Difference between revisions of "Monk skills"
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[[File:IconBlindingFlash.jpg|left]] | [[File:IconBlindingFlash.jpg|left]] | ||
[[Blinding Flash]] is available at [[clvl|level]] 1.<br> | [[Blinding Flash]] is available at [[clvl|level]] 1.<br> | ||
− | Spirit | + | Spirit Spender skill<br> |
{{clear-left}} | {{clear-left}} | ||
− | * | + | * Cost: {{c_lime|50}} Spirit |
− | + | * Create a flash of light that blinds all enemies within {{c_lime|20}} yards for {{c_lime|5}} seconds. Blinded enemies have a {{c_lime|30%}} chance to miss with attacks and will not attack unless they are attacked first. | |
− | |||
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[[File:IconFistofThunder.jpg|left]] | [[File:IconFistofThunder.jpg|left]] | ||
[[Fists of Thunder]] is available at [[clvl|level]] 1.<br> | [[Fists of Thunder]] is available at [[clvl|level]] 1.<br> | ||
− | One of two low-level [[combo]] skills available to the Monk, this punching attack lands three not-very quick hits, dealing increasing amounts of lightning damage with each attack. | + | One of two low-level [[combo]] skills available to the Monk, this punching attack lands three not-very quick hits, dealing increasing amounts of lightning damage with each attack.<br> |
+ | Spirit Generator skill.<br> | ||
{{clear-left}} | {{clear-left}} | ||
− | * | + | * Generate {{c_lime|6}} Spirit per attack |
− | * | + | * Deal a series of extremely fast punches that deal {{c_lime|100%}} weapon damage as Lightning damage. Each strike has a {{c_lime|15%}} chance to interrupt enemy attacks. |
+ | |||
===Breath of Heaven=== | ===Breath of Heaven=== | ||
[[File:IconBreathofHeaven.jpg|left]] | [[File:IconBreathofHeaven.jpg|left]] | ||
[[Breath of Heaven]] is available at [[clvl|level]] 2.<br> | [[Breath of Heaven]] is available at [[clvl|level]] 2.<br> | ||
− | A | + | A spell that heals the Monk and his party.<br> |
+ | Spirit Spender skill<br> | ||
{{clear-left}} | {{clear-left}} | ||
− | * | + | * Cost: {{c_lime|75}} Spirit |
+ | * A blast of holy energy heals you and all allies within {{c_lime|12}} yards for {{c_lime|X - X}} Life. | ||
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[[File:IconLashingTailKick.jpg|left]] | [[File:IconLashingTailKick.jpg|left]] | ||
[[Lashing Tail Kick]] is available at [[clvl|level]] 3.<br> | [[Lashing Tail Kick]] is available at [[clvl|level]] 3.<br> | ||
− | A roundhouse kick that knocks back enemies. | + | A roundhouse kick that knocks back enemies.<br> |
+ | Spirit Spender skill<br> | ||
{{clear-left}} | {{clear-left}} | ||
− | * | + | * Cost: {{c_lime|25}} Spirit |
+ | * Unleash a deadly roundhouse kick, knocking enemies back and dealing {{c_lime|130%}} weapon damage. | ||
− | ===Mantra of | + | ===Mantra of Evasion=== |
− | [[File: | + | [[File:IconMantraofEvasion.jpg|left]] |
− | [[Mantra of | + | [[Mantra of Evasion]] is available at [[clvl|level]] 4.<br> |
− | + | Mantra skill<br> | |
{{clear-left}} | {{clear-left}} | ||
+ | * Cooldown: {{c_lime|30}} seconds | ||
+ | * Recite a Mantra that grants you and all allies within {{c_lime|40}} yards a {{c_lime|30%}} chance to dodge attacks. Lasts 120 seconds. | ||
+ | * This is a Mantra. You can only have one Mantra active at a time. | ||
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[[File:IconDeadlyReach.jpg|left]] | [[File:IconDeadlyReach.jpg|left]] | ||
[[Deadly Reach]] is available at [[clvl|level]] 5.<br> | [[Deadly Reach]] is available at [[clvl|level]] 5.<br> | ||
− | + | Spirit Generator skill<br> | |
{{clear-left}} | {{clear-left}} | ||
* Generate: {{c_lime|6}} Spirit per attack<br> | * Generate: {{c_lime|6}} Spirit per attack<br> | ||
− | * | + | * Project lines of pure force over a short distance for {{c_lime|125%}} weapon damage. |
===Dashing Strike=== | ===Dashing Strike=== | ||
