Difference between revisions of "Blood Ritual"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
(fixed links)
(added icon)
Line 1: Line 1:
 
<noinclude>
 
<noinclude>
 +
[[File:IconRitualBlood.jpg|left]]
 
'''Ritual of Blood''' is a [[passive skill]] available exclusively to the [[Witch Doctor passives|Witch Doctor]]. It allows the class to transfer 30% of mana costs to health, allowing for more spell-casting, with a slightly increased risk of death.
 
'''Ritual of Blood''' is a [[passive skill]] available exclusively to the [[Witch Doctor passives|Witch Doctor]]. It allows the class to transfer 30% of mana costs to health, allowing for more spell-casting, with a slightly increased risk of death.
 +
  
  
Line 11: Line 13:
  
 
===Level Requirement===
 
===Level Requirement===
* '''[[Witch Doctor]]''': [[clvl|level]] 18
+
* '''[[Witch Doctor]]''': level 18
  
  
Line 40: Line 42:
 
<!-- When this page is transcluded, only the following section appears -->
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
<includeonly>
| [[File:Beta-d3icon.png|40px]]
+
| [[File:IconRitualBlood.jpg|40px]]
 
| [[Ritual of Blood]]
 
| [[Ritual of Blood]]
| <span style="color:cyan;">30%</span> of [[mana]] costs for skills is taken from [[health]] instead.
+
| {{cyanize|30%}} of [[mana]] costs for skills is taken from [[health]] instead.
 
| {{Passive skill choice|{{{1|All}}}|witch=18}}  
 
| {{Passive skill choice|{{{1|All}}}|witch=18}}  
 
|-
 
|-
 
</includeonly>
 
</includeonly>

Revision as of 15:44, 25 August 2011

IconRitualBlood.jpg

Ritual of Blood is a passive skill available exclusively to the Witch Doctor. It allows the class to transfer 30% of mana costs to health, allowing for more spell-casting, with a slightly increased risk of death.


Lore

Not known yet.


Design

30% of mana costs for skills is taken from health instead.

Level Requirement


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Ritual of Blood was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.


References