Difference between revisions of "Rapid Fire"

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<br><br><br>__TOC__
 
<br><br><br>__TOC__
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==Background==
 
[[File:Rapid-fire1.jpg|thumb|300px|Rapid Fire in action.]]
 
[[File:Rapid-fire1.jpg|thumb|300px|Rapid Fire in action.]]
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The Demon Hunter unleashes a steady stream of projectiles which skewer anything they hit.
  
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==Background==
 
Unknown.
 
-->
 
  
==Skillrune Effects==
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==Skill Rune Effects==
 
The following is a very quick summary. See the [[Rapid Fire rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
The following is a very quick summary. See the [[Rapid Fire rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
   
 
   
 
<skill class="DemonHunter">Rapid Fire</skill>
 
<skill class="DemonHunter">Rapid Fire</skill>
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===Notes===
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* The [[Demon Hunter]] must have a [[bows|bow]], [[crossbows|crossbow]], or [[Hand Crossbows|hand xbow]] equipped to use Rapid Fire.
  
  
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==Skill Design==
 
==Skill Design==
 
Unknown.
 
Unknown.
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==Synergies==
 
==Synergies==
* No [[synergies]] with any of the [[Demon Hunter passives]] are yet known.
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The following [[Demon Hunter passives]] provide a benefit to Rapid Fire:
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{{Passive skills header}}
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{{Demon Hunter Passive Thrill of the Hunt}}
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{{Demon Hunter Passive Steady Aim}}
  
  
 
==Development==
 
==Development==
'''Rapid Fire''' was first seen at the [[July 2011 Press Event]], where it was a level 24 skill. Unfortunately, no information about the skill's function was available. In the Beta, Rapid Fire was changed to level 5. The skill system was once again overhauled for the [[Beta Patch 13]], and Rapid Fire was classified as a Secondary skill (but still level 5).
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'''Rapid Fire''' was first seen at the [[July 2011 Press Event]], where it was a level 24 skill. Unfortunately, no information about the skill's function was available.  
 +
 
 +
===Beta===
 +
After the [[beta]] started in September 2011, Rapid Fire was changed to level 5. The skill system was once again overhauled for the [[Beta Patch 13]], and Rapid Fire was classified as a Secondary skill (but stayed at level 5).
  
  
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''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
 
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
 
-->
 
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==Media==
 
==Media==
 
Rapid Fire can be seen in action on video here:
 
Rapid Fire can be seen in action on video here:
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Image:Diablo_III_Logo.jpg|Skill use 4
 
Image:Diablo_III_Logo.jpg|Skill use 4
 
</gallery>
 
</gallery>
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==Related Articles==
 
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
 
 
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==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] -- IncGamers 6th Sep 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] — Blizzard's Official Diablo III Site
  
  

Revision as of 01:23, 7 April 2012

IconRapidFire.png

Rapid Fire is a Secondary Demon Hunter skill unlocked at Level 5. It unleashes projectiles in rapid succession at enemies, dealing increased damage.




Background

Rapid Fire in action.

The Demon Hunter unleashes a steady stream of projectiles which skewer anything they hit.


Skill Rune Effects

The following is a very quick summary. See the Rapid Fire rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

<skill class="DemonHunter">Rapid Fire</skill>

Notes


Skill Design

Unknown.


Synergies

The following Demon Hunter passives provide a benefit to Rapid Fire:

Skill Unlocked Description

<skill class="DemonHunter">Thrill of the Hunt</skill>

{{{icon}}} [[{{{name}}}]] 16 {{{desc}}}


Development

Rapid Fire was first seen at the July 2011 Press Event, where it was a level 24 skill. Unfortunately, no information about the skill's function was available.

Beta

After the beta started in September 2011, Rapid Fire was changed to level 5. The skill system was once again overhauled for the Beta Patch 13, and Rapid Fire was classified as a Secondary skill (but stayed at level 5).


Media

Rapid Fire can be seen in action on video here:

  • None yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References