Difference between revisions of "Wizard passives"
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− | === | + | ===Power Hungry=== |
− | [[File: | + | [[File:IconPowerHungry.png|left]] |
− | [[ | + | [[Power Hungry]] is unlocked at [[clvl|Level]] 10.<br> |
− | + | Causes health globes to increase Arcane Power as well as Health. | |
{{clear-left}} | {{clear-left}} | ||
+ | '''Description:''' Gain {{c_lime|30}} [[Arcane Power]] whenever you are healed by a [[health globe]]. | ||
− | === | + | ===Temporal Flux=== |
− | [[File: | + | [[File:IconTemporalFlux.png|left]] |
− | [[ | + | [[Temporal Flux]] is unlocked at [[clvl|Level]] 10.<br> |
− | + | Adds a slowing effect to enemies who the Wizard hits for Arcane spell damage. | |
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{{clear-left}} | {{clear-left}} | ||
+ | '''Description:''' Whenever you deal [[Arcane]] damage, enemies are slowed by {{c_lime|24%}} for {{c_lime|2}} seconds. | ||
===Glass Cannon=== | ===Glass Cannon=== | ||
− | [[File: | + | [[File:IconGlassCannon.png|left]] |
− | [[Glass Cannon]] is | + | [[Glass Cannon]] is unlocked at [[clvl|Level]] 13.<br> |
− | + | Increases spell damage while reducing armor and resistance. | |
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− | Increases | ||
{{clear-left}} | {{clear-left}} | ||
+ | '''Description:''' Increases all [[damage]] done by {{c_lime|20%}} but decreases [[armor]] and [[resistances]] by {{c_lime|10%}}. | ||
− | === | + | ===Prodigy=== |
− | [[File: | + | [[File:IconProdigy.png|left]] |
− | [[ | + | [[Prodigy]] is unlocked at [[clvl|Level]] 15.<br> |
− | + | Grants Arcane Power every time the Wizard casts an Academic spell. | |
{{clear-left}} | {{clear-left}} | ||
+ | '''Description:''' Every time you cast an [[Academic spell]], you gain {{c_lime|5}} Arcane Power.<br> | ||
+ | The following skills are Academic spells:<br> | ||
+ | • [[Magic Missile]]<br> | ||
+ | • [[Shock Pulse]]<br> | ||
+ | • [[Spectral Blade]]<br> | ||
+ | • [[Electrocute]] | ||
− | === | + | ===Virtuoso=== |
− | [[File: | + | [[File:IconVirtuoso.png|left]] |
− | [[ | + | [[Virtuoso]] is unlocked at [[clvl|Level]] 17.<br> |
− | Increases | + | Increases damage from wand attacks and also grants Life and Arcane Power. |
{{clear-left}} | {{clear-left}} | ||
+ | '''Description:''' Increases the [[damage]] of your basic [[wand]] attack by {{c_lime|100%}}. Successful attacks with a wand generate {{c_lime|15}} [[Arcane Power]] and heal you for {{c_lime|1%}} of your maximum [[Life]]. | ||
===Astral Presence=== | ===Astral Presence=== | ||
− | [[File: | + | [[File:IconAstralPresence.png|left]] |
− | [[Astral Presence]] is | + | [[Astral Presence]] is unlocked at [[clvl|Level]] 19.<br> |
− | Increases maximum | + | Increases maximum Arcane Power and regeneration. |
{{clear-left}} | {{clear-left}} | ||
+ | '''Description:''' Increases your maximum [[Arcane Power]] by {{c_lime|20}} and Arcane Power regeneration by {{c_lime|2}} per second. | ||
− | === | + | ===Illusionist=== |
− | [[File: | + | [[File:IconIllusionist.png|left]] |
− | [[ | + | [[Illusionist]] is unlocked at [[clvl|Level]] 20.<br> |
− | + | Resets cooldown on Mirror Image and Teleport when the Wizard receives a serious wound. | |
{{clear-left}} | {{clear-left}} | ||
+ | '''Description:''' Whenever you suffer more than {{c_lime|15%}} of your [[Life]] in a single hit the [[cooldown]] on your [[Mirror Image]] and [[Teleport]] abilities is automatically reset. | ||
− | === | + | ===Galvanizing Ward=== |
− | [[File: | + | [[File:IconGalvanizingWard.png|left]] |
− | [[ | + | [[Galvanizing Ward]] is unlocked at [[clvl|Level]] 23.<br> |
− | + | Increases the duration of Armor Spells and grants Life. | |
{{clear-left}} | {{clear-left}} | ||
+ | '''Description:''' Increases the duration of your [[armor spell]]s by {{c_lime|120}} seconds. As long as an Armor spell is active, you gain {{c_lime|3}} [[Life]] per second.<br> | ||
+ | The following skills are improved:<br> | ||
+ | • [[Energy Armor]]<br> | ||
+ | • [[Ice Armor]]<br> | ||
+ | • [[Storm Armor]] | ||
− | === | + | ===Blur=== |
− | [[File: | + | [[File:IconBlur.png|left]] |
− | [[ | + | [[Blur]] is unlocked at [[clvl|Level]] 25.<br> |
− | Reduces the | + | Reduces the damage taken from melee attacks. |
{{clear-left}} | {{clear-left}} | ||
+ | '''Description:''' Decreases [[melee]] damage taken by {{c_lime|20%}}. | ||
− | === | + | ===Evocation=== |
− | [[File: | + | [[File:IconEvocation.png|left]] |
− | [[ | + | [[Evocation]] is unlocked at [[clvl|Level]] 26.<br> |
− | Reduces | + | Reduces all cooldowns. |
{{clear-left}} | {{clear-left}} | ||
+ | '''Description:''' Reduces all [[cooldown]]s by {{c_lime|20%}}. | ||
− | === | + | ===Arcane Dynamo=== |
− | [[File: | + | [[File:IconArcaneDynamo.png|left]] |
− | [[ | + | [[Arcane Dynamo]] is unlocked at [[clvl|Level]] 28.<br> |
− | + | Using multiple Academic Skills increases damage done by non-Academic Skills. | |
{{clear-left}} | {{clear-left}} | ||
