Difference between revisions of "Barbarian passives"

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Passive skills replaced [[Traits]] late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.
 
Passive skills replaced [[Traits]] late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.
  
 
{{TOCright}}
 
  
 
==Barbarian Passives==
 
==Barbarian Passives==
Line 12: Line 10:
 
[[File:Animosity.jpg|left]]
 
[[File:Animosity.jpg|left]]
 
[[Animosity]] is enabled at level 1.<br>
 
[[Animosity]] is enabled at level 1.<br>
Increases Fury generation and maximum Fury.
+
Increases [[Fury]] generation by {{cyanize|10%}} and adds {{cyanize|20}} points to the maximum amount of [[Fury]].
 
{{clear-left}}
 
{{clear-left}}
* '''Description:''' Increases [[Fury]] generation by {{cyanize|10%}} and adds {{cyanize|20}} points to the maximum amount of [[Fury]].
 
  
  
[[Berserker Rage]]<br>
+
===Berserker Rage===
Increases damage when the Barbarian's Fury [[resource]] bulb is full.
+
[[File:BerserkerRage.jpg|left]]
* Enabled at level: 2
+
[[Berserker Rage]] is enabled at level 1.<br>
 +
Increases [[damage]] by {{cyanize|20%}} when the Barbarian's [[Fury]] is 100%.
 +
{{clear-left}}
 +
 
  
 +
===Bloodthirst===
 +
[[File:BloodThirst.jpg|left]]
 +
[[Bloodthirst]] is enabled at level 1.<br>
 +
{{cyanize|10%}} of [[damage]] dealt is gained as [[health]].
 +
{{clear-left}}
 +
 +
 +
===Relentless===
 +
[[File:Relentless.jpg|left]]
 +
[[Relentless]] is enabled at level 1.<br>
 +
When the Barbarian is below {{cyanize|20%}} [[health]], skills cost no [[Fury]] and [[damage]] taken is reduced by {{cyanize|50%}}.
 +
{{clear-left}}
  
[[Bloodthirst]]<br>
 
Enables life leech as a percentage of damage dealt.
 
* Enabled at level: 4
 
  
 +
===Ruthless===
 +
[[File:Ruthless.jpg|left]]
 +
[[Ruthless]] is enabled at level 1.<br>
 +
Increases [[critical strike]] chance by {{cyanize|5%}} and increases [[critical strike]] damage by {{cyanize|50%}}.
 +
{{clear-left}}
  
[[Relentless]]<br>
 
Reduces damage taken and eliminates Fury cost to use skills when the Barbarian is badly injured.
 
* Enabled at level: 5
 
  
[[Ruthless]]<br>
+
===Unforgiving===
Increases the chance and damage of [[Critical Hits]].
+
[[File:Unforgiving.jpg|left]]
* Enabled at level: 7
+
[[Unforgiving]] is enabled at level 1.<br>
 +
[[Fury]] does not degenerate any longer. Also, the Barbarian gains {{cyanize|1}} [[Fury]] every 5 seconds.
 +
{{clear-left}}
  
  
[[Unforgiving]]<br>
+
===Iron Skin===
Eliminates Fury decay and increases maximum [[Fury]].
+
[[File:IronSkin.jpg|left]]
* Enabled at level: 8
+
[[Iron Skin]] is enabled at level 10.<br>
 +
Increases [[armor]] by {{cyanize|100%}}.
 +
{{clear-left}}
  
[[Iron Skin]]<br>
 
Increases the Barbarian's [[defense]].
 
* Enabled at level: 9
 
  
 +
===Pound of Flesh===
 +
[[File:PoundFlesh.jpg|left]]
 +
[[Pound of Flesh]] is enabled at level 10.<br>
 +
Increases the chance to find [[health globes]] by {{cyanize|3%}} and [[healing]] done by these is increased by {{cyanize|33%}}.
 +
{{clear-left}}
  
[[Pound of Flesh]]<br>
 
Increases the frequency and healing power of [[health globes]].
 
