Difference between revisions of "Spiritual Attunement"

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[[File:IconSpiritualAttunement.jpg|left]]
 
'''Spiritual Attunement''' is a [[passive skill]] available exclusively to the [[Witch Doctor passives|Witch Doctor]], which enables the Witch Doctor to increase his maximum mana.
 
'''Spiritual Attunement''' is a [[passive skill]] available exclusively to the [[Witch Doctor passives|Witch Doctor]], which enables the Witch Doctor to increase his maximum mana.
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| [[Spiritual Attunement]]
 
| [[Spiritual Attunement]]
| Increases maximum [[mana]] by <span style="color:cyan;">20%</span>.
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| Increases maximum [[mana]] by {{cyanize|20%}}.
 
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| {{Passive skill choice|{{{1|All}}}|witch=3}}  
 
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Revision as of 15:36, 25 August 2011

IconSpiritualAttunement.jpg

Spiritual Attunement is a passive skill available exclusively to the Witch Doctor, which enables the Witch Doctor to increase his maximum mana.


Lore

Not known yet.


Design

Increases maximum mana by 20%.

Level Requirement


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Spiritual Attunement was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.


References