Difference between revisions of "Soul Harvest"
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− | {{Skill effects|Soul Harvest| | + | {{Skill effects|Soul Harvest|IconSoulHarvest.png|([[clvl|Level]] 14)| |
Feed on the life force of up to {{c_lime|5}} nearby enemies within {{c_lime|15}} yards. Gain {{c_lime|126}} Attack for each affected enemy. This effect lasts {{c_lime|30}} seconds.<br>Cooldown: {{c_lime|15}} seconds.}} | Feed on the life force of up to {{c_lime|5}} nearby enemies within {{c_lime|15}} yards. Gain {{c_lime|126}} Attack for each affected enemy. This effect lasts {{c_lime|30}} seconds.<br>Cooldown: {{c_lime|15}} seconds.}} | ||
Revision as of 17:25, 13 September 2011
Soul Harvest is a Witch Doctor skill enabled at level 14. This skill has changed a great deal during development, and is now a buff that boosts the Witch Doctor's spell damage when there are numerous enemies in the vicinity.
Contents
Background
Diablo III Active Skill [e] | |
---|---|
Soul Harvest | |
Used by: | Witch Doctor |
Enabled at: | Clvl 14 |
Gain X% increased spell damage per enemy within X feet for X seconds. | |
Type: | Buff |
Resource Use: | Costs Mana |
Alabaster rune: | Unknown |
Crimson rune: | Unknown |
Golden rune: | Unknown |
Indigo rune: | Unknown |
Obsidian rune: | Unknown |
The Witch Doctor gains strength from the close proximity of his enemies.
Skill Effects
The following is a very quick list. See the Soul Harvest rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Skill | Effect | |
---|---|---|
Soul Harvest (Level 14) |
Feed on the life force of up to 5 nearby enemies within 15 yards. Gain 126 Attack for each affected enemy. This effect lasts 30 seconds. | |
Siphon | Gain 4258 Life for every affected enemy. | |
Soul to Waste | Increases duration of the effect to 65 seconds. | |
Languish | Reduces the movement speed of enemies by 60% for 11 seconds. | |
Swallow Your Soul | Gain 1188 Mana for every affected enemy. | |
Vengeful Spirit | Affected enemies also take 146 - 167 physical damage. |
Note: Information is based on a level 60 character and rank 7 runestones.
Skill Design
This skill was initially a nova-type of attack, one that dealt damage and fed mana back to the Witch Doctor for everything it killed. That changed entirely during development, and the skill now buffs the Witch Doctor's spell damage.
Soul Harvest Video
A video of Soul Harvest, with the original, long-changed visual and effect, can be seen below, courtesy of the DiabloInc You Tube channel.
Synergies
- No synergies with any of the passive skills are yet known.
Skill Rune Effects
- No rune effects for Soul Harvest are known.
Development
Soul Harvest was first seen at WWI 2008 and BlizzCon 2008, where it was in the Spirit Skill Tree at Tier II. Originally, Soul Harvest was a low-damage, leeching, nova-like attack spell. Flux described using it:[1]
I seldom needed it, and found it to be less than effective as a killing weapon. It wasn’t that damaging, and wasn’t that cheap to cast either; so I had to make sure it was going to kill at least a few monsters to be cost effective.
The old version of this skill created a nova-like ring of blue smoke around the Witch Doctor. All targets within the ring were damaged, and if the damage was enough to kill them, their souls (white/blue ghosts) swirled into the air, then down into the Witch Doctor, where they added to his mana. The skill was just the same at BlizzCon 2009.
Soul Harvest was changed entirely for Blizzcon 2010, becoming a Tier 3 buffing sort of war cry. Unfortunately, there are no gameplay reports detailing any usage of this skill.
Skill tiers were removed for the July 2011 Press Event, and Soul Harvest became a level 14 skill.
Previous Versions
See the Witch Doctor skill archive for more details on previous versions of Soul Harvest and other Witch Doctor skills.
Media
You can find pictures in the Diablo III screenshot and picture gallery:
References
- BlizzCon 2008 Witch Doctor Gameplay Report
- BlizzCon 2009 Full Witch Doctor Skill Trees and Stats
- BlizzCon 2010 Witch Doctor Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|