Difference between revisions of "Cleave"
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==Background== | ==Background== | ||
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The Barbarian swings his weapon with all his might, cleaving in twain any enemies in his path. | The Barbarian swings his weapon with all his might, cleaving in twain any enemies in his path. | ||
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+ | ==Skill Effects== | ||
+ | The following is a very quick list. See the [[Cleave runed]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. | ||
+ | |||
+ | {{Active skill header}} | ||
+ | </noinclude> | ||
+ | {{Skill effects|Cleave|IconCleave.png|5| | ||
+ | Swing in a wide arc to deal {{c_lime|120%}} weapon damage to the targeted enemy and {{c_lime|60%}} weapon damage to any other enemies caught in the swing.<br>Generate: {{c_lime|2}} Fury per attack.}} | ||
+ | |||
+ | | width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]] | ||
+ | | width="130px" | [[Broad Sweep]] | ||
+ | | Increases damage to {{c_lime|X%}} weapon damage to the targeted enemy and {{c_lime|X%}} weapon damage to others in the arc. | ||
+ | |- | ||
+ | | width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]] | ||
+ | | [[Gathering Storm]] | ||
+ | | Draw enemies in from {{c_lime|X}} yards away before the strike lands. | ||
+ | |- | ||
+ | | width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]] | ||
+ | | [[Scattering Blast]] | ||
+ | | On critical hits, knock enemies back {{c_lime|X}} yards and inflict {{c_lime|X%}} weapon damage to enemies where they land. Enemies knock each other back up to {{c_lime|X}} times. | ||
+ | |- | ||
+ | | width="40px" | [[image:IconGolden.jpg|40px|link=Golden]] | ||
+ | | [[Reaping Swing]] | ||
+ | | Generate {{c_lime|X}} Fury per enemy hit, up to {{c_lime|X}} additional Fury total. | ||
+ | |- | ||
+ | | width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]] | ||
+ | | [[Rupture]] | ||
+ | | Enemies slain by this attack have a {{c_lime|X%}} chance to explode, causing {{c_lime|X%}} physical damage to all other enemies within {{c_lime|X}} yards. | ||
+ | |- | ||
+ | <noinclude> | ||
+ | |} | ||
+ | [[Image:Barb-cleave1.jpg|thumb|250px|Mighty Cleave in action!]] | ||
==Skill Design== | ==Skill Design== | ||
− | [[Image:Barb-cleave2.jpg|thumb|250px|left|A close up of Cleave, notice the red curve representing cleave. The blue "orbs" are from the hits of the frost enchanted axe]] | + | [[Image:Barb-cleave2.jpg|thumb|250px|left|A close up of Cleave, notice the red curve representing cleave. The blue "orbs" are from the hits of the frost enchanted axe.]] |
Cleave is a good [[skill]] to hit multiple enemies, it works with all combination of weapons, including a weapon and a shield, a duel wield combo or one big 2-handed weapon. It is unclear what factors the % damage on Cleave, is it Weapon Damage? or the resulting damage that a normal hit would've done? Make assumptions at your own risk. | Cleave is a good [[skill]] to hit multiple enemies, it works with all combination of weapons, including a weapon and a shield, a duel wield combo or one big 2-handed weapon. It is unclear what factors the % damage on Cleave, is it Weapon Damage? or the resulting damage that a normal hit would've done? Make assumptions at your own risk. | ||
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{{Clear-left}} | {{Clear-left}} | ||
[[Image:Barb_cleave3.jpg|thumb|right|250px|Here are cleaved [[Goatmen]]. You can see the graphic distortion as well as the red lines from swinging a cleave.]] | [[Image:Barb_cleave3.jpg|thumb|right|250px|Here are cleaved [[Goatmen]]. You can see the graphic distortion as well as the red lines from swinging a cleave.]] | ||
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<youtube>-UJvNZpK4SY</youtube> | <youtube>-UJvNZpK4SY</youtube> | ||
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==Synergies== | ==Synergies== | ||
* No [[synergies]] with any of the [[passive skill]]s are yet known. | * No [[synergies]] with any of the [[passive skill]]s are yet known. | ||
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Revision as of 18:00, 10 September 2011
Cleave is a Barbarian skill enabled at level 5, which hits all enemies 180 degrees in front of the Barbarian.
