Difference between revisions of "Vault"
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</noinclude>{{Demon Hunter Skill Vault}} | </noinclude>{{Demon Hunter Skill Vault}} | ||
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− | | [[image:IconCrimson.jpg|40px|center|link=Crimson]] | + | | width="55px" | [[image:IconCrimson.jpg|40px|center|link=Crimson]] |
− | | [[Trail of Cinders]] | + | | width="140px" | [[Trail of Cinders]] |
| Ignite with fire dealing {{c_lime|80%}} weapon damage to everything along your path. | | Ignite with fire dealing {{c_lime|80%}} weapon damage to everything along your path. | ||
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Revision as of 10:50, 17 September 2011
Vault is a Discipline Demon Hunter skill unlocked at Level 6. The Demon Hunter vaults forward, moving as a shadow with a flair for acrobatics.
This is the Demon Hunter's movement ability.
Contents
[hide]Background
The Demon Hunter melts into the shadows, using them to spin forward with a series of acrobatic somersaults and flips.
Skill Effects
The following is a very quick list. See the Vault rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Icon | Skill | Description |
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Vault Discipline Movement (Level 6) |
[e] Cost: 10 Discipline Tumble acrobatically 35 yards. |
Trail of Cinders | Ignite with fire dealing 80% weapon damage to everything along your path. | |
Acrobatics | Increases your Vault distance to 70 yards. | |
Covering Fire | As you travel, shoot arrows for 205% weapon damage at nearby targets. | |
Tumble | After using Vault, your next Vault within 5 seconds has its Discipline cost reduced by 80%. | |
Rattling Roll | All enemies within 8 yards of your destination are knocked back and stunned for 4.5 seconds. |
Note: Information is based on a level 60 character and rank 7 runestones.
Skill Design
Every character in Diablo III has a movement ability, and for the Demon Hunter, that would be Vault.
Once activated, the Demon Hunter moves over the ground in a series of flips and such, in a shadow form, until she reaches her destination. The Demon Hunter is assumed to be invulnerable during this time; however, she cannot Vault through doors, walls, or other obstacles.
Synergies
- No synergies with any of the Demon Hunter passives are yet known.
Development
Vault was first shown at BlizzCon 2010 as one of the originals when the Demon Hunter was unveiled. Wyatt Cheng had this to say about it[1]:
Flux also weighed in on the skill from his time on the BlizzCon 2010 demo[2]:
Vault was the last Demon Hunter skill the pre-made demo characters had, and it was useful to rush through the dungeon or to escape from boss packs. It was a fast moving cartwheel that covered about 1/2 the screen. It’s seen a few times in the DH cinematic. This skill allows the DH to pass through any monsters in the way, though it’s stopped by obstacles such as walls or doors or the huge, chopping cleaver booby traps that filled this year’s demo dungeon.
Skill tiers were removed for the July 2011 Press Event, and Vault became a level 6 skill.
Media
Vault can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
References
- BlizzCon 2010 Gameplay Panel Transcript
- BlizzCon 2010 Demon Hunter First Impressions
- BlizzCon 2010 Demon Hunter PvM Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
- HardRock's Demon Hunter Skills and Their Rune Effects -- IncGamers 6th Sep 2011
- Demon Hunter Active Skills -- Diablo III 12th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
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