Difference between revisions of "Wave of Light"
m |
|||
Line 1: | Line 1: | ||
[[File:IconWaveLight.png|left]] | [[File:IconWaveLight.png|left]] | ||
− | '''Wave of Light''' is a Secondary [[Monk skill]] unlocked at [[clvl|Level]] 12. The Monk focuses a beam of light into the shape of a large bell, which | + | '''Wave of Light''' is a Secondary [[Monk skill]] unlocked at [[clvl|Level]] 12. The Monk focuses a beam of light into the shape of a large bell, which deals extremely high damage to all enemies in the radius of effect and knocks back other enemies in a straight line ahead of the Monk for some distance. This is one of the Monk's most popular skills and a centerpiece to many of the most popular Monk [[builds]]. |
+ | |||
+ | This skill was useful but not that effective until it was hugely buffed in patches. [[Patch 1.0.4]] roughly doubled the damage, then [[Patch 1.0.7]] doubled it again. At launch in version 1.0.1 this skill dealt 215% weapon damage to the targets and 45% weapon damage with the wave of [[knockback]]. As of Patch 1.0.7 it deals 829% with the initial impact and 96% with the wave of knockback, for nearly a 4x increase in overall damage. | ||
+ | |||
+ | This skill can be combined with other Monk skills, especially "takes more damage" debuffs provided by [[Mantra of Conviction]] and [[Explosive Palm]] to deal fantastically high damage, allowing a well-equipped Monk to [[one-shot]] almost any enemy... even on MP10. | ||
+ | |||
− | |||
==Background== | ==Background== | ||
[[File:wol1.jpg|thumb|200px|Wave of Light in action.]] | [[File:wol1.jpg|thumb|200px|Wave of Light in action.]] | ||
Line 36: | Line 40: | ||
The bell itself threw some players off at first, but bells are a mainstay throughout temples in history. It is an easy association to make with a monk. What is curious, however, is that the skill description from BlizzCon 2010 for Wave of Light does not mention the bell at all; as of [[Beta Patch 15]], it still doesn't. | The bell itself threw some players off at first, but bells are a mainstay throughout temples in history. It is an easy association to make with a monk. What is curious, however, is that the skill description from BlizzCon 2010 for Wave of Light does not mention the bell at all; as of [[Beta Patch 15]], it still doesn't. | ||
+ | |||
===Beta=== | ===Beta=== | ||
Skill tiers were removed shortly before the [[beta]] started in September 2011, and Wave of Light became a level 29 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Wave of Light was classified as a Secondary skill and moved to level 20. For [[Beta Patch 14]], it was moved down to level 12. | Skill tiers were removed shortly before the [[beta]] started in September 2011, and Wave of Light became a level 29 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Wave of Light was classified as a Secondary skill and moved to level 20. For [[Beta Patch 14]], it was moved down to level 12. | ||
+ | |||
+ | |||
+ | ===Post-Release=== | ||
+ | |||
+ | Wave of Light received some of the largest damage buffs of any skill in the game in post-release patches. | ||
+ | |||
+ | [[Patch 1.0.4]]: Weapon damage of initial strike increased from 215% to 390% | ||
+ | * Skill Rune – [[Wall of Light]] | ||
+ | ** Weapon damage bonus to initial strike increased from 312% to 566% | ||
+ | * Skill Rune – [[Explosive Light]] | ||
+ | ** Weapon damage increased from 285% to 430% | ||
+ | * Skill Rune – [[Pillar of the Ancients]] | ||
+ | ** Weapon damage on both the initial strike and delayed explosion increased from 210% to 280%. | ||
+ | |||
+ | [[Patch 1.0.7]]: Weapon damage increased from 390% to 829%. Follow-up weapon damage (dealt to all enemies in a line) increased from 45% to 96%. | ||
+ | * Skill Rune – [[Explosive Light]] | ||
+ | ** Weapon damage increased from 430% to 914% | ||
+ | * Skill Rune – [[Pillar of the Ancients]] | ||
+ | ** Now deals 595% weapon damage followed by an additional 595% weapon damage after 2 seconds (up from 280% weapon damage) | ||
+ | |||
Revision as of 10:06, 19 November 2013
Wave of Light is a Secondary Monk skill unlocked at Level 12. The Monk focuses a beam of light into the shape of a large bell, which deals extremely high damage to all enemies in the radius of effect and knocks back other enemies in a straight line ahead of the Monk for some distance. This is one of the Monk's most popular skills and a centerpiece to many of the most popular Monk builds.