* Enabled at level: 10
 
  
 +
===Intimidation===
 +
[[File:Intimidation.jpg|left]]
 +
[[Intimidation]] is enabled at level 13.<br>
 +
Increases [[damage]] dealt by {{cyanize|15%}} and reduces [[repair]] costs by {{cyanize|5%}}.
 +
{{clear-left}}
  
[[Intimidation]]<br>
 
Increases damage done to monsters. Also decreases [[Vendor]] costs.
 
* Enabled at level: 13
 
  
 +
===Cruelty===
 +
[[File:Cruelty.jpg|left]]
 +
[[Cruelty]] is enabled at level 15.<br>
 +
Unknown. ''(Currently shares a description with [[Bloodthirst]].)''
 +
{{clear-left}}
  
[[Cruelty]]<br>
 
Transfers 10% of damage dealt to the Barbarian's [[hit points]].
 
* Enabled at level: 15
 
  
 +
===Aggression===
 +
[[File:Aggression.jpg|left]]
 +
[[Aggression]] is enabled at level 17.<br>
 +
Increases [[attack]] by {{cyanize|20%}}.
 +
{{clear-left}}
  
[[Aggression]]<br>
 
Increases [[Attack]] by 20%
 
* Enabled at level: 17
 
  
 +
===Superior Skill===
 +
[[File:SuperiorSkill.jpg|left]]
 +
[[Superior Skill]] is enabled at level 19.<br>
 +
Increases [[precision]] by {{cyanize|20%}}.
 +
{{clear-left}}
  
[[Superior Skill]]<br>
 
Increases [[Precision]] by 20%.
 
* Enabled at level: 18
 
  
 +
===Expert Defense===
 +
[[File:ExpertDefense.jpg|left]]
 +
[[Expert Defense]] is enabled at level 20.<br>
 +
Increases [[defense]] by {{cyanize|20%}}.
 +
{{clear-left}}
  
[[Expert Defense]]<br>
 
Increases [[Defense]] by 20%.
 
* Enabled at level: 20
 
  
 +
===Toughness===
 +
[[File:Toughness.jpg|left]]
 +
[[Toughness]] is enabled at level 23.<br>
 +
Increases [[vitality]] by {{cyanize|20%}}.
 +
{{clear-left}}
  
[[Toughness]]<br>
 
Increases [[Vitality]] by 20%.
 
* Enabled at level: 23
 
  
 +
===Weak Spot===
 +
[[File:WeakSpot.jpg|left]]
 +
[[Weak Spot]] is enabled at level 25.<br>
 +
Increases [[critical strike]] damage by {{cyanize|100%}}.
 +
{{clear-left}}
  
[[Weak Spot]]<br>
 
Increases [[critical hit]] damage by 100%.
 
* Enabled at level: 25
 
  
 +
===Superstition===
 +
[[File:Superstition.jpg|left]]
 +
[[Superstition]] is enabled at level 26.<br>
 +
Reduces non-physical [[damage]] taken by {{cyanize|10%}}.
 +
{{clear-left}}
  
[[Superstition]]<br>
 
Reduces non-physical damage taken by 10%.
 
* Enabled at level: 26
 
  
 +
===Slaughter===
 +
[[File:Slaughter.jpg|left]]
 +
[[Slaughter]] is enabled at level 28.<br>
 +
Unknown. ''(Currently shares a description with [[Berserker Rage]].)''
 +
{{clear-left}}
  
[[Slaughter]]<br>
 
Increases damage dealt by 20% when Fury is at maximum.
 
* Enabled at level: 28
 
  
 +
===Bad Temper===
 +
[[File:BadTemper.jpg|left]]
 +
[[Bad Temper]] is enabled at level 31.<br>
 +
Increases [[Fury]] generation by {{cyanize|10%}}.
 +
{{clear-left}}
  
[[Bad Temper]]<br>
 
Increases [[Fury]] generation rate by 10%.
 
