Difference between revisions of "Toughness"

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(moved Toughness to Toughness (trait): Now passive skill.)
 
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#REDIRECT [[Toughness (trait)]]
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<noinclude>
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'''Toughness''' is a [[passive skill]] available to the [[Barbarian]], the [[Demon Hunter]], and the [[Witch Doctor]]. It increases vitality.
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==Lore==
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'These are dangerous times, I have the scars to prove it.' - Warmaster Karja
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==Design==
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Increases vitality by 20%.
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It is presumed this increases all the vitality bonuses from [[equipment]] as well, but the details are not yet known.
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===Classes===
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The [[Demon Hunter]] and the [[Witch Doctor]] acquire this skill at [[clvl|level]] 12.<br>
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The [[Barbarian]] acquires this skill at [[clvl|level]] 23.
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==Synergies==
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No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
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==Development==
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{{Passive history notes}}
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Like many passive skills, Toughness was moved directly from a [[trait]] of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.
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* [[Toughness (trait)]] - As a trait.
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See the [[traits]] page for more details on previous versions of this and many other passive skills.
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==References==
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* [http://diablo.incgamers.com/forums/showthread.php?p=7716753#post7716753 JudgeHype.com BlizzCon 2010 Coverage - The Barbarian (Translated by Zediono)]
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* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage (Translated by Zediono)]
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{{Skill navbox Diablo III|Barbarian}}
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[[category:barbarian skills]]
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[[category:Demon Hunter skills]]
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[[category:Witch Doctor skills]]
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[[category:passive skills]]
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[[category:skills]]
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</noinclude>
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<!-- When this page is transcluded, only the following section appears -->
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<includeonly>
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|[[File:Toughness.jpg|40px]] || [[Toughness]] || Increases [[vitality]] by <span style="color:lightgreen;">20%</span>.  || 23<br>12<br>12 || Barbarian <br>Witch Doctor <br>Demon Hunter
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|-
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</includeonly>

Revision as of 12:29, 8 August 2011

Toughness is a passive skill available to the Barbarian, the Demon Hunter, and the Witch Doctor. It increases vitality.


Lore

'These are dangerous times, I have the scars to prove it.' - Warmaster Karja


Design

Increases vitality by 20%.

It is presumed this increases all the vitality bonuses from equipment as well, but the details are not yet known.


Classes

The Demon Hunter and the Witch Doctor acquire this skill at level 12.
The Barbarian acquires this skill at level 23.


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Toughness was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.


References