Contents
[hide]Background
The Barbarian swings his weapon with all his might, cleaving in twain any enemies in his path.
Skill Effects
The following is a very quick list. See the Cleave runed page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Skill | Effect | |
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Cleave 5 |
Swing in a wide arc to deal 120% weapon damage to the targeted enemy and 60% weapon damage to any other enemies caught in the swing. | |
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Broad Sweep | Increases damage to X% weapon damage to the targeted enemy and X% weapon damage to others in the arc. |
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Gathering Storm | Draw enemies in from X yards away before the strike lands. |
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Scattering Blast | On critical hits, knock enemies back X yards and inflict X% weapon damage to enemies where they land. Enemies knock each other back up to X times. |
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Reaping Swing | Generate X Fury per enemy hit, up to X additional Fury total. |
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Rupture | Enemies slain by this attack have a X% chance to explode, causing X% physical damage to all other enemies within X yards. |
Skill Design
Cleave is a good skill to hit multiple enemies, it works with all combination of weapons, including a weapon and a shield, a duel wield combo or one big 2-handed weapon. It is unclear what factors the % damage on Cleave, is it Weapon Damage? or the resulting damage that a normal hit would've done? Make assumptions at your own risk.
With the latest changes in Fury mechanics, this skill would end up generating more Fury than was initially spent.

Cleave Video
A video of Cleave in use can be seen below, courtesy of the DiabloInc You Tube channel.
Synergies
- No synergies with any of the passive skills are yet known.
Development
Cleave was introduced in the WWI 2008 gameplay demo, where it could be found in the Juggernaut Skill Tree at Tier II. At the time, it would hit for 130% weapon damage on 2 enemies at rank 1, with weapon damage and maximum number of targets scaling per rank.
For BlizzCon 2009, Cleave had been slightly re-balanced with slightly less damage, and had also changed appearance slightly between the WWI gameplay video and the later demo. Strangely enough, the animation has been made less overwhelming, only cleaving in one direction, when the older one swung in both directions. Flux still enjoyed using it:[1]
Probably the most useful active attack skill the Barbarian had in the Blizzcon build. I used this one most of the time, especially when I had a group of enemies, and it cut right through them. It dealt enough damage to replenish the fury it cost any time I hit two or more enemies, so I’d usually ignore single small targets, and try to swing towards several enemies, or would do some very simplified herding to group up Fallen Imps or other small targets so that one Cleave would take them all out, and boost my fury as well.
By BlizzCon 2010, the only change to Cleave was the removal of skill trees. Flux shared some new insights on using it in his hands-on report:[2]
Cleave with the spear was extremely effective. It bumped up my damage enough that I began to one-hit kill virtually all of the regular monsters, and that was very fun. I’d usually run up to groups of 4-8 monsters, let them crowd in close, and then cut the whole damn bunch of them down with a single swing. Watching their bodies fly back like eviscerated ragdolls, was, to quote Jay Wilson, “Awesome!” It was all that “make the player feel godly” stuff they’re always talking about during the design panels, come to life. I was putty in their hands, and felt slightly dirty at being so easily manipulated.
Skill tiers were removed for the July 2011 Press Event, and Cleave became a level 5 skill.
Previous Versions
See the Barbarian skill archive for more details on previous versions of Cleave and other Barbarian skills.
In Other Games
Cleave was probably inspired by WarCraft 3, since the modifier that changes to "hit all enemies in front" is called Cleave.
Media
Cleave can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
References
- BlizzCon 2009 Full Barbarian Skill Trees and Stats
- BlizzCon 2010 Barb Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
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|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
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