* Enabled at level: 31
 
  
 +
===Frenzied Attacks===
 +
[[File:FrenziedAttack.jpg|left]]
 +
[[Frenzied Attacks]] is enabled at level 31.<br>
 +
When wielding two weapons, the character has {{cyanize|20%}} increased [[critical strike]] chance and {{cyanize|30%}} increased [[critical strike]] damage.
 +
{{clear-left}}
  
[[Frenzied Attacks]]<br>
 
When wielding two weapons, the Barbarian has 20% increased critical strike chance and 30% increased critical strike damage.
 
* Enabled at level: 31
 
  
 +
===Insane Courage===
 +
[[File:InsaneCourage.jpg|left]]
 +
[[Insane Courage]] is enabled at level 31.<br>
 +
When the Barbarian has under {{cyanize|35%}} [[health]], [[damage]] taken is reduced by {{cyanize|30%}}.
 +
{{clear-left}}
  
[[Insane Courage]]<br>
 
When the Barbarian has under 35% HP, damage taken is reduced by 30%.
 
* Enabled at level: 31
 
  
 +
===Second Wind===
 +
[[File:SecondWind.jpg|left]]
 +
[[Second Wind]] is enabled at level 31.<br>
 +
Regenerates {{cyanize|20%}} [[health]] per minute.
 +
{{clear-left}}
  
[[Second Wind]]<br>
 
The Barbarian regenerates 20% of his hit points per minute.
 
* Enabled at level: 31
 
  
 +
===Shield of Iron===
 +
[[File:ShieldIron.jpg|left]]
 +
[[Shield of Iron]] is enabled at level 31.<br>
 +
Increases the chance to [[block]] attacks with a [[shield]] by {{cyanize|10%}}.
 +
{{clear-left}}
  
[[Shield of Iron]]<br>
 
Increases the chance to block attacks with a shield by 10%.
 
* Enabled at level: 31
 
  
 +
===Tough As Nails===
 +
[[File:Beta-d3icon.png|left]]
 +
[[Tough As Nails]] is enabled at level ??.<br>
 +
Increases [[armor]] by {{cyanize|100%}}, among other things.
 +
{{clear-left}}
  
[[Tough As Nails]]<br>
 
Increases the Barbarian's [[Defense]] by an unknown amount.
 
* Enabled at level: 31
 
  
 +
==Development==
 +
{{Passive history notes}}
 +
The list of Barbarian passives as seen at the press event was obviously still in development. There were several issues: [[Pound of Flesh]] was listed twice, [[Cruelty]] had the same description and icon as [[Bloodthirst]], [[Slaughter]] had the same description and icon as [[Berserker Rage]], and 6 passives had no level requirements, possibly so beta players could try them out right from the beginning. Also, the list of Barbarian passives was noticeably longer than that of the other classes, and will no doubt be shortened.
  
==Reference==
+
Just a few days later, the passive [[Tough As Nails]] was announced, which seems to be designed to replace [[Iron Skin]] and another passive.
 +
  
 +
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
+
* [http://diablo.incgamers.com/blog/comments/blizzard-on-class-specific-armor-benefits Blizzard on Class-Specific Armor Benefits] -- IncGamers 9th Aug 2011
  
  
 
{{Skill_navbox_Diablo_III|Barbarian}}
 
{{Skill_navbox_Diablo_III|Barbarian}}
 
  
 
[[category:Barbarian]]
 
[[category:Barbarian]]
 
[[category:Barbarian passives]]
 
[[category:Barbarian passives]]
 
[[category:Passive skills]]
 
[[category:Passive skills]]
 +
[[category:Skills]]

Revision as of 15:08, 17 August 2011

Passive skills replaced Traits late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.


Barbarian Passives

This list is tentative and based on the beta build. Expect further refinements in the final game.


Animosity

Animosity.jpg

Animosity is enabled at level 1.
Increases Fury generation by Template:Cyanize and adds Template:Cyanize points to the maximum amount of Fury.


