Difference between revisions of "Bad Temper"

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==Design==
 
==Design==
 
Increases Fury generation by 10%.  
 
Increases Fury generation by 10%.  
 
  
 
===Level Requirement===
 
===Level Requirement===
* '''[[Barbarian]]''': [[clvl|level]] 31.
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* '''[[Barbarian]]''': [[clvl|level]] 31
  
  
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<includeonly>
 
<includeonly>
|[[File:BadTemper.jpg|40px]] || [[Bad Temper]] || Increases [[Fury]] generation by <span style="color:cyan;">10%</span>. || 31 || Barbarian
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| [[File:BadTemper.jpg|40px]]
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| [[Bad Temper]]
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| Increases [[Fury]] generation by <span style="color:cyan;">10%</span>.
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| {{Passive skill choice|{{{1|All}}}|barb=31}}
 
|-
 
|-
 
</includeonly>
 
</includeonly>

Revision as of 09:23, 14 August 2011

Bad Temper is a passive skill available exclusively to the Barbarian. A useful passive for all types of Barbarians, it increases Fury generation.


Lore

Not known yet.


Design

Increases Fury generation by 10%.

Level Requirement


Synergies

No other skills are directly affected by this passive, though increased Fury is of direct benefit to most Barbarian active skills.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Bad Temper was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.


References