Difference between revisions of "Grenades"

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<noinclude>
 
[[File:IconGrenades.png|left]]
 
[[File:IconGrenades.png|left]]
'''Grenades''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 7. When using this skill the Demon Hunter tosses out three small metal objects that skitter along the dungeon floor, bouncing off walls and through doorways.  
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'''Grenades''' is an Offensive [[Demon Hunter skill]] unlocked at [[clvl|Level]] 7. When using this skill the Demon Hunter tosses out three small metal objects that skitter along the dungeon floor, bouncing off walls and through doorways.  
  
 
They detonate after about a one-second delay, dealing substantial fire damage to any targets in the vicinity. Higher levels in the skill raise their damage, and can be combined with [[Runestones]] to turn the Grenades into a formidable support skill.
 
They detonate after about a one-second delay, dealing substantial fire damage to any targets in the vicinity. Higher levels in the skill raise their damage, and can be combined with [[Runestones]] to turn the Grenades into a formidable support skill.
  
 
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<br><br>__TOC__
 
==Background==
 
==Background==
{{Skillbox D3
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[[File:grenade_splosion.jpg|thumb|200px|right|Caltrops in action]]
|portrait= grenade_close.jpg
 
<!-- |portrait-width= -->
 
|name= Grenades
 
|user= Demon Hunter
 
|clvl= 7
 
|description= Thrown grenades bounce and detonate after a delay.
 
|type= [[AoE]] [[Damage]]
 
|resource= Costs [[Hatred]]
 
|alabaster= Unknown
 
|crimson= Unknown
 
|golden= Unknown
 
|indigo= Unknown
 
|obsidian= Unknown
 
}}
 
[[Image:grenade_splosion.jpg|thumb|150px|left||Splosions!]]
 
 
The skill releases a set number of grenades (dependent upon skill rank and possibly runes) into the targeted area. The grenades are physics-enabled, so they are able to bounce around objects like barrels or off of platforms such as walls and doors. After a one second delay, they explode in quick succession, doing splash fire damage to any objects or enemies close by.
 
The skill releases a set number of grenades (dependent upon skill rank and possibly runes) into the targeted area. The grenades are physics-enabled, so they are able to bounce around objects like barrels or off of platforms such as walls and doors. After a one second delay, they explode in quick succession, doing splash fire damage to any objects or enemies close by.
 +
  
 
==Skill Effects==
 
==Skill Effects==
 
The following is a very quick list. See the [[Grenades rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
The following is a very quick list. See the [[Grenades rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
   
 
   
{{Active skill header}}
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{{Active skills header}}
</noinclude>
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</noinclude>{{Demon Hunter Skill Grenades}}
{{Skill effects|Grenades|IconGrenades.png|([[clvl|Level]] 7)|
 
Throw out three grenades that explode for {{c_lime|53 - 89}} Fire damage.<br>Cost: {{c_lime|30}} Hatred.}}
 
  
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
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| [[image:IconCrimson.jpg|40px|center|link=Crimson]]
| width="140px" | [[Gas Grenades]]
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| [[Gas Grenades]]
 
| Toss poison gas grenades that explode for {{c_lime|0 - 0}} damage and leaves a cloud that deals an additional {{c_lime|28}} damage per second for {{c_lime|3}} seconds to enemies who stand in the area.
 
| Toss poison gas grenades that explode for {{c_lime|0 - 0}} damage and leaves a cloud that deals an additional {{c_lime|28}} damage per second for {{c_lime|3}} seconds to enemies who stand in the area.
 
|-
 
|-
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
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| [[image:IconIndigo.jpg|40px|center|link=Indigo]]
 
| [[Cluster Grenades]]
 
| [[Cluster Grenades]]
 
| Throw a large cluster of mini-grenades that deal {{c_lime|25 - 41}} Fire damage over an {{c_lime|8}} yard radius.
 
| Throw a large cluster of mini-grenades that deal {{c_lime|25 - 41}} Fire damage over an {{c_lime|8}} yard radius.
 
|-
 
|-
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
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| [[image:IconObsidian.jpg|40px|center|link=Obsidian]]
 
| [[Fire Bomb]]
 
| [[Fire Bomb]]
 
| Throw a single large grenade that deals {{c_lime|0 - 0}} Fire damage and knocks enemies back.
 
| Throw a single large grenade that deals {{c_lime|0 - 0}} Fire damage and knocks enemies back.
 