[[File:IconDashingStrike.jpg|left]] | [[File:IconDashingStrike.jpg|left]] | ||
[[Dashing Strike]] is available at [[clvl|level]] 6.<br> | [[Dashing Strike]] is available at [[clvl|level]] 6.<br> | ||
− | A fast moving, charge-like attack, more useful for the movement than the damage dealt. | + | A fast moving, charge-like attack, more useful for the movement than the damage dealt.<br> |
+ | Spirit Spender skill<br> | ||
{{clear-left}} | {{clear-left}} | ||
− | * | + | * Cost: {{c_lime|10}} Spirit |
+ | * Dash quickly at the targeted enemy or location dealing {{c_lime|50%}} weapon damage. | ||
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[[File:IconLethalDecoy.jpg|left]] | [[File:IconLethalDecoy.jpg|left]] | ||
[[Lethal Decoy]] is available at [[clvl|level]] 7.<br> | [[Lethal Decoy]] is available at [[clvl|level]] 7.<br> | ||
− | Spirit | + | Spirit Spender skill<br> |
{{clear-left}} | {{clear-left}} | ||
− | * | + | * Cost: {{c_lime|75}} Spirit |
+ | * Create an illusion of pure holy energy that attracts enemies to itself and explodes after {{c_lime|5}} seconds for {{c_lime|X - X}} Holy damage. | ||
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[[File:IconCripplingWave.jpg|left]] | [[File:IconCripplingWave.jpg|left]] | ||
[[Crippling Wave]] is available at [[clvl|level]] 8.<br> | [[Crippling Wave]] is available at [[clvl|level]] 8.<br> | ||
− | A debuff [[combo]], this one slows enemies, while dealing fairly minor damage. Best mixed in for the first or second hit with another more impactful combo. | + | A debuff [[combo]], this one slows enemies, while dealing fairly minor damage. Best mixed in for the first or second hit with another more impactful combo.<br> |
+ | Spirit Generator skill<br> | ||
{{clear-left}} | {{clear-left}} | ||
− | * | + | * Generate: {{c_lime|6}} Spirit per attack |
− | + | * A series of large sweeping attacks that causes {{c_lime|100%}} weapon damage to all enemies in front of you. Crippling Wave attacks daze enemies, slowing movement by {{c_lime|50%}} for {{c_lime|1.5}} seconds. | |
− | |||
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[[File:IconMantraofRetribution.jpg|left]] | [[File:IconMantraofRetribution.jpg|left]] | ||
[[Mantra of Retribution]] is available at [[clvl|level]] 9.<br> | [[Mantra of Retribution]] is available at [[clvl|level]] 9.<br> | ||
− | + | This skill was previously called [[Retribution Aura]].<br> | |
+ | Mantra skill<br> | ||
{{clear-left}} | {{clear-left}} | ||
+ | * Cooldown: {{c_lime|30}} seconds | ||
+ | * Recite a Mantra that causes you and all allies within {{c_lime|40}} yards to reflect melee damage back at enemies, dealing Holy damage equal to {{c_lime|30%}} of the damage sustained. Lasts 120 seconds. | ||
+ | * This is a Mantra. You can only have one Mantra active at a time. | ||
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[[File:IconInnerSanctuary.jpg|left]] | [[File:IconInnerSanctuary.jpg|left]] | ||
[[Inner Sanctuary]] is available at [[clvl|level]] 11.<br> | [[Inner Sanctuary]] is available at [[clvl|level]] 11.<br> | ||
− | A defensive skill that creates a small protected circle around the Monk into which no monster can enter. Spells and ranged attacks will still strike the Monk though. | + | A defensive skill that creates a small protected circle around the Monk into which no monster can enter. Spells and ranged attacks will still strike the Monk though.<br> |
+ | Spirit Spender skill<br> | ||
{{clear-left}} | {{clear-left}} | ||
− | * | + | * Cost: {{c_lime|80}} Spirit |
+ | * Create a circle of protection on the ground for {{c_lime|8}} seconds that cannot be passed by enemies. | ||
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[[File:IconExplodingPalm.jpg|left]] | [[File:IconExplodingPalm.jpg|left]] | ||
[[Exploding Palm]] is available at [[clvl|level]] 12.<br> | [[Exploding Palm]] is available at [[clvl|level]] 12.<br> | ||
