Difference between revisions of "Acid Cloud"

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[[File:IconAcidCloud.jpg|left]]
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[[File:IconAcidCloud.png|left]]
 
'''Acid Cloud''' is a [[Witch Doctor skill]] enabled at [[clvl|level]] 22. This skill is a [[DfA]] attack, spilling poison damage on any enemies in the targeted location. It leaves behind a toxic puddle that deals [[DoT]] and [[AoE]] as well.
 
'''Acid Cloud''' is a [[Witch Doctor skill]] enabled at [[clvl|level]] 22. This skill is a [[DfA]] attack, spilling poison damage on any enemies in the targeted location. It leaves behind a toxic puddle that deals [[DoT]] and [[AoE]] as well.
  
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<br><br>__TOC__
  
 
==Background==
 
==Background==
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The Witch Doctor creates a rain of acid over a small radius, dealing poison damage, plus poison damage to anything in the vicinity of the resulting toxic puddle.
 
The Witch Doctor creates a rain of acid over a small radius, dealing poison damage, plus poison damage to anything in the vicinity of the resulting toxic puddle.
  
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==Skill Effects==
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The following is a very quick list. See the [[Acid Cloud rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
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{{Active skill header}}
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</noinclude>
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{{Skill effects|Acid Cloud|IconAcidCloud.png|([[clvl|Level]] 22)|
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Acid falls down dealing an initial {{c_lime|57 - 78}} Poison damage followed by {{c_lime|14}} Poison damage per second to enemies who remain in the area.<br>Cost: {{c_lime|528}} Mana.}}
  
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| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
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| width="140px" | [[Corpse Bomb]]
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| A corpse emerges from the ground and explodes for {{c_lime|148 - 203}} Poison damage to enemies in the area.
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|-
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| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
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| [[Acid Rain]]
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| The initial splash is increased to {{c_lime|50}} yards and deals {{c_lime|102 - 141}} Poison damage.
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|-
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| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
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| [[Lob Blob Bomb]]
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| The acid on the ground forms into a slime that irradiates nearby enemies for {{c_lime|27}} Poison damage per second. The slime will survive for {{c_lime|18}} seconds before dissipating.
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|-
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| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
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| [[Slow Burn]]
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| Increases the duration of the acid pools to {{c_lime|10}} seconds.
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|-
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| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
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| [[Kiss of Death]]
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| Spit a cloud of acid that inflict {{c_lime|116 - 160}} Poison damage followed by {{c_lime|29}} Poison damage per second to enemies who remain in the area.
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|-
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<noinclude>
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|}
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<p style="text-align:center">Note: Information is based on a level 60 character and rank 7 runestones.</p>
  
 
==Skill Design==
 
==Skill Design==
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This spell was originally one of the Wizard's. It was switched to the Witch Doctor during early development.
 
This spell was originally one of the Wizard's. It was switched to the Witch Doctor during early development.
 
 
 
{{clear-left}}
 
==Skill Rank Table==
 
*'''Rank 1:''' 1-5 initial [[poison]] damage, 5-10 damage per second.
 
*'''Rank 2:''' 2-6 initial [[poison]] damage, 10-15 damage per second. (A)
 
*'''Rank 3:''' 3-7 initial [[poison]] damage, 15-20 damage per second. (A)
 
*'''Rank 4:''' 4-8 initial [[poison]] damage, 20-25 damage per second. (A)
 
*'''Rank 5:''' 5-9 initial [[poison]] damage, 25-30 damage per second. (A)
 
 
(A) = Assumed
 
 
 
  
 
==Synergies==
 
==Synergies==

Revision as of 17:41, 13 September 2011

IconAcidCloud.png

Acid Cloud is a Witch Doctor skill enabled at level 22. This skill is a DfA attack, spilling poison damage on any enemies in the targeted location. It leaves behind a toxic puddle that deals DoT and AoE as well.



Background

Diablo III Active Skill [e]
Wiz-acid-cloud1.jpg
Acid Cloud
Used by: Witch Doctor
Enabled at: Clvl 22
Skill Description
Acid rains down dealing initial poison damage followed by poison damage per second to nearby enemies who remain in the area.
Type: DfA/DoT/AoE
Resource Use: Costs Mana
Skill Rune Effects
Alabaster rune: The witch doctor belches forth a directional pool of acid.
Crimson rune: Causes immediate damage instead of a damage over time effect.
Golden rune: Afflicts enemies with a disease effect that deals damage over time.
Indigo rune: Increases area-of-effect radius.
Obsidian rune: Spawns slimes that attack nearby enemies.

The Witch Doctor creates a rain of acid over a small radius, dealing poison damage, plus poison damage to anything in the vicinity of the resulting toxic puddle.

Skill Effects

The following is a very quick list. See the Acid Cloud rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Skill Effect
IconAcidCloud.png
Acid Cloud
(Level 22)

Acid falls down dealing an initial 57 - 78 Poison damage followed by 14 Poison damage per second to enemies who remain in the area.
Cost: 528 Mana.

IconCrimson.jpg Corpse Bomb A corpse emerges from the ground and explodes for 148 - 203 Poison damage to enemies in the area.
IconIndigo.jpg Acid Rain The initial splash is increased to 50 yards and deals 102 - 141 Poison damage.
IconObsidian.jpg Lob Blob Bomb The acid on the ground forms into a slime that irradiates nearby enemies for 27 Poison damage per second. The slime will survive for 18 seconds before dissipating.
IconGolden.jpg Slow Burn Increases the duration of the acid pools to 10 seconds.
IconAlabaster.jpg Kiss of Death Spit a cloud of acid that inflict 116 - 160 Poison damage followed by 29 Poison damage per second to enemies who remain in the area.

Note: Information is based on a level 60 character and rank 7 runestones.

Skill Design

Acid on skellies!

This skill opens a hole in the air, pouring poison out on whomever is under it at the time. Pools of poison stay on the floor for about ten seconds after, damaging enemies. The green goo from the poison looks a lot like the remains of the Witch Doctor's Plague of Toads.

If you ever hated the acid dogs from Diablo I, now you can wreak that acidic pain on others!

This spell was originally one of the Wizard's. It was switched to the Witch Doctor during early development.

Synergies


Skill Rune Effects

Acid Cloud showing every runed version.
  • Alabaster Rune - The witch doctor belches forth a directional pool of acid.
  • Crimson Rune - Causes immediate damage instead of a damage over time effect.
  • Golden Rune - Afflicts enemies with a disease effect that deals damage over time.
  • Indigo Rune - Increases area-of-effect radius.
  • Obsidian Rune - Spawns slimes that attack nearby enemies.


The video below demonstrates these runes' effects.



Development

Acid Cloud was first seen at BlizzCon 2008 as a Tier III Wizard skill in the Conjuring Skill Tree. By BlizzCon 2009, Acid Cloud had been moved to the Witch Doctor's Voodoo Skill Tree, to the delight of many who thought using this skill was out of character for the Wizard. This move was alluded to by Bashiok shortly before the BlizzCon event[1]. Flux shared his thoughts on this skill:[1]

It’s an interesting description, and a pity we couldn’t see this one in action, to see just how the thrown bottle, explosion, and acid cloud was handled. So how long is the delay between the initial explosion and then start of the acid rain? Would a fast monster take only the 1-5 damage, and move out of the area before the more painful DoT Aoe began?

Skill tiers were removed for the July 2011 Press Event, and Acid Cloud became a level 22 skill.


Previous Versions


Media

Acid Cloud can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:




References

  1. Acid Cloud for the Wizard *Frown* -- BlizzBlues 14th July 2009