|-
 
|-
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
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| [[image:IconGolden.jpg|40px|center|link=Golden]]
 
| [[Tinkerer]]  
 
| [[Tinkerer]]  
 
| Reduce cost to {{c_lime|12.5}} Hatred.
 
| Reduce cost to {{c_lime|12.5}} Hatred.
 
|-
 
|-
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
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| [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]
 
| [[Stun Grenades]]  
 
| [[Stun Grenades]]  
 
| Hurl grenades that have a {{c_lime|70%}} chance to stun enemies for {{c_lime|2.5}} seconds.
 
| Hurl grenades that have a {{c_lime|70%}} chance to stun enemies for {{c_lime|2.5}} seconds.
 
|-
 
|-
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|}
 
<noinclude>
 
<noinclude>
|}
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{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
<p style="text-align:center">Note: Information is based on a level 60 character and rank 7 runestones.</p>
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===Grenades Video===
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A video of Greandes can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the Diablo.IncGamers.com You Tube channel].
 +
 
 +
<youtube>4dAZOg0FyoA</youtube>
 +
 
  
 
==Skill Design==
 
==Skill Design==
 
The Demon Hunter tosses three of the spiked grenades with one point in the skill. The toss determines how far they are aimed; clicking very near the Demon Hunter just drops them, while pointing at the edge of the screen hurls them very quickly, to bounce well out of sight (barring walls or other obstructions.) The grenades pass freely through enemies and other players, but are fully controlled by the physics of the dungeon levels; they bounce off of walls and objects, and will fall over the sides of levels where there are breaks in railings, etc.
 
The Demon Hunter tosses three of the spiked grenades with one point in the skill. The toss determines how far they are aimed; clicking very near the Demon Hunter just drops them, while pointing at the edge of the screen hurls them very quickly, to bounce well out of sight (barring walls or other obstructions.) The grenades pass freely through enemies and other players, but are fully controlled by the physics of the dungeon levels; they bounce off of walls and objects, and will fall over the sides of levels where there are breaks in railings, etc.
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===Controlling the Grenades===
 
===Controlling the Grenades===
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<blue>I think it’s fine. It’s fun and you can pull off some pretty fun trick-moves. Not super practical all the time but I think it will definitely have its strategy. Plus, you can throw a rune on it and change the behavior if you’re having trouble gauging the throw distance.</blue>
 
<blue>I think it’s fine. It’s fun and you can pull off some pretty fun trick-moves. Not super practical all the time but I think it will definitely have its strategy. Plus, you can throw a rune on it and change the behavior if you’re having trouble gauging the throw distance.</blue>
 
 
 
== Grenades Video==
 
A video of Greandes can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the Diablo.IncGamers.com You Tube channel].
 
<br>
 
<youtube>4dAZOg0FyoA</youtube>
 
<br>
 
 
  
  
 
==Synergies==
 
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
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* No [[synergies]] with any of the [[Demon Hunter passives]] are yet known.
  
  
 
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==Development==
==Skill Rune Effects==
 
 
[[File:Grenades2.jpg|thumb|250px|Tink, tink, tink...boom.]]
 
[[File:Grenades2.jpg|thumb|250px|Tink, tink, tink...boom.]]
* No [[rune]] effects for Grenades are known.
 
 
 
 
==Development==
 
 
'''Grenades''' was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. According to [[Wyatt Cheng]] from the Gameplay Panel:[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/]  
 
'''Grenades''' was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. According to [[Wyatt Cheng]] from the Gameplay Panel:[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/]  
  
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Skill tiers were removed for the [[July 2011 Press Event]], and Grenades became a level 7 skill.
 
Skill tiers were removed for the [[July 2011 Press Event]], and Grenades became a level 7 skill.
 
  
  
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File:Grenades2.jpg|Grenades explode massively.
 
File:Grenades2.jpg|Grenades explode massively.
 
</gallery>
 
</gallery>
 
  
  
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* [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ BlizzCon 2010 Demon Hunter First Impressions]
 
* [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ BlizzCon 2010 Demon Hunter First Impressions]
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P2/ BlizzCon 2010 Demon Hunter Hands-on Report]
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P2/ BlizzCon 2010 Demon Hunter Hands-on Report]
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] -- IncGamers 6th Sep 2011
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* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] -- Diablo III 12th Sep 2011
  
  
 
{{Skill navbox Diablo III|DH}}
 
{{Skill navbox Diablo III|DH}}
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[[category:Demon Hunter skills]]
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[[category:Active skills]]
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</noinclude>

Revision as of 19:46, 15 September 2011

IconGrenades.png

Grenades is an Offensive Demon Hunter skill unlocked at Level 7. When using this skill the Demon Hunter tosses out three small metal objects that skitter along the dungeon floor, bouncing off walls and through doorways.