− | This skill became an instant legend when the Monk debuted at Blizzcon 2009. It's a [[combo]] skill that deals two light damage hits, before the third booby traps the target with a beating heart visible above their head. If a monster dies with the heart still there, they explode in a supernova of blood, dealing substantial [[AoE]] damage to all nearby enemies. | + | This skill became an instant legend when the Monk debuted at Blizzcon 2009. It's a [[combo]] skill that deals two light damage hits, before the third booby traps the target with a beating heart visible above their head. If a monster dies with the heart still there, they explode in a supernova of blood, dealing substantial [[AoE]] damage to all nearby enemies.<br> |
+ | Spirit Generator skill<br> | ||
{{clear-left}} | {{clear-left}} | ||
− | * | + | * Generate: {{c_lime|6}} Spirit per attack |
− | + | * The first two strikes in the attack deal {{c_lime|100%}} weapon damage. The third strike causes the target to bleed for {{c_lime|65%}} of weapon damage per second for {{c_lime|3}} seconds. If the target dies while bleeding, it explodes, dealing {{c_lime|40%}} of the target's maximum Life as physical damage to all other enemies nearby. | |
− | ===Mantra of | + | ===Mantra of Healing=== |
− | [[File: | + | [[File:IconMantraofHealing.jpg|left]] |
− | [[Mantra of | + | [[Mantra of Healing]] is available at [[clvl|level]] 14.<br> |
− | + | Mantra skill<br> | |
{{clear-left}} | {{clear-left}} | ||
+ | * Cooldown: {{c_lime|30}} seconds | ||
+ | * Recite a Mantra that causes you and all allies within {{c_lime|40}} yards to gain increased Life regeneration by {{c_lime|X}} Life per second. Lasts 120 seconds. | ||
+ | * This is a Mantra. You can only have one Mantra active at a time. | ||
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[[File:IconTempestRush.jpg|left]] | [[File:IconTempestRush.jpg|left]] | ||
[[Tempest Rush]] is available at [[clvl|level]] 16.<br> | [[Tempest Rush]] is available at [[clvl|level]] 16.<br> | ||
− | + | Spirit Spender skill<br> | |
{{clear-left}} | {{clear-left}} | ||
+ | * Cost: {{c_lime|3}} Spirit plus an additional {{c_lime|12}} Spirit per second. | ||
+ | * Run directly through your enemies knocking them back and hobbling them, slowing their movement by {{c_lime|40%}} for {{c_lime|3}} seconds. Also deals {{c_lime|75%}} of weapon damage per second while running. | ||
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[[File:IconSweepingWind.jpg|left]] | [[File:IconSweepingWind.jpg|left]] | ||
[[Sweeping Wind]] is available at [[clvl|level]] 17.<br> | [[Sweeping Wind]] is available at [[clvl|level]] 17.<br> | ||
− | + | Spirit Generator skill<br> | |
{{clear-left}} | {{clear-left}} | ||
− | * | + | * Generate: {{c_lime|6}} Spirit per attack |
+ | * Strike a target for {{c_lime|100%}} weapon damage. Every third hit creates a vortex of air that surrounds you. The vortex of air lasts {{c_lime|5}} seconds and deals {{c_lime|20%}} weapon damage per second to all enemies within {{c_lime|10}} yards. This vortex effect can stack up to {{c_lime|3}} times for a total of {{c_lime|60%}} weapon damage per second to nearby enemies. | ||
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[[File:IconSerenity.jpg|left]] | [[File:IconSerenity.jpg|left]] | ||
[[Serenity]] is available at [[clvl|level]] 18.<br> | [[Serenity]] is available at [[clvl|level]] 18.<br> | ||
− | Spirit | + | Spirit Spender skill<br> |
{{clear-left}} | {{clear-left}} | ||
− | * | + | * Cost: {{c_lime|35}} Spirit |
+ | * You are enveloped in a protective shield that intercepts all incoming damage for {{c_lime|3.0}} seconds and grants immunity to all control impairing effects. | ||
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[[File:IconWayoftheHudredFists.jpg|left]] | [[File:IconWayoftheHudredFists.jpg|left]] | ||