+ | '''Description:''' Every time you cast an [[Academic spell]] you gain a [[Flash of Insight]]. After {{c_lime|8}} Flashes of Insight your next non-Academic spell deals {{c_lime|50%}} additional damage.<br> | ||
+ | The following skills are Academic spells:<br> | ||
+ | • [[Magic Missile]]<br> | ||
+ | • [[Shock Pulse]]<br> | ||
+ | • [[Spectral Blade]]<br> | ||
+ | • [[Electrocute]] | ||
− | === | + | ===Unstable Anomaly=== |
− | [[File: | + | [[File:IconUnstableAnomaly.png|left]] |
− | [[ | + | [[Unstable Anomaly]] is unlocked at [[clvl|Level]] 30.<br> |
− | + | Causes [[knockback]] when the Wizard's health gets dangerously low. | |
{{clear-left}} | {{clear-left}} | ||
+ | '''Description:''' When reduced below {{c_lime|20%}} [[Life]] release a shockwave that knocks all enemies back. This effect cannot occur more than once every {{c_lime|60}} seconds. | ||
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==References== | ==References== | ||
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011 | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011 | ||
+ | * [http://diablo.incgamers.com/forums/showthread.php?p=8008951#post8008951 HardRock's Wizard Passive Skills] -- IncGamers 6th Sep 2011 | ||
Revision as of 02:27, 10 September 2011
Passive skills replaced Traits late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.
Contents
Wizard Passives
This list is tentative and based on the beta build. Expect further refinements in the final game.
Power Hungry
Power Hungry is unlocked at Level 10.
Causes health globes to increase Arcane Power as well as Health.
Description: Gain 30 Arcane Power whenever you are healed by a health globe.
Temporal Flux
Temporal Flux is unlocked at Level 10.
Adds a slowing effect to enemies who the Wizard hits for Arcane spell damage.
Description: Whenever you deal Arcane damage, enemies are slowed by 24% for 2 seconds.
Glass Cannon
Glass Cannon is unlocked at Level 13.
Increases spell damage while reducing armor and resistance.
Description: Increases all damage done by 20% but decreases armor and resistances by 10%.
Prodigy
Prodigy is unlocked at Level 15.
Grants Arcane Power every time the Wizard casts an Academic spell.
Description: Every time you cast an Academic spell, you gain 5 Arcane Power.
The following skills are Academic spells:
• Magic Missile
• Shock Pulse
• Spectral Blade
• Electrocute
Virtuoso
Virtuoso is unlocked at Level 17.
Increases damage from wand attacks and also grants Life and Arcane Power.
Description: Increases the damage of your basic wand attack by 100%. Successful attacks with a wand generate 15 Arcane Power and heal you for 1% of your maximum Life.
Astral Presence
Astral Presence is unlocked at Level 19.
Increases maximum Arcane Power and regeneration.
Description: Increases your maximum Arcane Power by 20 and Arcane Power regeneration by 2 per second.
Illusionist
Illusionist is unlocked at Level 20.
Resets cooldown on Mirror Image and Teleport when the Wizard receives a serious wound.
Description: Whenever you suffer more than 15% of your Life in a single hit the cooldown on your Mirror Image and Teleport abilities is automatically reset.
Galvanizing Ward
Galvanizing Ward is unlocked at Level 23.
Increases the duration of Armor Spells and grants Life.
Description: Increases the duration of your armor spells by 120 seconds. As long as an Armor spell is active, you gain 3 Life per second.
The following skills are improved:
• Energy Armor
• Ice Armor
• Storm Armor
Blur
Blur is unlocked at Level 25.
Reduces the damage taken from melee attacks.
Description: Decreases melee damage taken by 20%.
Evocation
Evocation is unlocked at Level 26.
Reduces all cooldowns.
Description: Reduces all cooldowns by 20%.
Arcane Dynamo
Arcane Dynamo is unlocked at Level 28.
Using multiple Academic Skills increases damage done by non-Academic Skills.
Description: Every time you cast an Academic spell you gain a Flash of Insight. After 8 Flashes of Insight your next non-Academic spell deals 50% additional damage.
The following skills are Academic spells:
• Magic Missile
• Shock Pulse
• Spectral Blade
• Electrocute
Unstable Anomaly
Unstable Anomaly is unlocked at Level 30.
Causes knockback when the Wizard's health gets dangerously low.
Description: When reduced below 20% Life release a shockwave that knocks all enemies back. This effect cannot occur more than once every 60 seconds.
Development
- See the Wizard skill archive for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.
By the July 2011 Press Event, the skill system had once again been completely redesigned. The traits system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 9 of the Wizard's traits were turned into passives, 23 of them were removed, and 6 passives were brand new.
The list of Wizard passives shown at the press event is likely still in development and may change before game release.
References
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
- HardRock's Wizard Passive Skills -- IncGamers 6th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|