Difference between revisions of "Power Hungry"

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| [[File:IconPowerHungry.png|40px]]
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{{Passive skill effect
| [[Power Hungry]]
+
|IconPowerHungry.png|Power Hungry|
| Gain {{c_lime|30}} [[Arcane Power]] whenever you are healed by a [[health globe]].
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Gain {{c_lime|30}} [[Arcane Power]] whenever you are healed by a [[health globe]].
| 10
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| ([[clvl|Level]] 10)
 
| Wizard
 
| Wizard
|-
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}}
 
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Revision as of 08:20, 15 September 2011

IconPowerHungry.png

Power Hungry is a Wizard passive skill unlocked at Level 10, which causes health globes to increase Arcane Power as well as Health.




Description

Gain 30 Arcane Power whenever you are healed by a health globe.

Lore

"It just doesn't sit right with me. Some of the things these so-called wizards do...they border on necromancy. Or worse! It's just not proper magic." - Venerable Sorcerer Fob Dunar

Level

Unlocked at Level 10.


Synergies

No synergies with any active skills or other Wizard passives are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Power Hungry was not seen until it showed up in the Diablo III beta as a level 10 passive.


References