[[Way of the Hundred Fists]] is available at [[clvl|level]] 21.<br> | [[Way of the Hundred Fists]] is available at [[clvl|level]] 21.<br> | ||
− | One of the most popular [[combo]] skills, this attack lands a crushing series of body shots on the enemy. It was shown in modified form in the [[Cinematic:Monk|Monk cinematic]]; used to pulverize the ribs of a [[Morlu Caster]]. | + | One of the most popular [[combo]] skills, this attack lands a crushing series of body shots on the enemy. It was shown in modified form in the [[Cinematic:Monk|Monk cinematic]]; used to pulverize the ribs of a [[Morlu Caster]].<br> |
+ | Spirit Generator skill<br> | ||
{{clear-left}} | {{clear-left}} | ||
− | * | + | * Generate: {{c_lime|6}} Spirit per attack |
+ | * A rapid series of punches strikes enemies for {{c_lime|135%}} weapon damage. | ||
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[[File:IconMantraofConviction.jpg|left]] | [[File:IconMantraofConviction.jpg|left]] | ||
[[Mantra of Conviction]] is available at [[clvl|level]] 22.<br> | [[Mantra of Conviction]] is available at [[clvl|level]] 22.<br> | ||
− | + | Mantra skill<br> | |
{{clear-left}} | {{clear-left}} | ||
+ | * Cooldown: {{c_lime|30}} seconds | ||
+ | * Recite a Mantra that causes all enemies within {{c_lime|20}} yards of you to take {{c_lime|25%}} additional damage. Lasts 120 seconds. | ||
+ | * This is a Mantra. You can only have one Mantra active at a time. | ||
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[[File:IconSevenSidedStrike.jpg|left]] | [[File:IconSevenSidedStrike.jpg|left]] | ||
[[Seven Sided Strike]] is available at [[clvl|level]] 24.<br> | [[Seven Sided Strike]] is available at [[clvl|level]] 24.<br> | ||
− | A very powerful attack, when used in Blizzcon 2009 this skill allowed the Monk to teleport to an enemy, to strike it or other nearby enemies five times, and all without ever being hit in return. It was expected to be [[nerfed]], and has not been seen in action since. | + | A very powerful attack, when used in Blizzcon 2009 this skill allowed the Monk to teleport to an enemy, to strike it or other nearby enemies five times, and all without ever being hit in return. It was expected to be [[nerfed]], and has not been seen in action since.<br> |
+ | Spirit Spender skill<br> | ||
{{clear-left}} | {{clear-left}} | ||
− | * | + | * Cost: {{c_lime|50}} Spirit |
+ | * Cooldown: {{c_lime|60}} seconds | ||
+ | * Dash rapidly between many nearby enemies {{c_lime|7}} times striking for {{c_lime|130%}} weapon damage with every hit. | ||
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[[File:IconMysticAlly.jpg|left]] | [[File:IconMysticAlly.jpg|left]] | ||
[[Mystic Ally]] is available at [[clvl|level]] 27.<br> | [[Mystic Ally]] is available at [[clvl|level]] 27.<br> | ||
− | + | Spirit Spender skill<br> | |
{{clear-left}} | {{clear-left}} | ||
+ | * Cost: {{c_lime|50}} Spirit | ||
+ | * Summon an elemental ally capable of engaging enemies in combat until it is destroyed. The ally deals {{c_lime|X - X}} physical damage per swing. | ||
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[[File:IconWaveofLight.jpg|left]] | [[File:IconWaveofLight.jpg|left]] | ||
[[Wave of Light]] is available at [[clvl|level]] 29.<br> | [[Wave of Light]] is available at [[clvl|level]] 29.<br> | ||
− | Spirit | + | Spirit Spender skill<br> |
{{clear-left}} | {{clear-left}} | ||
− | * | + | * Cost: {{c_lime|50}} Spirit |
− | + | * Cooldown: {{c_lime|30}} seconds | |
− | + | * Focuses the power of Light to smite all enemies in front of you for {{c_lime|X - X}} Holy damage followed by an additional {{c_lime|X - X}} Holy damage to all enemies in a line. | |
==Passive Skills== | ==Passive Skills== |
Revision as of 01:38, 11 September 2011
This page lists all Monk skills, as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.
