Difference between revisions of "Wizard passives"

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(updated passives list)
(Wizard Passives)
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==Wizard Passives==
 
==Wizard Passives==
 
 
This list is tentative and based on the beta build. Expect further refinements in the final game.
 
This list is tentative and based on the beta build. Expect further refinements in the final game.
  
  
===Power Hungry===
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{{Passive skills header}}
[[File:IconPowerHungry.png|left]]
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{{Wizard Passive Power Hungry}}
[[Power Hungry]] is unlocked at [[clvl|Level]] 10.<br>
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{{Wizard Passive Temporal Flux}}
Causes health globes to increase Arcane Power as well as Health.
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{{Wizard Passive Glass Cannon}}
{{clear-left}}
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{{Wizard Passive Prodigy}}
'''Description:''' Gain {{c_lime|30}} [[Arcane Power]] whenever you are healed by a [[health globe]].
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{{Wizard Passive Virtuoso}}
 
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{{Wizard Passive Astral Presence}}
 
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{{Wizard Passive Illusionist}}
===Temporal Flux===
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{{Wizard Passive Galvanizing Ward}}
[[File:IconTemporalFlux.png|left]]
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{{Wizard Passive Blur}}
[[Temporal Flux]] is unlocked at [[clvl|Level]] 10.<br>
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{{Wizard Passive Evocation}}
Adds a slowing effect to enemies who the Wizard hits for Arcane spell damage.
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{{Wizard Passive Arcane Dynamo}}
{{clear-left}}
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{{Wizard Passive Unstable Anomaly}}
'''Description:''' Whenever you deal [[Arcane]] damage, enemies are slowed by {{c_lime|24%}} for {{c_lime|2}} seconds.
 
 
 
 
 
===Glass Cannon===
 
[[File:IconGlassCannon.png|left]]
 
[[Glass Cannon]] is unlocked at [[clvl|Level]] 13.<br>
 
Increases spell damage while reducing armor and resistance.
 
{{clear-left}}
 
'''Description:''' Increases all [[damage]] done by {{c_lime|20%}} but decreases [[armor]] and [[resistances]] by {{c_lime|10%}}.
 
 
 
 
 
===Prodigy===
 
[[File:IconProdigy.png|left]]
 
[[Prodigy]] is unlocked at [[clvl|Level]] 15.<br>
 
Grants Arcane Power every time the Wizard casts an Academic spell.
 
{{clear-left}}
 
'''Description:''' Every time you cast an [[Academic spell]], you gain {{c_lime|5}} Arcane Power.<br>
 
The following skills are Academic spells:<br>
 
• [[Magic Missile]]<br>
 
• [[Shock Pulse]]<br>
 
• [[Spectral Blade]]<br>
 
• [[Electrocute]]
 
 
 
 
 
===Virtuoso===
 
[[File:IconVirtuoso.png|left]]
 
[[Virtuoso]] is unlocked at [[clvl|Level]] 17.<br>
 
Increases damage from wand attacks and also grants Life and Arcane Power.
 
{{clear-left}}
 
'''Description:''' Increases the [[damage]] of your basic [[wand]] attack by {{c_lime|100%}}. Successful attacks with a wand generate {{c_lime|15}} [[Arcane Power]] and heal you for {{c_lime|1%}} of your maximum [[Life]].
 
 
 
 
 
===Astral Presence===
 
[[File:IconAstralPresence.png|left]]
 
[[Astral Presence]] is unlocked at [[clvl|Level]] 19.<br>
 
Increases maximum Arcane Power and regeneration.
 
{{clear-left}}
 
'''Description:''' Increases your maximum [[Arcane Power]] by {{c_lime|20}} and Arcane Power regeneration by {{c_lime|2}} per second.
 
 
 
 
 
===Illusionist===
 
[[File:IconIllusionist.png|left]]
 
[[Illusionist]] is unlocked at [[clvl|Level]] 20.<br>
 
Resets cooldown on Mirror Image and Teleport when the Wizard receives a serious wound.
 
