Difference between revisions of "Near Death Experience"
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'''Near Death Experience''' is a [[passive skill]] available exclusively to the [[Monk passives|Monk]], which enables the Monk to cheat death. | '''Near Death Experience''' is a [[passive skill]] available exclusively to the [[Monk passives|Monk]], which enables the Monk to cheat death. | ||
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Revision as of 15:56, 26 August 2011
Near Death Experience is a passive skill available exclusively to the Monk, which enables the Monk to cheat death.
Lore
Not known yet.
Design
When the Monk receives a fatal blow (?), the Monk gains 30% health and 30% Spirit.
Level Requirement
- Monk: level 25
Synergies
No synergies with any active skills or other passive skills are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Near Death Experience was first revealed in the July 2011 Press Event.
References
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
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