Useful skill links:
- Skills - General skill design and mechanics.
- Active skills - Skills where effects are activated by the player.
- Passive skills - Skills where effects are activated automatically, by the computer or by special events.
- Signature skills - Skills that define characters.
- Monk Combo Skills - The class specialty; mix and match three hits in a row for big bonuses.
- Monk Auras - Skills that provide buffs to party members and/or debuffs to enemies.
- Spirit - The Monk's energy resource.
- Runestones - The way to massive skill customization/modification.
- Monk skill archive - Monk skills removed or modified during development.
- Monk traits - Passive skills in Diablo III were called traits for a while before reverting back.
Active Skills
Click to the individual skill pages for more details about these skills including numbers, screenshots, runestone information, blue quotes, and much more.
Blinding Flash
Blinding Flash is available at level 1.
Spirit Spender skill
- Cost: 50 Spirit
- Create a flash of light that blinds all enemies within 20 yards for 5 seconds. Blinded enemies have a 30% chance to miss with attacks and will not attack unless they are attacked first.
Fists of Thunder
Fists of Thunder is available at level 1.
One of two low-level combo skills available to the Monk, this punching attack lands three not-very quick hits, dealing increasing amounts of lightning damage with each attack.
Spirit Generator skill.
- Generate 6 Spirit per attack
- Deal a series of extremely fast punches that deal 100% weapon damage as Lightning damage. Each strike has a 15% chance to interrupt enemy attacks.
Breath of Heaven
Breath of Heaven is available at level 2.
A spell that heals the Monk and his party.
Spirit Spender skill
- Cost: 75 Spirit
- A blast of holy energy heals you and all allies within 12 yards for X - X Life.
Lashing Tail Kick
Lashing Tail Kick is available at level 3.
A roundhouse kick that knocks back enemies.
Spirit Spender skill
- Cost: 25 Spirit
- Unleash a deadly roundhouse kick, knocking enemies back and dealing 130% weapon damage.
Mantra of Evasion
Mantra of Evasion is available at level 4.
Mantra skill
- Cooldown: 30 seconds
- Recite a Mantra that grants you and all allies within 40 yards a 30% chance to dodge attacks. Lasts 120 seconds.
- This is a Mantra. You can only have one Mantra active at a time.
Deadly Reach
Deadly Reach is available at level 5.
Spirit Generator skill
- Generate: 6 Spirit per attack
- Project lines of pure force over a short distance for 125% weapon damage.
Dashing Strike
Dashing Strike is available at level 6.
A fast moving, charge-like attack, more useful for the movement than the damage dealt.
Spirit Spender skill
- Cost: 10 Spirit
- Dash quickly at the targeted enemy or location dealing 50% weapon damage.
Lethal Decoy
Lethal Decoy is available at level 7.
Spirit Spender skill
- Cost: 75 Spirit
- Create an illusion of pure holy energy that attracts enemies to itself and explodes after 5 seconds for X - X Holy damage.
Crippling Wave
Crippling Wave is available at level 8.
A debuff combo, this one slows enemies, while dealing fairly minor damage. Best mixed in for the first or second hit with another more impactful combo.
