome zombie animation, and sometimes the spider actually bursts through the zombie corpse’s chest, rather than waiting to be vomited up.

During BlizzCon 2009's Heroes and Monsters panel, the development team discussed the changes made to it. The Spider Totem had a noisy look, a player would cast this in a combat situation, and the entire screen was filled with small spiders which made it hard to concentrate. Also, they didn't like the totem thematic, as the Witch Doctor is more dark than that.

For BlizzCon 2010, the name was changed (once again) to Corpse Spiders. Although available in the gameplay demo, it wasn't one of the Witch Doctor's starting skills.

Skill tiers were removed for the July 2011 Press Event, and Corpse Spiders became a level 7 skill.


Previous Versions

See the Witch Doctor skill archive for more details on previous versions of Corpse Spiders (or Spider Totem, or Spider Statue, or Carrion Spiders) and other Witch Doctor skills.


Media

Corpse Spiders can be seen in action on video here:

  • No videos yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References