Difference between revisions of "Spiritual Attunement"
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[[File:IconSpiritualAttunement.jpg|left]] | [[File:IconSpiritualAttunement.jpg|left]] | ||
− | '''Spiritual Attunement''' is a [[passive | + | '''Spiritual Attunement''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 13, which regenerates mana and increases maximum mana. |
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+ | <br><br><br>__TOC__ | ||
− | == | + | ==Description== |
− | + | Maximum [[Mana]] is increased by {{c_lime|20%}}. Regenerate {{c_lime|1%}} of your maximum Mana per second. | |
+ | {{c_grey|Mana is the fuel the Witch Doctor uses to cast offensive and defensive skills.}} | ||
− | == | + | ===Lore=== |
− | + | ''"The pool is deep and still, cool and silent. Now a fountain, now a whirlpool. Drink and be renewed."'' - Runic carvings on the Shallow Stone | |
− | ===Level | + | ===Level=== |
− | + | Unlocked at [[clvl|Level]] 13. | |
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==Development== | ==Development== | ||
{{Passive history notes}} | {{Passive history notes}} | ||
− | Like many passive skills, Spiritual Attunement was moved directly from a [[trait]] of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly. | + | Like many passive skills, Spiritual Attunement was moved directly from a level 39 [[trait]] of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly. When it first appeared as a passive, it had a listed level of 3, but this was changed to 13 for the beta. |
* [[Spiritual Attunement (trait)]] - As a trait. | * [[Spiritual Attunement (trait)]] - As a trait. | ||
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==References== | ==References== | ||
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011 | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011 | ||
+ | * [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] -- IncGamers 6th Sep 2011 | ||
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| [[File:IconSpiritualAttunement.jpg|40px]] | | [[File:IconSpiritualAttunement.jpg|40px]] | ||
| [[Spiritual Attunement]] | | [[Spiritual Attunement]] | ||
− | | | + | | Maximum [[Mana]] is increased by {{c_lime|20%}}. Regenerate {{c_lime|1%}} of your maximum Mana per second.<br>{{c_grey|Mana is the fuel the Witch Doctor uses to cast offensive and defensive skills.}} |
− | + | | 13 | |
+ | | Witch Doctor | ||
|- | |- | ||
</includeonly> | </includeonly> |
Revision as of 22:55, 11 September 2011
Spiritual Attunement is a Witch Doctor passive skill unlocked at Level 13, which regenerates mana and increases maximum mana.
Description
Maximum Mana is increased by 20%. Regenerate 1% of your maximum Mana per second.
Mana is the fuel the Witch Doctor uses to cast offensive and defensive skills.
Lore
"The pool is deep and still, cool and silent. Now a fountain, now a whirlpool. Drink and be renewed." - Runic carvings on the Shallow Stone
Level
Unlocked at Level 13.
Synergies
No synergies with any active skills or other passive skills are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Spiritual Attunement was moved directly from a level 39 trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly. When it first appeared as a passive, it had a listed level of 3, but this was changed to 13 for the beta.
- Spiritual Attunement (trait) - As a trait.
See the traits page for more details on previous versions of this and many other passive skills.
References
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
- HardRock's Witch Doctor Passive Skills -- IncGamers 6th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|