Berserker Rage

BerserkerRage.jpg

Berserker Rage is enabled at level 1.
Increases damage by Template:Cyanize when the Barbarian's Fury is 100%.


Bloodthirst

BloodThirst.jpg

Bloodthirst is enabled at level 1.
Template:Cyanize of damage dealt is gained as health.


Relentless

Relentless.jpg

Relentless is enabled at level 1.
When the Barbarian is below Template:Cyanize health, skills cost no Fury and damage taken is reduced by Template:Cyanize.


Ruthless

Ruthless.jpg

Ruthless is enabled at level 1.
Increases critical strike chance by Template:Cyanize and increases critical strike damage by Template:Cyanize.


Unforgiving

Unforgiving.jpg

Unforgiving is enabled at level 1.
Fury does not degenerate any longer. Also, the Barbarian gains Template:Cyanize Fury every 5 seconds.


Iron Skin

IronSkin.jpg

Iron Skin is enabled at level 10.
Increases armor by Template:Cyanize.


Pound of Flesh

PoundFlesh.jpg

Pound of Flesh is enabled at level 10.
Increases the chance to find health globes by Template:Cyanize and healing done by these is increased by Template:Cyanize.


Intimidation

Intimidation.jpg

Intimidation is enabled at level 13.
Increases damage dealt by Template:Cyanize and reduces repair costs by Template:Cyanize.


Cruelty

Cruelty.jpg

Cruelty is enabled at level 15.
Unknown. (Currently shares a description with Bloodthirst.)


Aggression

Aggression.jpg

Aggression is enabled at level 17.
Increases attack by Template:Cyanize.


Superior Skill

SuperiorSkill.jpg

Superior Skill is enabled at level 19.
Increases precision by Template:Cyanize.


Expert Defense

ExpertDefense.jpg

Expert Defense is enabled at level 20.
Increases defense by Template:Cyanize.


Toughness

Toughness.jpg

Toughness is enabled at level 23.
Increases vitality by Template:Cyanize.


Weak Spot

WeakSpot.jpg

Weak Spot is enabled at level 25.
Increases critical strike damage by Template:Cyanize.


Superstition

Superstition.jpg

Superstition is enabled at level 26.
Reduces non-physical damage taken by Template:Cyanize.


Slaughter

Slaughter.jpg

Slaughter is enabled at level 28.
Unknown. (Currently shares a description with Berserker Rage.)


Bad Temper

BadTemper.jpg

Bad Temper is enabled at level 31.
Increases Fury generation by Template:Cyanize.


Frenzied Attacks

FrenziedAttack.jpg

Frenzied Attacks is enabled at level 31.
When wielding two weapons, the character has Template:Cyanize increased critical strike chance and Template:Cyanize increased critical strike damage.


Insane Courage

InsaneCourage.jpg

Insane Courage is enabled at level 31.
When the Barbarian has under Template:Cyanize health, damage taken is reduced by Template:Cyanize.


Second Wind

SecondWind.jpg

Second Wind is enabled at level 31.
Regenerates Template:Cyanize health per minute.


Shield of Iron

ShieldIron.jpg

Shield of Iron is enabled at level 31.
Increases the chance to block attacks with a shield by Template:Cyanize.


Tough As Nails

Beta-d3icon.png

Tough As Nails is enabled at level ??.
Increases armor by Template:Cyanize, among other things.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. The list of Barbarian passives as seen at the press event was obviously still in development. There were several issues: Pound of Flesh was listed twice, Cruelty had the same description and icon as Bloodthirst, Slaughter had the same description and icon as Berserker Rage, and 6 passives had no level requirements, possibly so beta players could try them out right from the beginning. Also, the list of Barbarian passives was noticeably longer than that of the other classes, and will no doubt be shortened.

Just a few days later, the passive Tough As Nails was announced, which seems to be designed to replace Iron Skin and another passive.


References