Difference between revisions of "Vision Quest"
m |
|||
Line 6: | Line 6: | ||
==Description== | ==Description== | ||
− | Anytime you have {{c_lime|4}} or more skills on [[cooldown]] your [[mana]] regeneration is increased by {{c_lime| | + | Anytime you have {{c_lime|4}} or more skills on [[cooldown]] your [[mana]] regeneration is increased by {{c_lime|300%}}. |
===Lore=== | ===Lore=== | ||
Line 20: | Line 20: | ||
--> | --> | ||
==Synergies== | ==Synergies== | ||
− | No [[synergies]] with any [[active skills]] or other [[ | + | No [[synergies]] with any [[active skills]] or other [[Witch Doctor passives]] are known. |
Line 30: | Line 30: | ||
==References== | ==References== | ||
* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] -- IncGamers 6th Sep 2011 | * [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] -- IncGamers 6th Sep 2011 | ||
+ | * [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] -- Diablo III 12th Sep 2011 | ||
Line 40: | Line 41: | ||
<!-- When this page is transcluded, only the following section appears --> | <!-- When this page is transcluded, only the following section appears --> | ||
<includeonly> | <includeonly> | ||
− | | | + | {{Passive skill effect |
− | + | |IconVisionQuest.png|Vision Quest| | |
− | + | Anytime you have {{c_lime|4}} or more skills on [[cooldown]] your [[mana]] regeneration is increased by {{c_lime|100%}}. | |
| 25 | | 25 | ||
| Witch Doctor | | Witch Doctor | ||
|- | |- | ||
</includeonly> | </includeonly> |
Revision as of 04:18, 15 September 2011
Vision Quest is a Witch Doctor passive skill unlocked at Level 25, which increases mana regeneration when several skills are on cooldown.
Description
Anytime you have 4 or more skills on cooldown your mana regeneration is increased by 300%.
Lore
"You sense but do not see. Walk beside yourself in the unformed land. Walk until you find yourself again, or wander lost forever." - Chant of Ordeal
Level
Unlocked at Level 25.
Synergies
No synergies with any active skills or other Witch Doctor passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Vision Quest was not seen until it showed up in the Diablo III beta as a level 25 passive.
References
- HardRock's Witch Doctor Passive Skills -- IncGamers 6th Sep 2011
- Witch Doctor Passive Skills -- Diablo III 12th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|