Difference between revisions of "Revenge"
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Latest revision as of 19:32, 5 November 2017
Revenge is a Might Barbarian skill unlocked at Level 13, which hits all enemies in an AoE around the Barbarian and heals him. Only usable if the Barbarian's been hit.
Contents
Background[edit | edit source]
The Barbarian retaliates by smashing the ground with a vengeance, taking the life force of enemies who still cling to life.
Skill Rune Effects[edit | edit source]
The following is a very quick summary. See the Revenge rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Icon | Name | Stats (Hover over) | Level Unlocked |
---|---|---|---|
Retribution | (Stats) | 36 | |
Provocation | (Stats) | 52 | |
Grudge | (Stats) | 41 | |
Blood Law | (Stats) | 19 | |
Best Served Cold | (Stats) | 25 |
Skill Design[edit | edit source]
Revenge is a good skill to heal up when swarmed, as when surrounded by monsters, the chances of Revenge being usable becomes quite high. The amount healed is in percentages, so hitting 5 enemies will give you 10% of your total health at rank 1. The damage is also good with 150% of a very damaging yet slow weapon will make this skill useful to cause some havoc and heal up.
Synergies[edit | edit source]
The following Barbarian passives provide a benefit to Revenge, runed or not:
- Bloodthirst - The Barbarian gains life based on the amount of damage he deals always.
- Weapons Master - Provides a damage bonus when the Barbarian is wielding a sword or dagger.
- Berserker Rage - Inflicts additional damage while the Barbarian is at maximum Fury.
- Brawler - Increases the Barbarian's damage when he is swarmed.
Development[edit | edit source]
Revenge was first introduced in the BlizzCon 2008 demo as a Tier III skill in the Juggernaut Skill Tree, which did 100% weapon damage. The BlizzCon 2009 version was pretty much the same, but with increased damage.
Revenge was one of the preset skills for the Barbarian in the BlizzCon 2010 demo. Flux had this to say about its functionality:[1]
What happens with Revenge is that you put it on the 1-5 keys, and it stays grayed out/unusable until you get into a fight. At some point during the battle, if you have enough Fury and you get hit, it activates. Then you can hit the hotkey to use it, and your Barb makes a kind of spinning back swing, like a counter in a fighting game.
...I didn’t actually need it during the demo with the Barb; I was never low on hit points and could have passed up 75% of the health globes I earned. But the whole game won’t be as easy as this demo, and with more points in Revenge, or perhaps with skill runes, the life leech might be raised (or the activation might be increased in frequency) up enough to make this a really valuable source of health.
Skill tiers were removed for the July 2011 Press Event, allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Revenge became a level 12 skill.
Beta[edit | edit source]
The Diablo III Beta started in September 2011, and while it ran, all of the skills continued to undergo extensive iteration. Skill changes varied from changing the levels the skills are unlocked, to changes in resource cost, damage, and even function. A few skills were removed altogether, and a few new ones were added. Also, the entire skill system received an overhaul with the Beta Patch 13 update in February 2012, with physical runes replaced by rune effects that automatically unlock at various levels for the different skills.
Revenge stayed at level 12 when the beta started. With the Patch 13 changes, it was classified as a Might skill and bumped up to level 22. For the Beta Patch 14, it was dropped back down to level 13.
Previous Versions[edit | edit source]
See the Barbarian skill archive for more details on previous versions of Revenge and other Barbarian skills.
In Other Games[edit | edit source]
The mechanic for this skill was probably inspired from Warrior skills in World of Warcraft, where you can only cast some skills if you've been hit in the last X seconds. With the restraints on the use of the skill, it's not strange that it is Fury free.
Media[edit | edit source]
Revenge can be seen in action on video here:
- No videos yet.
You can find pictures in the Diablo III screenshot and picture gallery:
References[edit | edit source]
- BlizzCon 2008 Barbarian Game Play
- BlizzCon 2009 Full Barbarian Skill Trees and Stats
- BlizzCon 2010 Barbarian Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- Silva's Barbarian Runestone Effects — IncGamers 6th Sep 2011
- Barbarian Active Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|