Spirit Generator skill
- Generate: 6 Spirit per attack
- A series of large sweeping attacks that causes 100% weapon damage to all enemies in front of you. Crippling Wave attacks daze enemies, slowing movement by 50% for 1.5 seconds.
Mantra of Retribution
Mantra of Retribution is available at level 9.
This skill was previously called Retribution Aura.
Mantra skill
- Cooldown: 30 seconds
- Recite a Mantra that causes you and all allies within 40 yards to reflect melee damage back at enemies, dealing Holy damage equal to 30% of the damage sustained. Lasts 120 seconds.
- This is a Mantra. You can only have one Mantra active at a time.
Inner Sanctuary
Inner Sanctuary is available at level 11.
A defensive skill that creates a small protected circle around the Monk into which no monster can enter. Spells and ranged attacks will still strike the Monk though.
Spirit Spender skill
- Cost: 80 Spirit
- Create a circle of protection on the ground for 8 seconds that cannot be passed by enemies.
Exploding Palm
Exploding Palm is available at level 12.
This skill became an instant legend when the Monk debuted at Blizzcon 2009. It's a combo skill that deals two light damage hits, before the third booby traps the target with a beating heart visible above their head. If a monster dies with the heart still there, they explode in a supernova of blood, dealing substantial AoE damage to all nearby enemies.
Spirit Generator skill
- Generate: 6 Spirit per attack
- The first two strikes in the attack deal 100% weapon damage. The third strike causes the target to bleed for 65% of weapon damage per second for 3 seconds. If the target dies while bleeding, it explodes, dealing 40% of the target's maximum Life as physical damage to all other enemies nearby.
Mantra of Healing
Mantra of Healing is available at level 14.
Mantra skill
- Cooldown: 30 seconds
- Recite a Mantra that causes you and all allies within 40 yards to gain increased Life regeneration by X Life per second. Lasts 120 seconds.
- This is a Mantra. You can only have one Mantra active at a time.
Tempest Rush
Tempest Rush is available at level 16.
Spirit Spender skill
- Cost: 3 Spirit plus an additional 12 Spirit per second.
- Run directly through your enemies knocking them back and hobbling them, slowing their movement by 40% for 3 seconds. Also deals 75% of weapon damage per second while running.
Sweeping Wind
Sweeping Wind is available at level 17.
Spirit Generator skill
- Generate: 6 Spirit per attack
- Strike a target for 100% weapon damage. Every third hit creates a vortex of air that surrounds you. The vortex of air lasts 5 seconds and deals 20% weapon damage per second to all enemies within 10 yards. This vortex effect can stack up to 3 times for a total of 60% weapon damage per second to nearby enemies.
Serenity
Serenity is available at level 18.
Spirit Spender skill
- Cost: 35 Spirit
- You are enveloped in a protective shield that intercepts all incoming damage for 3.0 seconds and grants immunity to all control impairing effects.
Way of the Hundred Fists
Way of the Hundred Fists is available at level 21.
One of the most popular combo skills, this attack lands a crushing series of body shots on the enemy. It was shown in modified form in the Monk cinematic; used to pulverize the ribs of a Morlu Caster.
Spirit Generator skill
- Generate: 6 Spirit per attack
- A rapid series of punches strikes enemies for 135% weapon damage.
Mantra of Conviction
Mantra of Conviction is available at level 22.
Mantra skill
- Cooldown: 30 seconds
- Recite a Mantra that causes all enemies within 20 yards of you to take 25% additional damage. Lasts 120 seconds.
- This is a Mantra. You can only have one Mantra active at a time.
Seven Sided Strike
Seven Sided Strike is available at level 24.
A very powerful attack, when used in Blizzcon 2009 this skill allowed the Monk to teleport to an enemy, to strike it or other nearby enemies five times, and all without ever being hit in return. It was expected to be nerfed, and has not been seen in action since.
Spirit Spender skill
- Cost: 50 Spirit
- Cooldown: 60 seconds
- Dash rapidly between many nearby enemies 7 times striking for 130% weapon damage with every hit.
Mystic Ally
Mystic Ally is available at level 27.
