Difference between revisions of "Vermin"

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'''Vermin''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 10, which increases the damage of [[Plague of Toads]], [[Corpse Spiders]] and [[Firebats]].
 
'''Vermin''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 10, which increases the damage of [[Plague of Toads]], [[Corpse Spiders]] and [[Firebats]].
  

Revision as of 17:24, 12 September 2011

IconVermin.png

Vermin is a Witch Doctor passive skill unlocked at Level 10, which increases the damage of Plague of Toads, Corpse Spiders and Firebats.




Description

Your Plague of Toads, Corpse Spiders and Firebats abilities do 20% more damage.

Lore

"You think the creatures a nuisance, but they are legion and you are alone. What will you say when they come for you?" - Seera the Weaver

Level

Unlocked at Level 10.


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Vermin was not seen until it showed up in the Diablo III beta as a level 10 passive.


References