Difference between revisions of "Hex"

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The following is a very quick summary. See the [[Hex rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
The following is a very quick summary. See the [[Hex rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
  
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{{skill description header}}
 
<skill class="WitchDoctor">Hex</skill>
 
<skill class="WitchDoctor">Hex</skill>
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<skill class="WitchDoctor" rune="Hedge Magic">Hex</skill>
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<skill class="WitchDoctor" rune="Jinx">Hex</skill>
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<skill class="WitchDoctor" rune="Angry Chicken">Hex</skill>
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<skill class="WitchDoctor" rune="Painful Transformation">Hex</skill>
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<skill class="WitchDoctor" rune="Unstable Form">Hex</skill>
  
  
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==Synergies==
 
==Synergies==
The following [[Witch Doctor passives]] provide a benefit to Hex:
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The following [[Witch Doctor passives]] provide a benefit to Hex, runed or not:
{{Passive skills header}}
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{{skill description header}}
{{Witch Doctor Passive Tribal Rites}}
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<skill class="WitchDoctor">Tribal Rites</skill>
  
  
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{{Skill navbox Diablo III|WD}}
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{{Skill navbox Diablo III|WD|defensive}}
  
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[[category:Active skills]]
 
[[category:Witch Doctor skills]]
 
[[category:Witch Doctor skills]]
[[category:Active skills]]
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[[category:Witch Doctor active skills]]

Revision as of 04:38, 20 May 2012

IconHex.png

Hex is a Defensive Witch Doctor skill unlocked at level 22. It summons a Fetish shaman to assist the Witch Doctor by hexing enemies into chickens for a limited duration.




Background

Hex in action.

The Witch Doctor summons a Fetish spellcaster to cast hexes upon his enemies.


Skill Rune Effects

The following is a very quick summary. See the Hex rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description

<skill class="WitchDoctor">Hex</skill> <skill class="WitchDoctor" rune="Hedge Magic">Hex</skill> <skill class="WitchDoctor" rune="Jinx">Hex</skill> <skill class="WitchDoctor" rune="Angry Chicken">Hex</skill> <skill class="WitchDoctor" rune="Painful Transformation">Hex</skill> <skill class="WitchDoctor" rune="Unstable Form">Hex</skill>


Skill Design

Descriptions of this skill viewable at Blizzcon 2009 and Blizzcon 2010 gave only vague information about its function, but an August 2011 gameplay video ([1]) shows it in use. A Witch Doctor is seen to use the skill several times in rapid succession, summoning a Fetish Shaman with each use. Each Shaman remains stationary and bathes the ground in a broad area around itself with pulsing, green light. As soon as one such Shaman is summoned, a wraith within its field is seen to spontaneously transform into a clucking, white chicken and wander aimlessly for several seconds, before spontaneously reverting to its original form. Several skeletons within the same Shaman's AoE remain unaffected.


Synergies

The following Witch Doctor passives provide a benefit to Hex, runed or not:

Name Level Description

<skill class="WitchDoctor">Tribal Rites</skill>


Development

Hex was first seen at BlizzCon 2009 listed as a skill in the gameplay demo, but it was not yet implemented. At the time, it was a Tier II skill on the Voodoo Skill Tree. It was still listed at BlizzCon 2010, but there are no gameplay reports detailing any use of the skill at the event.

Beta

Skill tiers were removed shortly before the beta started in September 2011, and Hex became a level 6 skill. Flux was able to finally try it, and found it very fun but difficult to use effectively:[2]

Thus Hex is just for special occasions. For bosses, basically, and it’s quite useful there, since it instantly neuters their entire offensive suite. The chicken just stands there, with the hover tag still showing the boss’ name, and it’s funny. FUNNY! The effect doesn’t last that long, and with most bosses they turned back into their normal selves before I could kill them in chicken form, but it gave me free hits with bonus damage for some time.

Hex was one of the skills available in the BlizzCon 2011 PvP Arena, and Adivirgi also enjoyed using it:[3]

I kept forgetting to use this ability but it is incredibly powerful and made it a lot easier to take down barbarians who were leaping at me or pulling me towards them. It was most useful to cast it just as an enemy appeared, but casting it a little bit before gave you more time to focus on using attack skills, since the fetish guy followed you around for 8 seconds.

The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Hex was classified as a Defensive skill and moved to level 8. For Beta Patch 14, it was nerfed slightly, and was moved to level 22 (out of the reach of beta players) for Beta Patch 15.


Media

Hex can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:


References