Difference between revisions of "Ice Armor"
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{{Skill effects|Ice Armor|IconIceArmor.png|[[Armor spell|Armor]] ([[clvl|Level]] 2)| | {{Skill effects|Ice Armor|IconIceArmor.png|[[Armor spell|Armor]] ([[clvl|Level]] 2)| | ||
− | Surround yourself in a barrier of ice that increases armor by {{c_lime|50%}}, and causes {{c_lime| | + | Surround yourself in a barrier of ice that increases armor by {{c_lime|50%}}, and causes {{c_lime|7 - 9}} Cold damage to melee attackers, chilling them for {{c_lime|2}} seconds. Lasts {{c_lime|120}} seconds.<br> |
Cost: {{c_lime|25}} Arcane Power<br>{{c_grey|This is an Armor spell. Only one Armor spell can be active at a time.}}}} | Cost: {{c_lime|25}} Arcane Power<br>{{c_grey|This is an Armor spell. Only one Armor spell can be active at a time.}}}} | ||
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]] | | width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]] | ||
| width="140px" | [[Jagged Ice]] | | width="140px" | [[Jagged Ice]] | ||
− | | Attackers take {{c_lime| | + | | Attackers take {{c_lime|30 - 38}} Cold damage and are chilled for {{c_lime|5.5}} seconds. |
|- | |- | ||
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]] | | width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]] | ||
| [[Chilling Aura]] | | [[Chilling Aura]] | ||
− | | Lower the temperature of the air around you. Nearby enemies are chilled, slowing their movement and attack speed, for {{c_lime| | + | | Lower the temperature of the air around you. Nearby enemies are chilled, slowing their movement and attack speed, for {{c_lime|3.0}} seconds. |
|- | |- | ||
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]] | | width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]] | ||
| [[Frozen Storm]] | | [[Frozen Storm]] | ||
− | | A whirling storm of ice builds around you that deals {{c_lime| | + | | A whirling storm of ice builds around you that deals {{c_lime|57 - 71}} Cold damage per second for {{c_lime|16}} seconds after casting Ice Armor. |
|- | |- | ||
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]] | | width="40px" | [[image:IconGolden.jpg|40px|link=Golden]] | ||
| [[Crystallize]] | | [[Crystallize]] | ||
− | | Whenever you are struck by a melee attack the bonus armor granted by Ice Armor is increased by {{c_lime| | + | | Whenever you are struck by a melee attack the bonus armor granted by Ice Armor is increased by {{c_lime|85%}} for {{c_lime|10}} seconds. This effect can stack up to {{c_lime|3}} times. |
|- | |- | ||
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]] | | width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]] | ||
| [[Ice Reflect]] | | [[Ice Reflect]] | ||
− | | Attacks have a {{c_lime| | + | | Attacks have a {{c_lime|55%}} chance to create a Frost Nova on the attacker dealing {{c_lime|78 - 85}} Cold damage. |
|- | |- | ||
<noinclude> | <noinclude> | ||
|} | |} | ||
− | |||
==Skill Design== | ==Skill Design== |
Revision as of 18:02, 13 September 2011
Ice Armor is a Utility Wizard skill unlocked at Level 2, slowing movement and attack speeds of enemies attacking the character and damaging them a little as well.
This is an Armor spell. Only one Armor spell can be active at a time.
Contents
Background
Lacking physical armor, a Wizard needs magical protection in dangerous places. This Ice Armor will have a chilling impact upon anyone striking her, cooling them to the point where their movements becomes slower, and limiting their ability to move around as well as delivering some pain from the cold.
Skill Effects
The following is a very quick list. See the Ice Armor rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Skill | Effect | |
---|---|---|
Ice Armor Armor (Level 2) |
Surround yourself in a barrier of ice that increases armor by 50%, and causes 7 - 9 Cold damage to melee attackers, chilling them for 2 seconds. Lasts 120 seconds. | |
Jagged Ice | Attackers take 30 - 38 Cold damage and are chilled for 5.5 seconds. | |
Chilling Aura | Lower the temperature of the air around you. Nearby enemies are chilled, slowing their movement and attack speed, for 3.0 seconds. | |
Frozen Storm | A whirling storm of ice builds around you that deals 57 - 71 Cold damage per second for 16 seconds after casting Ice Armor. | |
Crystallize | Whenever you are struck by a melee attack the bonus armor granted by Ice Armor is increased by 85% for 10 seconds. This effect can stack up to 3 times. | |
Ice Reflect | Attacks have a 55% chance to create a Frost Nova on the attacker dealing 78 - 85 Cold damage. |
Skill Design
Pretty straightforward skill. Useful especially when trying to run away from things, but also if the Wizard is occupied in melee combat, it will lower the damage she takes in a fray. It likely won't increase Armor or any other defensive stat.
The duration of the spell was shown as almost exactly 3/8 duration with 2 minutes left so it's safe to assume the duration is 6-8 minutes, but we do not know what the exact duration of the spell is.
Synergies
Ice Armor benefits from the following passive skills:
Galvanizing Ward is a Wizard passive skill unlocked at Level 40, which increases the duration of Armor spells and grants Life regeneration.
Description
Name | Level | Description |
---|
<skill class="Wizard">Galvanizing Ward</skill>
Synergies
No synergies with any active skills or other Wizard passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.
Beta
Galvanizing Ward was not seen until it showed up in the Diablo III beta as a level 23 passive. For Beta Patch 13, it became a level 24 skill, and when passives were reorganized for Beta Patch 14, Galvanizing Ward was moved up to level 40 and nerfed heavily: Life gain dropped from 889.68 to 310.097 per second.
References
- HardRock's Wizard Passive Skills — IncGamers 6th Sep 2011
- Wizard Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|
|}
Development
Ice Armor was first shown in August 2009 at GamesCom, seen in the gameplay demo. It was then not known if the spell was a Wizard skill or a shrine effect. The spell was seen more clearly at BlizzCon 2009, where it was a Tier I skill on the Storm Skill Tree. Unfortunately, this skill was unnecessary in the PvP demo, as Flux explained:[1]
As with the other defensive skills, this was just not needed at Blizzcon. I cast it a few times between battles, but never took any hits when I had it active.
It was still in the game as of BlizzCon 2010, but moved to Tier 2 in the new tree-less skill system. Skill tiers were removed for the July 2011 Press Event, and Ice Armor became a level 2 skill.
Media
Ice Armor can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
References
- BlizzCon 2009 Full Wizard Skill Trees
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
- Silva's Wizard Runestone Effects -- IncGamers 5th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|