Difference between revisions of "Lashing Tail Kick"
(fixed/added links) |
TheWanderer (talk | contribs) (→Skill Rank Table) |
||
Line 30: | Line 30: | ||
− | ==Skill | + | ==Skill Effect== |
− | + | {{Active skill header}} | |
− | + | </noinclude> | |
+ | {{Skill effects|Lashing Tail Kick|IconLashingTailKick.jpg|([[clvl|Level]] 11)| | ||
+ | Unleash a deadly roundhouse kick, knocking enemies back and dealing {{c_lime|130%}} weapon damage. Spends {{c_lime|25}} Spirit Per Use. | ||
+ | }} | ||
+ | | width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]] | ||
+ | | width="140px" | [[Vulture Claw Kick (rune effect)|Vulture Claw Kick]] | ||
+ | | With a torrent of fire, strike all nearby enemies for {{c_lime|X%}} weapon damage and knock them back. | ||
+ | |- | ||
+ | | width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]] | ||
+ | | [[Spinning Flame Kick (rune effect)|Spinning Flame Kick ]] | ||
+ | | Hurl a column of fire that pierces through enemies, causing {{c_lime|X%}} weapon damage as Fire damage to each enemy it strikes. | ||
+ | |- | ||
+ | | width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]] | ||
+ | | [[Hand of Ytar (rune effect)|Hand of Ytar]] | ||
+ | | Smite all enemies within {{c_lime|X}} yards of a target location for {{c_lime|Y%}} damage and slows their movement by {{c_lime|Z%}} for {{c_lime|A%}} seconds. | ||
+ | |- | ||
+ | | width="40px" | [[image:IconGolden.jpg|40px|link=Golden]] | ||
+ | | [[Sweeping Armada Kick (rune effect)|Sweeping Armada Kick]] | ||
+ | | All enemies around the Monk are knocked back {{c_lime|X%}} farther and slow their movement by {{c_lime|X%}} for {{c_lime|X}} seconds. | ||
+ | |- | ||
+ | | width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]] | ||
+ | | [[Scorpion Sting (rune effect)|Scorpion Sting]] | ||
+ | | Instead of knocking enemies back, affected enemies are stunned for {{c_lime|X}} seconds. | ||
+ | |- | ||
+ | <noinclude> | ||
+ | |} | ||
==Synergies== | ==Synergies== |
Revision as of 11:38, 12 September 2011
Lashing Tail Kick is a Monk skill unlocked at level 3. The Monk unleashes a roundhouse kick that knocks back enemies.
Contents
Background
Diablo III Active Skill [e] | |
---|---|
Lashing Tail Kick | |
Used by: | Monk |
Enabled at: | Clvl 3 |
Unleash a deadly roundhouse kick, knocking enemies back and dealing X weapon damage. Cost: X Spirit. Cooldown: X seconds. | |
Type: | Damage/Knockback |
Resource Use: | Costs Spirit |
Alabaster rune: | Unknown |
Crimson rune: | Unknown |
Golden rune: | Unknown |
Indigo rune: | Unknown |
Obsidian rune: | Unknown |
The Monk expends spirit energy to deliver a roundhouse kick to his target, knocking them back and dealing damage.
Skill Design
This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.
Skill Effect
Skill | Effect | |
---|---|---|
Lashing Tail Kick (Level 11) |
Unleash a deadly roundhouse kick, knocking enemies back and dealing 130% weapon damage. Spends 25 Spirit Per Use. | |
Vulture Claw Kick | With a torrent of fire, strike all nearby enemies for X% weapon damage and knock them back. | |
Spinning Flame Kick | Hurl a column of fire that pierces through enemies, causing X% weapon damage as Fire damage to each enemy it strikes. | |
Hand of Ytar | Smite all enemies within X yards of a target location for Y% damage and slows their movement by Z% for A% seconds. | |
Sweeping Armada Kick | All enemies around the Monk are knocked back X% farther and slow their movement by X% for X seconds. | |
Scorpion Sting | Instead of knocking enemies back, affected enemies are stunned for X seconds. |
Synergies
- No synergies with any of the passive skills are yet known.
Skill Rune Effects
- No rune effects for Lashing Tail Kick are known.
Development
Lashing Tail Kick was first revealed at BlizzCon 2010. Skill tiers were removed for the July 2011 Press Event, and Lashing Tail Kick became a level 3 skill.
Media
You can find pictures in the Diablo III screenshot and picture gallery:
References
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|