Difference between revisions of "Glass Cannon"

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[[File:IconGlassCannon.png|left]]
 
[[File:IconGlassCannon.png|left]]
'''Glass Cannon''' is a [[passive skill]] unlocked for the [[Wizard passives|Wizard]] at [[clvl|Level]] 13. It increases spell damage while reducing armor.
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'''Glass Cannon''' is a [[Wizard passive]] skill unlocked at [[clvl|Level]] 13, which increases all damage done by the Wizard while reducing armor and resistances.
  
 
<br><br><br>__TOC__
 
<br><br><br>__TOC__
  
==Lore==
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==Description==
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Increases all [[damage]] done by {{c_lime|20%}} but decreases [[armor]] and [[resistances]] by {{c_lime|10%}}.
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===Lore===
 
''"How will I survive? I don't intend to get hit in the first place. If you even touch me, it's because I allowed it."'' - Maloth, Renegade Wizard
 
''"How will I survive? I don't intend to get hit in the first place. If you even touch me, it's because I allowed it."'' - Maloth, Renegade Wizard
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===Level===
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Unlocked at [[clvl|Level]] 13.
  
  
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==Design==
 
==Design==
Increases all [[damage]] done by {{c_lime|20%}} but decreases [[armor]] and [[resistances]] by {{c_lime|10%}}.
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''Hide this section unless there is some design information.''
 
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===Level Requirement===
 
* '''[[Wizard]]''': level 13
 
 
 
 
 
 
==Synergies==
 
==Synergies==
No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
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No [[synergies]] with any [[active skills]] or other [[Wizard passives]] are known.
  
  
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8008951#post8008951 HardRock's Wizard Passive Skills] -- IncGamers 6th Sep 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8008951#post8008951 HardRock's Wizard Passive Skills] -- IncGamers 6th Sep 2011
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* [http://us.battle.net/d3/en/class/wizard/passive/ Wizard Passive Skills] -- Diablo III 12th Sep 2011
  
  

Revision as of 02:11, 15 September 2011

IconGlassCannon.png

Glass Cannon is a Wizard passive skill unlocked at Level 13, which increases all damage done by the Wizard while reducing armor and resistances.




Description

Increases all damage done by 20% but decreases armor and resistances by 10%.

Lore

"How will I survive? I don't intend to get hit in the first place. If you even touch me, it's because I allowed it." - Maloth, Renegade Wizard

Level

Unlocked at Level 13.


Synergies

No synergies with any active skills or other Wizard passives are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Glass Cannon was moved directly from a low-level trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly. When Glass Cannon first appeared as a passive, it was at level 13.

See the traits page for more details on previous versions of this and many other passive skills.


References