Difference between revisions of "Whirlwind"
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'''Whirlwind''' is a [[Barbarian skill]] enabled at [[clvl|level]] 22, doing damage to enemies in close proximity to the Barbarian. | '''Whirlwind''' is a [[Barbarian skill]] enabled at [[clvl|level]] 22, doing damage to enemies in close proximity to the Barbarian. | ||
Revision as of 19:51, 8 September 2011
Whirlwind is a Barbarian skill enabled at level 22, doing damage to enemies in close proximity to the Barbarian.
It's a signature skill of the Barbarian.
Contents
Background
Diablo III Active Skill [e] | |
---|---|
Whirlwind | |
Used by: | Barbarian |
Enabled at: | Clvl 22 |
Swirl in a cyclone, delivering multiple attacks to everything in his path with each hit doing X% of weapon damage. | |
Type: | Direct Damage/AoE |
Resource Use: | Costs Fury |
Alabaster rune: | Critical strikes confuse enemies, forcing them to attack their allies for a short time. |
Crimson rune: | Shoots bits of rock and gravel in every direction, dealing area effect damage. |
Golden rune: | Reduced Fury cost. |
Indigo rune: | Barbarian spawns smaller whirlwinds which deal direct damage. |
Obsidian rune: | Provides the barbarian with immunity to immobilizing effects. |
Of the Barbarian people, the Tribe of Thunder was the first to draw upon the primal forces of the weather. Tornadoes would ravage their plains as summer turned to the harvest season. The shaman of the tribe would interpret the tornadoes as an omen of evil during times of peace, and as a harbinger of great victory during wartime. Observing the strength of the whirlwind, these Barbarians learned to emulate the swirling melange of the cyclone in their attacks. As time went on and the tribes intermingled, the ability to attack in the manner of the whirlwind was passed down to all of the Barbarian people.
Whether or not the tribe has survived the destruction of the Worldstone inside Mount arreat is unknown, but it's still true that using this technique, the Barbarian becomes a cyclone of death, killing any enemies around him with great ease.
Skill Design
Everyone's favorite spinning, multi-hitting tornado of a skill returns in D3. Once the player activates the skill, the Barbarian starts spinning for a limited duration of time, damaging anything that comes into close proximity with the Barbarian. The Barbarian is able to move while this skill is active, making this skill very good for killing masses of monsters.
Just like the D2 skill, Whirlwind lands multiple hits to anything in the barbarian's path, and it can strike multiple monsters per use. The whirling graphic is much improved in D3, with the weapon visible tracking around in a circle, leaving a glowing light as it spins and pausing an instant when it makes contact with a hapless enemy.
Whirlwind Video
A video of Whirlwind in use can be seen below, courtesy of the DiabloInc You Tube channel.
Skill Rank Table
- Rank 1: Hit all targets in path for 100% of normal weapon damage on each hit.
- Rank 2: Hit all targets in path for 120% of normal weapon damage on each hit. (A)
- Rank 3: Hit all targets in path for 140% of normal weapon damage on each hit. (A)
- Rank 4: Hit all targets in path for 160% of normal weapon damage on each hit. (A)
- Rank 5: Hit all targets in path for 180% of normal weapon damage on each hit. (A)
(A) = Assumed
Synergies
- No synergies with any of the passive skills are yet known.
Skill Rune Effects
The following rune effects for Whirlwind are known:
- Alabaster Rune - Critical strikes confuse enemies, forcing them to attack their allies for a short time.
- Crimson Rune - Shoots bits of rock and gravel in every direction, dealing area effect damage.
- Golden Rune - Reduced Fury cost.
- Indigo Rune - Barbarian spawns smaller whirlwinds which deal direct damage.
- Obsidian Rune - Provides the barbarian with immunity to immobilizing effects.
The video below demonstrates these runes' effects.
Development
Whirlwind debuted in Blizzard's WWI 2008 with the announcement of Diablo III, as a Tier 4 skill on the Berserker Skill Tree.
During the BlizzCon 2009 Diablo 3 panel, the development team showed off visual changes to the skill. With the creation of the Desert Dervish, who also use a form of whirlwind, the D3 Team found out that the Dune Dervish's whirlwind is much better looking than the Barbarian's. In order to rectify this, they improved the Whirlwind animation with more blur, and more Barbarian copies in it.
The team showed off the new Whirlwind for the Barbarian, with a demonstration of him slaughtering multiple farm animals with it. The new Whirlwind is much more intense and as the barbarian spins, dust and sand is seen being around him, also, the whirlwind seems more vicious, giving a feeling of "weight of the weapon + the speed of spinning = very hard hits" to the player.
At BlizzCon 2010, Whirlwind was one of the Barbarian's skills available in the Battle Arena. According to Flux, however, it might not be the best skill for PvP:[1]
To my surprise, about his least useful skill was Whirlwind. It was damaging, and I saw it used well a few times in short spins, but FSM help you if you tried to do a long WW in a crowded screen. The odds of getting stuck by a Slow Time or GotD, or both, or spinning into a wall, or just taking about fifty spell attacks on you way, were very high.
Skill tiers were removed for the July 2011 Press Event, and Whirlwind became a level 22 skill.
Previous Versions
See the Barbarian skill archive for more details on previous versions of Whirlwind and other Barbarian skills.
In Other Games
This skill is an updated version of Diablo II's Barbarian skill Whirlwind, which also improved the Barbarian's Attack Rating.
Media
Whirlwind can be seen in action on video here:
- Gameplay: WWI 2008
- Gameplay: Blizzcon 2010 (in the Arena)
- Gameplay: July 2011
- Diablo 3 Barbarian Skill Animations
You can find pictures in the Diablo III screenshot and picture gallery:
Whirlwind with every rune effect.
References
- BlizzCon 2009 Heroes and Monsters Panel
- BlizzCon 2009 Full Barbarian Skill Trees and Stats
- BlizzCon 2010 PvP Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|