Difference between revisions of "Storm Armor"

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{{Active skills header}}
 
{{Active skills header}}
 
</noinclude>{{Wizard Skill Storm Armor}}
 
</noinclude>{{Wizard Skill Storm Armor}}
 
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{{Blank header}}
| [[image:IconCrimson.jpg|40px|center|link=Crimson]]
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| width="55px" | [[image:IconCrimson.jpg|40px|center|link=Crimson]]
| [[Strike Back]]
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| width="140px" | [[Strike Back]]
 
| Increase the damage of the shock to {{c_lime|2 - 135}} Lightning damage.
 
| Increase the damage of the shock to {{c_lime|2 - 135}} Lightning damage.
 
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Revision as of 10:26, 17 September 2011

IconStormArmor.png

Storm Armor is a Utility Wizard skill unlocked at Level 13, hurting anyone attacking the Wizard.

This is an Armor spell. Only one Armor spell can be active at a time.



Background

Storm Armor in action

The Wizard weaves herself with electric energies that discharge if an enemy attacks her.


Skill Effects

The following is a very quick list. See the Storm Armor rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
{{{icon}}} [[{{{name}}}]]
Conjuration
Armor spell
17 {{{desc}}}
IconCrimson.jpg
Strike Back Increase the damage of the shock to 2 - 135 Lightning damage.
IconIndigo.jpg
Static Charge Increase your movement speed by 20% for 5 seconds whenever you are hit by melee or ranged attack.
IconObsidian.jpg
Reactive Armor Whenever you are hit you are enveloped with a lightning shield for 8 seconds that shocks nearby enemies for 1-74 Lightning damage.
IconGolden.jpg
Power of the Storm Reduce the cost of all abilities by 7 Arcane Power while Storm Armor is active.
IconAlabaster.jpg
Shocking Aspect Whenever you cast a spell that critically hits, you also shock a nearby enemy for 2 - 153 Lightning damage.

Note: Information is based on a level 60 character and rank 7 runestones.


Skill Design

This spell looks to be under construction, with no duration listed. Also note that lightning critical hits will stun enemies, which would make this a lot more useful as a defensive spell, if the Wizard has a high chance to land a critical hit with spells (specifically lightning spells).


Synergies


Development

Storm Armor was first shown at BlizzCon 2008 when the Wizard debuted. Back then, it was a Tier II skill in the Storm Skill Tree, and playable in the demo. However, it wasn't a popular choice; Flux explained why:[1]

...no one was bothering much with defensive skills at Blizzcon; not in the short time we had to play, and the small dungeon we had to clear out. I didn’t test out this one, but it sounds like a fairly interesting skill. It’s somewhat misleading in name, since the description doesn’t mention any defensive properties; just that it fires out lightning bolts at nearby enemies.

It was seen again at BlizzCon 2009, but as a Tier V skill, so it was too high level to try out. Skill tiers were removed for the July 2011 Press Event, and Storm Armor became a level 13 skill.


Previous Versions

See the Wizard skill archive for more details on previous versions of Storm Armor and other Wizard skills.


Media

Storm Armor can be seen in action on video here:

  • No videos yet

You can find pictures in the Diablo III screenshot and picture gallery:



References