They detonate after about a one-second delay, dealing substantial fire damage to any targets in the vicinity. Higher levels in the skill raise their damage, and can be combined with Runestones to turn the Grenades into a formidable support skill.



Background

Caltrops in action

The skill releases a set number of grenades (dependent upon skill rank and possibly runes) into the targeted area. The grenades are physics-enabled, so they are able to bounce around objects like barrels or off of platforms such as walls and doors. After a one second delay, they explode in quick succession, doing splash fire damage to any objects or enemies close by.


Skill Effects

The following is a very quick list. See the Grenades rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
IconGrenades.png Grenades
Hatred Generator
(Level 11)

[e]

Generate: 3 Hatred

Throw out three grenades that explode for 85% weapon damage as Fire each.

|
IconCrimson.jpg

| Gas Grenades | Toss poison gas grenades that explode for 0 - 0 damage and leaves a cloud that deals an additional 28 damage per second for 3 seconds to enemies who stand in the area. |-

|
IconIndigo.jpg

| Cluster Grenades | Throw a large cluster of mini-grenades that deal 25 - 41 Fire damage over an 8 yard radius. |-

|
IconObsidian.jpg

| Fire Bomb | Throw a single large grenade that deals 0 - 0 Fire damage and knocks enemies back. |-

|
IconGolden.jpg

| Tinkerer | Reduce cost to 12.5 Hatred. |-

|
IconAlabaster.jpg

| Stun Grenades | Hurl grenades that have a 70% chance to stun enemies for 2.5 seconds. |- |}

Note: Information is based on a level 60 character and rank 7 runestones.


Grenades Video

A video of Greandes can be seen below, courtesy of the Diablo.IncGamers.com You Tube channel.


Skill Design

The Demon Hunter tosses three of the spiked grenades with one point in the skill. The toss determines how far they are aimed; clicking very near the Demon Hunter just drops them, while pointing at the edge of the screen hurls them very quickly, to bounce well out of sight (barring walls or other obstructions.) The grenades pass freely through enemies and other players, but are fully controlled by the physics of the dungeon levels; they bounce off of walls and objects, and will fall over the sides of levels where there are breaks in railings, etc.


Controlling the Grenades

A fan complained about the difficulty in aiming Grenades and earned a rebuttal from Bashiok in December 2010[1].

I think it’s fine. It’s fun and you can pull off some pretty fun trick-moves. Not super practical all the time but I think it will definitely have its strategy. Plus, you can throw a rune on it and change the behavior if you’re having trouble gauging the throw distance.


Synergies


Development

Tink, tink, tink...boom.

Grenades was first shown at BlizzCon 2010 as one of the originals when the Demon Hunter was unveiled. According to Wyatt Cheng from the Gameplay Panel:[1]

Also selling the idea of ranged attacks is Grenades. I love this skill in our game because we have a 3D engine so you can actually bounce grenades off the walls and floors. I think it'll be an awesome way for players to come up with some creative uses for grenades, throwing them around corners. It actually bounces around and it shows, again, and it sells the Demon Hunter's themes - ranged attacks, gadgetry, preparation and planning. This is premeditated demon killing going on.

Flux reported about his time using the skill in the BlizzCon demo:[2]

Grenades was best used against mobs, since you could throw them very quickly, scattering 9 or 12 of the grenades across the mid-range of the screen, dealing good AoE to everything in the vicinity. They could be thrown quite a distance also, well off the screen, though aiming that way was just about pure luck. It would have been awesome in the arena, though. The second level of the dungeon in the demo featured numerous jail cells, which often had half a dozen skeletons and skeletal shieldmen in them. They were lots of fun with Grenades, since the bombs would bounce off the walls and stay where you wanted them to, then detonate with great effect.

Skill tiers were removed for the July 2011 Press Event, and Grenades became a level 7 skill.


Media

Grenades can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:



References

  1. Bashiok Lies Sleeping -- Incgamers 17th Dec 2010