Difference between revisions of "Evasive Fire"

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<noinclude>
 
[[File:IconEvasiveFire.png|left]]
 
[[File:IconEvasiveFire.png|left]]
'''Evasive Fire''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 3.
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'''Evasive Fire''' is an Offensive [[Demon Hunter skill]] unlocked at [[clvl|Level]] 3. The Demon Hunter shoots a high-powered shot; if an enemy is too close, she also backflips away.
 
 
 
 
 
 
  
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<br><br><br>__TOC__
 
==Background==
 
==Background==
{{Skillbox D3
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[[File:Diablo_III_Logo.jpg|thumb|200px|right|Evasive Fire in action]]
<!-- |portrait= -->
 
<!-- |portrait-width= -->
 
|name= Evasive Fire
 
|user= Demon Hunter
 
|clvl= 3
 
|description= Unknown.
 
|type=
 
|resource= Costs ??
 
|alabaster= Unknown
 
|crimson= Unknown
 
|golden= Unknown
 
|indigo= Unknown
 
|obsidian= Unknown
 
}}
 
 
Unknown.
 
Unknown.
 +
  
 
==Skill Effects==
 
==Skill Effects==
 
The following is a very quick list. See the [[Evasive Fire rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
The following is a very quick list. See the [[Evasive Fire rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
   
 
   
{{Active skill header}}
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{{Active skills header}}
</noinclude>
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</noinclude>{{Demon Hunter Skill Evasive Fire}}
{{Skill effects|Evasive Fire|IconEvasiveFire.png|([[clvl|Level]] 3)|
 
Shoot for {{c_lime|135%}} of weapon damage. If an enemy is at close range, you will also backflip away {{c_lime|15}} yards.<br>Cost: {{c_lime|15}} Hatred to shoot and an additional {{c_lime|4}} Discipline if you backflip.}}
 
  
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
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| [[image:IconCrimson.jpg|40px|center|link=Crimson]]
| width="140px" | [[Shrapnel]]
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| [[Shrapnel]]
 
| Fire exploding bullets that also deal {{c_lime|70%}} weapon damage to all enemies within {{c_lime|8.5}} yards of the primary target.
 
| Fire exploding bullets that also deal {{c_lime|70%}} weapon damage to all enemies within {{c_lime|8.5}} yards of the primary target.
 
|-
 
|-
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
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| [[image:IconIndigo.jpg|40px|center|link=Indigo]]
 
| [[Withering Fire]]
 
| [[Withering Fire]]
 
| Fire a spread of bullets that hit up to {{c_lime|9}} targets for {{c_lime|54%}} weapon damage each.
 
| Fire a spread of bullets that hit up to {{c_lime|9}} targets for {{c_lime|54%}} weapon damage each.
 
|-
 
|-
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
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| [[image:IconObsidian.jpg|40px|center|link=Obsidian]]
 
| [[Backup Plan]]
 
| [[Backup Plan]]
 
| Shoot for {{c_lime|135%}} of weapon damage as Poison damage. Whenever a backflip is triggered, leave a poison bomb behind that explodes for {{c_lime|510%}} of weapon damage as poison in a {{c_lime|18}} yard radius after 0.4 seconds.
 
| Shoot for {{c_lime|135%}} of weapon damage as Poison damage. Whenever a backflip is triggered, leave a poison bomb behind that explodes for {{c_lime|510%}} of weapon damage as poison in a {{c_lime|18}} yard radius after 0.4 seconds.
 
|-
 
|-
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
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| [[image:IconGolden.jpg|40px|center|link=Golden]]
 
| [[Surge]]  
 
| [[Surge]]  
 
| Shoot for {{c_lime|135%}} of weapon damage as lightning. Reduces the Discipline cost of the backflip component down to {{c_lime|0}}.
 
| Shoot for {{c_lime|135%}} of weapon damage as lightning. Reduces the Discipline cost of the backflip component down to {{c_lime|0}}.
 
|-
 
|-
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
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| [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]
 
| [[Tumble]]  
 
| [[Tumble]]  
 
| Increase the distance of the backflip to {{c_lime|36}} yards.
 
| Increase the distance of the backflip to {{c_lime|36}} yards.
 
|-
 
|-
 +
|}
 
<noinclude>
 
<noinclude>
|}
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{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
<p style="text-align:center">Note: Information is based on a level 60 character and rank 7 runestones.</p>
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==Skill Design==
 
==Skill Design==
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==Synergies==
 
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
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* No [[synergies]] with any of the [[Demon Hunter passives]] are yet known.
 
 
 
 
 
 
==Skill Rune Effects==
 
* No [[rune]] effects for Evasive Fire are known.
 
 
 
  
  
 
==Development==
 
==Development==
 
'''Evasive Fire''' was first seen at the [[July 2011 Press Event]], where it was a level 3 skill. Unfortunately, no information about the skill's function was available.
 
'''Evasive Fire''' was first seen at the [[July 2011 Press Event]], where it was a level 3 skill. Unfortunately, no information about the skill's function was available.
 
  
  
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</gallery>
 
</gallery>
 
-->
 
-->
 
 
<!--
 
<!--
 
==Related Articles==
 
==Related Articles==
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-->
 
-->
 
==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] -- IncGamers 6th Sep 2011
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* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] -- Diablo III 12th Sep 2011
  
  
 
{{Skill navbox Diablo III|DH}}
 
{{Skill navbox Diablo III|DH}}
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[[category:Demon Hunter skills]]
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[[category:Active skills]]
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</noinclude>

Revision as of 19:41, 15 September 2011

IconEvasiveFire.png

Evasive Fire is an Offensive Demon Hunter skill unlocked at Level 3. The Demon Hunter shoots a high-powered shot; if an enemy is too close, she also backflips away.




Background

Evasive Fire in action

Unknown.


Skill Effects

The following is a very quick list. See the Evasive Fire rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
IconEvasiveFire.png Evasive Fire
Hatred Generator
(Level 3)

[e]

Generate: 4 Hatred
Cost: 4 Discipline if you backflip

Shoot for 115% of weapon damage. If an enemy is in front of you at close range, you will also backflip away 15 yards.

|
IconCrimson.jpg

| Shrapnel | Fire exploding bullets that also deal 70% weapon damage to all enemies within 8.5 yards of the primary target. |-

|
IconIndigo.jpg

| Withering Fire | Fire a spread of bullets that hit up to 9 targets for 54% weapon damage each. |-

|
IconObsidian.jpg

| Backup Plan | Shoot for 135% of weapon damage as Poison damage. Whenever a backflip is triggered, leave a poison bomb behind that explodes for 510% of weapon damage as poison in a 18 yard radius after 0.4 seconds. |-

|
IconGolden.jpg

| Surge | Shoot for 135% of weapon damage as lightning. Reduces the Discipline cost of the backflip component down to 0. |-

|
IconAlabaster.jpg

| Tumble | Increase the distance of the backflip to 36 yards. |- |}

Note: Information is based on a level 60 character and rank 7 runestones.


Skill Design

Unknown.


Synergies


Development

Evasive Fire was first seen at the July 2011 Press Event, where it was a level 3 skill. Unfortunately, no information about the skill's function was available.


Media

Evasive Fire can be seen in action on video here:

  • None yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References