This skill was useful but not that effective until it was hugely buffed in patches. Patch 1.0.4 roughly doubled the damage, then Patch 1.0.7 doubled it again. At launch in version 1.0.1 this skill dealt 215% weapon damage to the targets and 45% weapon damage with the wave of knockback. As of Patch 1.0.7 it deals 829% with the initial impact and 96% with the wave of knockback, for nearly a 4x increase in overall damage.
This skill can be combined with other Monk skills, especially "takes more damage" debuffs provided by Mantra of Conviction and Explosive Palm to deal fantastically high damage, allowing a well-equipped Monk to one-shot almost any enemy... even on MP10.
Contents
Background
This skill is best known for the fact that the Monk summons a large mystical bell, which he then strikes with his fist. The bell, charged with holy energy, smashes into and through enemies in a straight line.
Skill Rune Effects
The following is a very quick summary. See the Wave of Light rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Name | Level | Description |
---|
<skill class="Monk">Wave of Light</skill> <skill class="Monk" rune="Wall of Light">Wave of Light</skill> <skill class="Monk" rune="Explosive Light">Wave of Light</skill> <skill class="Monk" rune="Empowered Wave">Wave of Light</skill> <skill class="Monk" rune="Blinding Light">Wave of Light</skill> <skill class="Monk" rune="Pillar of the Ancients">Wave of Light</skill>
Skill Design
This skill first appeared at BlizzCon 2010, though it was too high of a level to have been tested out by players yet.
Synergies
The following Monk passives provide a benefit to Wave of Light, runed or not:
Name | Level | Description |
---|
<skill class="Monk">Resolve</skill>
Development
This skill was first shown at BlizzCon 2010, although due to the level required to purchase the skill, it was not playable in the demo. Wyatt Cheng spoke briefly about it:[1]
The bell itself threw some players off at first, but bells are a mainstay throughout temples in history. It is an easy association to make with a monk. What is curious, however, is that the skill description from BlizzCon 2010 for Wave of Light does not mention the bell at all; as of Beta Patch 15, it still doesn't.
Beta
Skill tiers were removed shortly before the beta started in September 2011, and Wave of Light became a level 29 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Wave of Light was classified as a Secondary skill and moved to level 20. For Beta Patch 14, it was moved down to level 12.
Post-Release
Wave of Light received some of the largest damage buffs of any skill in the game in post-release patches.
Patch 1.0.4: Weapon damage of initial strike increased from 215% to 390%
- Skill Rune – Wall of Light
- Weapon damage bonus to initial strike increased from 312% to 566%
- Skill Rune – Explosive Light
- Weapon damage increased from 285% to 430%
- Skill Rune – Pillar of the Ancients
- Weapon damage on both the initial strike and delayed explosion increased from 210% to 280%.
Patch 1.0.7: Weapon damage increased from 390% to 829%. Follow-up weapon damage (dealt to all enemies in a line) increased from 45% to 96%.
- Skill Rune – Explosive Light
- Weapon damage increased from 430% to 914%
- Skill Rune – Pillar of the Ancients
- Now deals 595% weapon damage followed by an additional 595% weapon damage after 2 seconds (up from 280% weapon damage)
Media
Wave of Light can be seen in action on video here:
- None yet.
You can find pictures in the Diablo III screenshot and picture gallery:
References
- ↑ Diablo 3 Gameplay Panel Transcript — Incgamers 23rd Oct 2010
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- Silva's Monk Runestone Effects — IncGamers 6th Sep 2011
- Monk Active Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|