Spirit Spender skill
- Cost: 50 Spirit
- Summon an elemental ally capable of engaging enemies in combat until it is destroyed. The ally deals X - X physical damage per swing.
Wave of Light
Wave of Light is available at level 29.
Spirit Spender skill
- Cost: 50 Spirit
- Cooldown: 30 seconds
- Focuses the power of Light to smite all enemies in front of you for X - X Holy damage followed by an additional X - X Holy damage to all enemies in a line.
Passive Skills
Passive skills replaced Traits during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the Monk traits page for a full list of those passives.
Resolve is a Monk passive skill unlocked at Level 10, which reduces damage inflicted by monsters for a short period of time.
Contents
- 1 Active Skills
- 1.1 Blinding Flash
- 1.2 Fists of Thunder
- 1.3 Breath of Heaven
- 1.4 Lashing Tail Kick
- 1.5 Mantra of Evasion
- 1.6 Deadly Reach
- 1.7 Dashing Strike
- 1.8 Lethal Decoy
- 1.9 Crippling Wave
- 1.10 Mantra of Retribution
- 1.11 Inner Sanctuary
- 1.12 Exploding Palm
- 1.13 Mantra of Healing
- 1.14 Tempest Rush
- 1.15 Sweeping Wind
- 1.16 Serenity
- 1.17 Way of the Hundred Fists
- 1.18 Mantra of Conviction
- 1.19 Seven Sided Strike
- 1.20 Mystic Ally
- 1.21 Wave of Light
- 2 Passive Skills
- 3 Description
- 4 Synergies
- 5 Development
- 6 References
- 7 Description
- 8 Synergies
- 9 Development
- 10 References
- 11 Description
- 12 Synergies
- 13 Development
- 14 References
- 15 Description
- 16 Synergies
- 17 Development
- 18 References
- 19 Description
- 20 Synergies
- 21 Development
- 22 References
- 23 Description
- 24 Synergies
- 25 Development
- 26 References
- 27 Description
- 28 Synergies
- 29 Development
- 30 References
- 31 Description
- 32 Synergies
- 33 Development
- 34 References
- 35 Description
- 36 Synergies
- 37 Development
- 38 References
- 39 Development
- 40 References
Description
Name | Level | Description |
---|
<skill class="Monk">Resolve</skill>
Synergies
No synergies with any active skills or other Monk passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.
Beta
Resolve was not seen until it showed up in the Diablo III beta as a level 10 passive. Passives were reorganized for Beta Patch 14, but Resolve stayed where it was.
References
- HardRock's Monk Passive Skills — IncGamers 6th Sep 2011
- Monk Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|
Fleet Footed is a Monk passive skill unlocked at Level 10, which gives the Monk extra speed.
Description
Name | Level | Description |
---|
<skill class="Monk">Fleet Footed</skill>
Synergies
No synergies with any active skills or other Monk passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.
Beta
Fleet Footed was not seen until it showed up in the Diablo III beta as a level 12 passive. When passives were reorganized for Beta Patch 14, Fleet Footed was moved to level 10.
References
- HardRock's Monk Passive Skills — IncGamers 6th Sep 2011
- Monk Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|
Transcendence is a Monk passive skill unlocked at Level 16, which gives Life when Spirit points are spent.
Description
Name | Level | Description |
---|
<skill class="Monk">Transcendence</skill>
Synergies
No synergies with any active skills or other Monk passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.
Beta
Transcendence was not seen until it showed up in the Diablo III beta as a level 13 passive. When passives were reorganized for Beta Patch 14, Transcendence was moved up to level 16 and nerfed a bit, healing 62.0 Life instead of 118.6 Life.
References
- HardRock's Monk Passive Skills — IncGamers 6th Sep 2011
- Monk Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|
Chant of Resonance is a Monk passive skill unlocked at Level 20, which improves the duration of all Mantras and grants them Spirit regeneration.
Description
Name | Level | Description |
---|
<skill class="Monk">Chant of Resonance</skill>
Synergies
No synergies with any active skills or other Monk passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.
Beta
Chant of Resonance was not seen until it showed up in the Diablo III beta as a level 15 passive. When passives were reorganized for Beta Patch 14, Chant of Resonance was moved up to level 20.
