Difference between revisions of "Ray of Frost"
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− | [[File: | + | [[File:IconRayFrost.png|left]] |
− | '''Ray of Frost''' is a [[Wizard skill]] | + | '''Ray of Frost''' is a [[Wizard skill]] unlocked at [[clvl|Level]] 21, shooting a constant beam of [[cold]] from the hands of the Wizard. |
<br><br><br>__TOC__ | <br><br><br>__TOC__ | ||
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|user= Wizard | |user= Wizard | ||
|clvl= 21 | |clvl= 21 | ||
− | |description= Project a beam of | + | |description= Project a beam of frozen ice that blasts {{c_lime|34 - 45}} Cold damage per second to the first enemy it hits, slowing the target's movement by {{c_lime|40%}} and attack speed by {{c_lime|30%}} for {{c_lime|3}} seconds.<br> |
+ | Cost: {{c_lime|34}} Arcane Power per second | ||
|type= Direct [[Damage]] | |type= Direct [[Damage]] | ||
|resource= Costs [[Arcane Power]]/time | |resource= Costs [[Arcane Power]]/time |
Revision as of 20:08, 8 September 2011
Ray of Frost is a Wizard skill unlocked at Level 21, shooting a constant beam of cold from the hands of the Wizard.
Contents
Background
Diablo III Active Skill [e] | |
---|---|
Ray of Frost | |
Used by: | Wizard |
Enabled at: | Clvl 21 |
Project a beam of frozen ice that blasts 34 - 45 Cold damage per second to the first enemy it hits, slowing the target's movement by 40% and attack speed by 30% for 3 seconds. Cost: 34 Arcane Power per second | |
Type: | Direct Damage |
Resource Use: | Costs Arcane Power/time |
Alabaster rune: | Enemies slain by Ray of Frost have a chance to leave an area of ice on the ground where they die, damaging other enemies if they move through it. |
Crimson rune: | Beam increases in damage the longer it remains in use. |
Golden rune: | Arcane Power cost reduced. |
Indigo rune: | Wizard is surrounded by a swirling vortex of sleet, damaging any foes that come into contact. |
Obsidian rune: | Decreases beam damage, but increases reduction in target movement and attack speed. |
The Wizard uses her powers of the elements to gush forth a beam of pure cold, damaging anyone that comes in its way.
Skill Design
This skill sounds like a cold based Disintegrate, minus the piercing ability, but it's never been seen in use since the very first Wizard gameplay movie, from BlizzCon 2008. It was too high level to try out at BlizzCon 2009.
Skill Rank Table
- Rank 1: 8 damage per second.
Synergies
- No synergies with any of the passive skills are yet known.
Skill Rune Effects
- Crimson Rune - Beam increases in damage the longer it remains in use, to a cap.
- Indigo Rune - Wizard is surrounded by a swirling vortex of sleet, damaging any foes that come into contact.
- Obsidian Rune - Decreases beam damage, but increases reduction in target movement and attack speed.
- Golden Rune - Arcane Power cost reduced.
- Alabaster Rune - Enemies slain by Ray of Frost have a chance to leave an area of ice on the ground where they die, damaging other enemies if they move through it.
The video below demonstrates these runes' effects.
Development
Ray of Frost was first seen at BlizzCon 2008, but only in the gameplay movie; the Wizard used it against the trap laid out by the Skeleton King. It was available in the gameplay demo at BlizzCon 2009, but was unfortunately too high level to try out by the fans. The skill is assumed to still be available in Blizzard's internal game build today.
Skill tiers were removed for the July 2011 Press Event, and Ray of Frost became a level 21 skill.
Previous Versions
See the Wizard skill archive for more details on previous versions of Ray of Frost and other Wizard skills.
Trivia
This is one of the spells that seem to be coming from the dungeons & Dragons inspiration we've seen in Diablo III. The new D3 Team obviously spent a lot of time in mom's basement....
Media
Ray of Frost can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
Ray of Frost used in the middle of the Skeleton King trap.
Casting the spell before the hordes of skeletons arrive.
Ray of Frost with all five rune effects.
References
- BlizzCon 2009 Full Wizard Skill Trees
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|