Difference between revisions of "Near Death Experience"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
m
(added icon)
Line 1: Line 1:
 
<noinclude>
 
<noinclude>
'''Near Death Experience''' is a [[passive skill]] available exclusively to the [[Monk passives|Monk]].
+
[[File:IconNearDeathExperience.jpg|left]]
 +
'''Near Death Experience''' is a [[passive skill]] available exclusively to the [[Monk passives|Monk]], which enables the Monk to cheat death.
 +
 
 +
 
  
  
Line 11: Line 14:
  
 
===Level Requirement===
 
===Level Requirement===
* '''[[Monk]]''': [[clvl|level]] 25
+
* '''[[Monk]]''': level 25
  
  
Line 35: Line 38:
 
<!-- When this page is transcluded, only the following section appears -->
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
<includeonly>
| [[File:Beta-d3icon.png|40px]]  
+
| [[File:IconNearDeathExperience.jpg|40px]]  
 
| [[Near Death Experience]]  
 
| [[Near Death Experience]]  
| When the Monk receives a fatal blow, the Monk gains <span style="color:cyan;">30%</span> [[health]] and <span style="color:cyan;">30%</span> [[Spirit]].  
+
| When the Monk receives a fatal blow, the Monk gains {{cyanize|30%}} [[health]] and {{cyanize|30%}} [[Spirit]].  
 
| {{Passive skill choice|{{{1|All}}}|monk=25}}  
 
| {{Passive skill choice|{{{1|All}}}|monk=25}}  
 
|-
 
|-
 
</includeonly>
 
</includeonly>

Revision as of 16:36, 25 August 2011

IconNearDeathExperience.jpg

Near Death Experience is a passive skill available exclusively to the Monk, which enables the Monk to cheat death.



Lore

Not known yet.


Design

When the Monk receives a fatal blow (?), the Monk gains 30% health and 30% Spirit.

Level Requirement


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Near Death Experience was first revealed in the July 2011 Press Event.


References