Difference between revisions of "Blood Ritual"

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==Description==
 
==Description==
{{c_lime|50%}} of [[Mana]] costs are paid with [[Life]]. In addition, you regenerate {{c_lime|1%}} of your maximum Life per second.
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{{c_lime|50%}} of [[Mana]] costs are paid with [[Life]]. In addition, you regenerate {{c_lime|2%}} of your maximum Life per second.
  
 
===Lore===
 
===Lore===
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==Synergies==
 
==Synergies==
No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
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No [[synergies]] with any [[active skills]] or other [[Witch Doctor passives]] are known.
  
  
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] -- IncGamers 6th Sep 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] -- IncGamers 6th Sep 2011
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* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] -- Diablo III 12th Sep 2011
  
  
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| [[File:IconBloodRitual.png|40px]]
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{{Passive skill effect
| [[Blood Ritual]]
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|IconBloodRitual.png|Blood Ritual|
| {{c_lime|50%}} of [[Mana]] costs are paid with [[Life]]. In addition, you regenerate {{c_lime|1%}} of your maximum Life per second.
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{{c_lime|50%}} of [[Mana]] costs are paid with [[Life]]. In addition, you regenerate {{c_lime|2%}} of your maximum Life per second.
 
| 17
 
| 17
 
| Witch Doctor
 
| Witch Doctor
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Revision as of 04:07, 15 September 2011

IconBloodRitual.png

Blood Ritual (Previously named 'Ritual of Blood') is a Witch Doctor passive skill unlocked at Level 17, which allows the Witch Doctor to draw some of his mana costs from health, but also regenerates health.




Description

50% of Mana costs are paid with Life. In addition, you regenerate 2% of your maximum Life per second.

Lore

"To give of one's self. Is there any greater gift?" - Final words spoken at the Ritual of Blood

Level

Unlocked at Level 17.


Synergies

No synergies with any active skills or other Witch Doctor passives are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Ritual of Blood was moved directly from a level 15 trait of the same name when traits were changed back to passive skills in early 2011. For the Press Event, this passive was listed at level 18. For the beta, it was moved to level 17 and renamed Blood Ritual.

See the traits page for more details on previous versions of this and many other passive skills.


References