References
- HardRock's Monk Passive Skills — IncGamers 6th Sep 2011
- Monk Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|
Seize the Initiative is a Monk passive skill unlocked at Level 20, which grants more Defense based on the Monk's Attack.
Description
Name | Level | Description |
---|
<skill class="Monk">Seize the Initiative</skill>
Synergies
No synergies with any active skills or other Monk passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.
Beta
Seize the Initiative was not seen until it showed up in the Diablo III beta as a level 17 passive. When passives were reorganized for Beta Patch 14, Seize the Initiative was moved up to level 20.
References
- HardRock's Monk Passive Skills — IncGamers 6th Sep 2011
- Monk Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|
Exalted Soul is a Monk passive skill unlocked at Level 24, which increases maximum Spirit.
Description
Name | Level | Description |
---|
<skill class="Monk">Exalted Soul</skill>
Synergies
No synergies with any active skills or other Monk passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Exalted Soul was first revealed in the July 2011 Press Event as a level 10 passive.
Beta
When the beta started in September 2011, Exalted Soul was moved to level 19, and later moved to level 18. When passives were reorganized for Beta Patch 14, Exalted Soul was moved up to level 24.
References
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- HardRock's Monk Passive Skills — IncGamers 6th Sep 2011
- Monk Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|
Sixth Sense is a Monk passive skill unlocked at Level 27, which increases the chances of dodging an attack.
Description
Name | Level | Description |
---|
<skill class="Monk">Sixth Sense</skill>
Synergies
No synergies with any active skills or other Monk passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.
Beta
Sixth Sense was not seen until it showed up in the Diablo III beta as a level 20 passive. It was later moved to level 19, and when passives were reorganized for Beta Patch 14, Sixth Sense was moved up to level 27.
References
- HardRock's Monk Passive Skills — IncGamers 6th Sep 2011
- Monk Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|
Pacifism is a Monk passive skill unlocked at Level 30, which reduces damage when stunned, feared or charmed.
Description
Name | Level | Description |
---|
<skill class="Monk">Pacifism</skill>
Synergies
No synergies with any active skills or other Monk passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.
Beta
Pacifism was not seen until it showed up in the Diablo III beta as a level 23 passive. It was later dropped to level 20, and when passives were reorganized for Beta Patch 14, Pacifism was moved up to level 30.
References
- HardRock's Monk Passive Skills — IncGamers 6th Sep 2011
- Monk Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|
| | Strength in Adversity | Healing effects are improved by Template:Cyanize if the Monk is under Template:Cyanize health. | 23 | Monk |-
Near Death Experience is a Monk passive skill unlocked at Level 58, which enables the Monk to cheat death.
Description
Name | Level | Description |
---|
<skill class="Monk">Near Death Experience</skill>
Synergies
No synergies with any active skills or other Monk passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Near Death Experience was first revealed in the July 2011 Press Event as a level 25 passive.
Beta
The beta started in September 2011, but Near Death Experience stayed the same, although it was later dropped to level 22. When passives were reorganized for Beta Patch 14, Near Death Experience was moved up to level 58.
References
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- HardRock's Monk Passive Skills — IncGamers 6th Sep 2011
- Monk Passive Skills — Blizzard's Official Diablo III Site
Template:Skill navbox Diablo III
| | Flawless Technique | Skills that generate Spirit (i.e. combos) do Template:Cyanize more damage. | 28 | Monk |-
|
| Strength of Spirit
| Skills that require Spirit do Template:Cyanize more damage.
|
30
|
Monk
|-
|}
Development
Removed Skills
The following skills were removed or renamed prior to the July 2011 Press Event:
- Hands of Lightning - Renamed to Fists of Thunder
- Long Reach
- Circle of Wrath
- Holy Aura
- Dominate Aura
- Retribution Aura
- Resist Aura
Impenetrable Defense, Radiant Visage, and Force Without Thought were removed from the Monk's skill listing between Blizzcon 2009 and Blizzcon 2010.
- See the Monk skill archive for a full listing of skill changes over time.