Difference between revisions of "Deadly Reach"

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(Skill Effect)
(updated with official data)
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<noinclude>
 
<noinclude>
[[File:IconDeadlyReach.jpg|left]]
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[[File:IconDeadlyReach.png|left]]
'''Deadly Reach''' is a [[Monk skill]] unlocked at [[clvl|level]] 5.
+
'''Deadly Reach''' is a Spirit Generating [[Monk skill]] unlocked at [[clvl|Level]] 4.
  
 
This is one of the Monk's [[Combo]] skills. Combo skills generate Spirit.
 
This is one of the Monk's [[Combo]] skills. Combo skills generate Spirit.
  
 
<br><br>__TOC__
 
<br><br>__TOC__
 
 
==Background==
 
==Background==
{{Skillbox D3
+
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Deadly Reach in action]]
<!-- |portrait= -->
 
<!-- |portrait-width= -->
 
|name= Deadly Reach
 
|user= Monk
 
|clvl= 5
 
|description= Project lines of pure force over a short distance for X% weapon damage. Generates X Spirit per attack.
 
|type= [[Combo]]/[[Damage]]
 
|resource= Generates [[Spirit]]
 
|alabaster= Unknown
 
|crimson= Unknown
 
|golden= Unknown
 
|indigo= Unknown
 
|obsidian= Unknown
 
}}
 
 
Unknown.
 
Unknown.
  
  
 +
==Skill Effects==
 +
The following is a very quick list. See the [[Deadly Reach rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
  
==Skill Design==
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{{Active skills header}}
Unknown.
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</noinclude>{{Deadly Reach info}}
  
 
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| [[image:IconCrimson.jpg|40px|center|link=Crimson]]
 
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| [[Foresight]]
==Skill Effect==
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| The third strike of Deadly Reach increases the damage of all attacks by {{c_lime|10%}} for {{c_lime|17}} seconds. This effect can stack up to {{c_lime|3}} times.
{{Active skill header}}
 
</noinclude>
 
{{Skill effects|Deadly Reach|IconDeadlyReach.jpg|([[clvl|Level]] 5)|
 
Project lines of pure force over a short distance for {{c_lime|125%}} weapon damage. Generates {{c_lime|6}} Spirit Per Hit
 
}}
 
 
 
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
 
| width="140px" | [[Foresight (rune effect)|Foresight]]
 
| The third strike of Deadly Reach increases the damage of all attacks by {{c_lime|Y%}} for {{c_lime|X}} seconds. This effect can stack up to {{c_lime|Z}} times.
 
 
|-
 
|-
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
+
| [[image:IconIndigo.jpg|40px|center|link=Indigo]]
| [[Piercing Trident (rune effect)|Piercing Trident]]  
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| [[Piercing Trident]]  
| The second and third strike of the skill have an increased area of effect. Also increases skill damage to {{c_lime|X%}} of weapon damage.
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| The second and third strike of the skill have an increased area of effect. Also increases skill damage to {{c_lime|212%}} of weapon damage.
 
|-
 
|-
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
+
| [[image:IconObsidian.jpg|40px|center|link=Obsidian]]
| [[Scattered Blows (rune effect)|Scattered Blows]]  
+
| [[Scattered Blows]]  
| The third strike is replaced with an attack that will hit up to {{c_lime|X}} enemies within {{c_lime|Y}} yards for {{c_lime|Z}} weapon damage.
+
| The third strike is replaced with an attack that will hit up to {{c_lime|9}} enemies within {{c_lime|15}} yards for {{c_lime|125%}} weapon damage as Lightning damage.
 
|-
 
|-
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
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| [[image:IconGolden.jpg|40px|center|link=Golden]]
| [[Strike from Beyond (rune effect)|Strike from Beyond]]  
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| [[Strike from Beyond]]  
| Critical hits caused with this skill generate extra Spirit.
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| Critical hits caused with this skill generate {{c_lime|7}} Spirit.
 
|-
 
|-
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
+
| [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]
| [[Keen Eye (rune effect)|Keen Eye]]  
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| [[Keen Eye]]  
| Critical hit damage for this attack is increased by {{c_lime|X%}} .
+
| The third strike of Deadly Reach increases the armor of the monk by {{c_lime|80%}} for {{c_lime|10}} seconds.
 
|-
 
|-
 
<noinclude>
 
<noinclude>
 
|}
 
|}
 +
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
  
==Synergies==
 
* No [[synergies]] with any of the [[passive skill]]s are yet known.
 
  
 +
==Skill Design==
 +
Unknown.
  
  
==Skill Rune Effects==
+
==Synergies==
* No [[rune]] effects for Deadly Reach are known.
+
* No [[synergies]] with any of the [[passive skill]]s are yet known.
 
 
  
  
 
==Development==
 
==Development==
 
'''Deadly Reach''' was first seen at the [[July 2011 Press Event]], where it was a level 5 skill. Unfortunately, no information about the skill's function was available.
 
'''Deadly Reach''' was first seen at the [[July 2011 Press Event]], where it was a level 5 skill. Unfortunately, no information about the skill's function was available.
 
  
  
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</gallery>
 
</gallery>
 
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==Related Articles==
 
==Related Articles==
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==References==
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 +
* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] -- IncGamers 6th Sep 2011
 +
* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] -- Diablo III 12th Sep 2011
  
  
 
{{Skill navbox Diablo III|Monk}}
 
{{Skill navbox Diablo III|Monk}}
  
 +
[[category:Monk skills]]
 +
[[category:Active skills]]
 
[[category:Combo skills]]
 
[[category:Combo skills]]
 +
</noinclude>

Revision as of 16:59, 13 September 2011

IconDeadlyReach.png

Deadly Reach is a Spirit Generating Monk skill unlocked at Level 4.

This is one of the Monk's Combo skills. Combo skills generate Spirit.



Background

Deadly Reach in action

Unknown.


Skill Effects

The following is a very quick list. See the Deadly Reach rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
IconDeadlyReach.png Deadly Reach
Spirit Generator
Combo (Level 4)

[e]

Generate: 6 Spirit per attack

Project lines of pure force over a short distance for 120% weapon damage. Every third hit extends out 25 yards.

|
IconCrimson.jpg

| Foresight | The third strike of Deadly Reach increases the damage of all attacks by 10% for 17 seconds. This effect can stack up to 3 times. |-

|
IconIndigo.jpg

| Piercing Trident | The second and third strike of the skill have an increased area of effect. Also increases skill damage to 212% of weapon damage. |-

|
IconObsidian.jpg

| Scattered Blows | The third strike is replaced with an attack that will hit up to 9 enemies within 15 yards for 125% weapon damage as Lightning damage. |-

|
IconGolden.jpg

| Strike from Beyond | Critical hits caused with this skill generate 7 Spirit. |-

|
IconAlabaster.jpg

| Keen Eye | The third strike of Deadly Reach increases the armor of the monk by 80% for 10 seconds. |-

|}

Note: Information is based on a level 60 character and rank 7 runestones.


Skill Design

Unknown.


Synergies


Development

Deadly Reach was first seen at the July 2011 Press Event, where it was a level 5 skill. Unfortunately, no information about the skill's function was available.


Media

Deadly Reach can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:


References