{{clear-left}}
 
'''Description:''' Whenever you suffer more than {{c_lime|15%}} of your [[Life]] in a single hit the [[cooldown]] on your [[Mirror Image]] and [[Teleport]] abilities is automatically reset.
 
 
 
 
 
===Galvanizing Ward===
 
[[File:IconGalvanizingWard.png|left]]
 
[[Galvanizing Ward]] is unlocked at [[clvl|Level]] 23.<br>
 
Increases the duration of Armor Spells and grants Life.
 
{{clear-left}}
 
'''Description:''' Increases the duration of your [[armor spell]]s by {{c_lime|120}} seconds. As long as an Armor spell is active, you gain {{c_lime|3}} [[Life]] per second.<br>
 
The following skills are improved:<br>
 
• [[Energy Armor]]<br>
 
• [[Ice Armor]]<br>
 
• [[Storm Armor]]
 
 
 
 
 
===Blur===
 
[[File:IconBlur.png|left]]
 
[[Blur]] is unlocked at [[clvl|Level]] 25.<br>
 
Reduces the damage taken from melee attacks.
 
{{clear-left}}
 
'''Description:''' Decreases [[melee]] damage taken by {{c_lime|20%}}.
 
 
 
 
 
===Evocation===
 
[[File:IconEvocation.png|left]]
 
[[Evocation]] is unlocked at [[clvl|Level]] 26.<br>
 
Reduces all cooldowns.
 
{{clear-left}}
 
'''Description:''' Reduces all [[cooldown]]s by {{c_lime|20%}}.
 
 
 
 
 
===Arcane Dynamo===
 
[[File:IconArcaneDynamo.png|left]]
 
[[Arcane Dynamo]] is unlocked at [[clvl|Level]] 28.<br>
 
Using multiple Academic Skills increases damage done by non-Academic Skills.
 
{{clear-left}}
 
'''Description:''' Every time you cast an [[Academic spell]] you gain a [[Flash of Insight]]. After {{c_lime|8}} Flashes of Insight your next non-Academic spell deals {{c_lime|50%}} additional damage.<br>
 
The following skills are Academic spells:<br>
 
• [[Magic Missile]]<br>
 
• [[Shock Pulse]]<br>
 
• [[Spectral Blade]]<br>
 
• [[Electrocute]]
 
 
 
 
 
===Unstable Anomaly===
 
[[File:IconUnstableAnomaly.png|left]]
 
[[Unstable Anomaly]] is unlocked at [[clvl|Level]] 30.<br>
 
Causes [[knockback]] when the Wizard's health gets dangerously low.
 
{{clear-left}}
 
'''Description:''' When reduced below {{c_lime|20%}} [[Life]] release a shockwave that knocks all enemies back. This effect cannot occur more than once every {{c_lime|60}} seconds.
 
 
 
  
 
==Development==
 
==Development==

Revision as of 14:59, 19 September 2011

Passive skills replaced Traits late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.


Wizard Passives

This list is tentative and based on the beta build. Expect further refinements in the final game.


Skill Unlocked Description
{{{icon}}} [[{{{name}}}]] 10 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 45 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 16 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
See:
Signature spell
20 {{{desc}}}
IconVirtuoso.png Virtuoso (Level 17)

Increases the damage of your basic wand attack by 100%. Successful attacks with a wand generate 15 Arcane Power and heal you for 1% of your maximum Life.

{{{icon}}} [[{{{name}}}]] 24 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 27 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
See:
Armor spell
40 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 10 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 13 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
See:
Signature spell
55 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 60 {{{desc}}}

Development

  • See the Wizard skill archive for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.


By the July 2011 Press Event, the skill system had once again been completely redesigned. The traits system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 9 of the Wizard's traits were turned into passives, 23 of them were removed, and 6 passives were brand new.

The list of Wizard passives shown at the press event is likely still in development and may change before game release.


References