Difference between revisions of "Active skill"
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Prior to Blizzcon 2010, when passive skills were still displayed in the main [[skill tree]]s, only active skills had sockets for [[runestones]]. | Prior to Blizzcon 2010, when passive skills were still displayed in the main [[skill tree]]s, only active skills had sockets for [[runestones]]. | ||
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[[category:skills]] | [[category:skills]] | ||
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[[category:reference]] | [[category:reference]] |
Revision as of 15:42, 18 August 2011
Active skills are in opposition to passive skills. Active skills must be cast or used directly with the mouse button or one of the hotkeys. These are skills you use while fighting monsters, often in place of the basic attack function.
Since Blizzcon 2010, only Active skills are shown in the skill menu. Passive skills are all now designed as traits.
There are no outright skill synergies in Diablo III, but many skills improve the function of other skills, and most traits have direct boosting effects on skills.
Only active skills are considered signature skills for classes.
Prior to Blizzcon 2010, when passive skills were still displayed in the main skill trees, only active skills had sockets for runestones.
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
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Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
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