Difference between revisions of "Near Death Experience"
m |
WizardGurl (talk | contribs) (Updated) |
||
Line 1: | Line 1: | ||
<noinclude> | <noinclude> | ||
− | [[File:IconNearDeathExperience. | + | [[File:IconNearDeathExperience.png|left]] |
'''Near Death Experience''' is a [[passive skill]] available exclusively to the [[Monk passives|Monk]], which enables the Monk to cheat death. | '''Near Death Experience''' is a [[passive skill]] available exclusively to the [[Monk passives|Monk]], which enables the Monk to cheat death. | ||
<br><br><br><br> | <br><br><br><br> | ||
Line 7: | Line 7: | ||
==Lore== | ==Lore== | ||
− | + | ''"We do not see what has been done, we only see what remains to be done.''" - Mantra of the Monks of Ivgorod. | |
==Design== | ==Design== | ||
− | When | + | When receiving fatal damage, you are instead restored to {{c_lime|35%}} of maximum Life and {{c_lime|35%}} Spirit. |
+ | |||
+ | |||
+ | This effect cannot occur more than once every {{c_lime|90}} seconds. | ||
+ | |||
===Level Requirement=== | ===Level Requirement=== | ||
Line 28: | Line 32: | ||
==References== | ==References== | ||
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011 | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011 | ||
+ | |||
+ | * [http://diablo.incgamers.com/forums/showthread.php?t=809768 HardRock's Monk Passive Skills] -- IncGamers 6th Sep 2011 | ||
Line 38: | Line 44: | ||
<!-- When this page is transcluded, only the following section appears --> | <!-- When this page is transcluded, only the following section appears --> | ||
<includeonly> | <includeonly> | ||
− | | [[File:IconNearDeathExperience. | + | | [[File:IconNearDeathExperience.png|40px]] |
| [[Near Death Experience]] | | [[Near Death Experience]] | ||
− | | When | + | | When receiving fatal damage, you are instead restored to {{c_lime|35%}} of maximum Life and {{c_lime|35%}} Spirit. |
+ | |||
+ | This effect cannot occur more than once every {{c_lime|90}} seconds. | ||
| {{Passive skill choice|{{{1|All}}}|monk=25}} | | {{Passive skill choice|{{{1|All}}}|monk=25}} | ||
|- | |- | ||
</includeonly> | </includeonly> |
Revision as of 01:29, 11 September 2011
Near Death Experience is a passive skill available exclusively to the Monk, which enables the Monk to cheat death.
Lore
"We do not see what has been done, we only see what remains to be done." - Mantra of the Monks of Ivgorod.
Design
When receiving fatal damage, you are instead restored to 35% of maximum Life and 35% Spirit.
This effect cannot occur more than once every 90 seconds.
Level Requirement
- Monk: level 25
Synergies
No synergies with any active skills or other passive skills are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Near Death Experience was first revealed in the July 2011 Press Event.
References
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
- HardRock's Monk Passive Skills -- IncGamers 6th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|