Difference between revisions of "Familiar"

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Familiar assists in the killing, but does not distract monsters from their own attacks. Nothing is known about the spells the familiar will use, but it could be a valuable defensive tool as well as a damage dealer, if it casts skills like [[Frost Nova]].
 
Familiar assists in the killing, but does not distract monsters from their own attacks. Nothing is known about the spells the familiar will use, but it could be a valuable defensive tool as well as a damage dealer, if it casts skills like [[Frost Nova]].
  
 
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==Skill Effects==
 
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The following is a very quick list. See the [[Familiar rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
==Skill Rank Table==
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Nothing is known of the statistics of damage for this skill.
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{{Active skill header}}
 
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</noinclude>
 
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{{Skill effects|Familiar|IconFamiliar.png|([[clvl|Level]] 27)|
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Summon a companion that will attack your targets for {{c_lime|5 - 9}} Arcane damage. This companion cannot be targeted or damaged by enemies. Pet lasts {{c_lime|60}} seconds.<br>Cost: {{c_lime|20}} Arcane Power}}
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|-
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| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
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| width="140px" | [[Sparkflint]]
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| Increase damage of all attacks by {{c_lime|40%}} while Familiar is active.
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|-
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| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
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| [[Cannoneer]]
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| Familiar's projectiles explode on impact dealing {{c_lime|5 - 8}} Arcane damage to all enemies within {{c_lime|10}} yards.
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|-
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| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
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| [[Dartling]]
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| Familiar's projectiles have a {{c_lime|100%}} chance to pierce through enemies.
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|-
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| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
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| [[Arcanot]]
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| While the Familiar is active you regenerate {{c_lime|270}} Arcane Power per minute.
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|-
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| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
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| [[Ancient Guardian]]
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| While you are below {{c_lime|25%}} Life the Familiar will absorb up to {{c_lime|8}} attacks directed at you. If it absorbs all its attacks it will disintegrate.
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|-
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<noinclude>
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|}
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<p style="text-align:center">Note: Information is based on a level 60 character and rank 7 runestones.</p>
  
 
==Synergies==
 
==Synergies==

Revision as of 19:58, 13 September 2011

IconFamiliar.png

Familiar is a Utility Wizard skill unlocked at Level 27, summoning a companion that fights for the caster.



Background

Diablo III Active Skill [e]
Diablo III Logo.jpg
Familiar
Used by: Wizard
Enabled at: Clvl 27
Skill Description
Summon a companion that will attack your targets for 2 - 4 Arcane damage. This companion cannot be targeted or damaged by enemies. Pets last 60 seconds.
Cost: 20 Arcane Power
Type: Summon
Resource Use: Costs Arcane Power
Skill Rune Effects
Alabaster rune: Unknown
Crimson rune: Unknown
Golden rune: Unknown
Indigo rune: Unknown
Obsidian rune: Unknown

Familiar assists in the killing, but does not distract monsters from their own attacks. Nothing is known about the spells the familiar will use, but it could be a valuable defensive tool as well as a damage dealer, if it casts skills like Frost Nova.

Skill Effects

The following is a very quick list. See the Familiar rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Skill Effect
IconFamiliar.png
Familiar
(Level 27)

Summon a companion that will attack your targets for 5 - 9 Arcane damage. This companion cannot be targeted or damaged by enemies. Pet lasts 60 seconds.
Cost: 20 Arcane Power

IconCrimson.jpg Sparkflint Increase damage of all attacks by 40% while Familiar is active.
IconIndigo.jpg Cannoneer Familiar's projectiles explode on impact dealing 5 - 8 Arcane damage to all enemies within 10 yards.
IconObsidian.jpg Dartling Familiar's projectiles have a 100% chance to pierce through enemies.
IconGolden.jpg Arcanot While the Familiar is active you regenerate 270 Arcane Power per minute.
IconAlabaster.jpg Ancient Guardian While you are below 25% Life the Familiar will absorb up to 8 attacks directed at you. If it absorbs all its attacks it will disintegrate.

Note: Information is based on a level 60 character and rank 7 runestones.

Synergies


Skill Rune Effects

  • No rune effects for Familiar are known.


Development

Familiar was added in BlizzCon 2010, presumably responding to some need of the Wizard. To add more potential damage, or to give the Wizard a way to attack while running or dodging?

Skill tiers were removed for the July 2011 Press Event, and Familiar became a level 27 skill.


Media

Familiar can be seen in action on video here:

  • No videos yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References