Difference between revisions of "Animosity"

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<noinclude>
 
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[[File:Animosity.jpg|left]]
 
'''Animosity''' is a [[passive skill]] available exclusively to the [[Barbarian passives|Barbarian]], which increases Fury generation and maximum Fury.
 
'''Animosity''' is a [[passive skill]] available exclusively to the [[Barbarian passives|Barbarian]], which increases Fury generation and maximum Fury.
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===Level Requirement===
 
===Level Requirement===
* '''[[Barbarian]]''': [[clvl|level]] 1
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* '''[[Barbarian]]''': level 1
  
  
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| [[File:Animosity.jpg|40px]]  
 
| [[File:Animosity.jpg|40px]]  
 
| [[Animosity]]  
 
| [[Animosity]]  
| Increases [[Fury]] generation by <span style="color:cyan;">10%</span> and adds <span style="color:cyan;">20</span> points to the maximum amount of [[Fury]].  
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| Increases [[Fury]] generation by {{cyanize|10%}} and adds {{cyanize|20}} points to the maximum amount of [[Fury]].  
 
| {{Passive skill choice|{{{1|All}}}|barb=1}}  
 
| {{Passive skill choice|{{{1|All}}}|barb=1}}  
 
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</includeonly>
 
</includeonly>

Revision as of 23:09, 25 August 2011

Animosity.jpg

Animosity is a passive skill available exclusively to the Barbarian, which increases Fury generation and maximum Fury.




Lore

Not known yet.


Design

Increases Fury generation by 10% and adds 20 points to the maximum amount of Fury.

Level Requirement


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Animosity was first revealed in the July 2011 Press Event. It had a listed level as 1, which is clearly incorrect since passives aren't available until level 10.


References