Difference between revisions of "Pound of Flesh"

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==Description==
 
==Description==
''"When the sky bleeds the crops grow tall, when our enemies bleed we grow strong."'' - The Chant of the Harvest  
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{{c_slate|''"When the sky bleeds the crops grow tall, when our enemies bleed we grow strong."'' - The Chant of the Harvest}}
  
  

Revision as of 20:34, 18 September 2011

IconPoundOfFlesh.png

Pound of Flesh is a Barbarian passive skill unlocked at Level 10, which increases the frequency and healing power of health globes.




Background

This passive improves the odds of a health globe dropping. It's assumed that this only works for kills by the character with the passive, since unlike gold and item drops, health globes are shared/seen by all characters in the game.


Description

"When the sky bleeds the crops grow tall, when our enemies bleed we grow strong." - The Chant of the Harvest


{{{icon}}} [[{{{name}}}]] 10 {{{desc}}}


Skill Synergies

No unruned Barbarian skills are affected by Pound of Flesh.


Rune Effect Synergies

The following Barbarian skills have rune effects that benefit from Pound of Flesh:

Icon Skill Description
{{{icon}}} [[{{{name}}}]]
Tactics
Shout
22 {{{desc}}}
IconObsidian.png
Swords to Ploughshares

[e]

Critical hits have a 20% chance to cause enemies to drop additional treasure or health globes.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Pound of Flesh was moved directly from a level 11 trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly. When Pound of Flesh first appeared as a passive, it had a listed level of 1 (presumably so players could try it out from the beginning), but for the beta, it was a level 10 passive.

See the traits page for more details on previous versions of this and many other passive skills.


References