Difference between revisions of "Wizard passives"
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This list is tentative and based on the beta build. Expect further refinements in the final game. | This list is tentative and based on the beta build. Expect further refinements in the final game. | ||
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+ | ===Blur=== | ||
+ | [[File:Blur.jpg|left]] | ||
+ | [[Blur]] is enabled at level 10.<br> | ||
+ | Reduces [[melee]] damage taken by {{cyanize|20%}}. | ||
+ | {{clear-left}} | ||
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+ | ===Drain Power=== | ||
+ | [[File:DrainPower.jpg|left]] | ||
+ | [[Drain Power]] is enabled at level 10.<br> | ||
+ | All basic attacks provide {{cyanize|10}} [[Arcane Power]]. | ||
+ | {{clear-left}} | ||
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+ | ===Quickening=== | ||
+ | [[File:Quickening.jpg|left]] | ||
+ | [[Quickening]] is enabled at level 10.<br> | ||
+ | Increases [[casting speed]] by {{cyanize|10%}}. | ||
+ | {{clear-left}} | ||
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+ | ===Flight Before Fight=== | ||
+ | [[File:FlightBeforeFight.jpg|left]] | ||
+ | [[Flight Before Fight]] is enabled at level 13.<br> | ||
+ | Increases [[run speed]] by {{cyanize|5%}} when the Wizard is [[blocked]] in melee. | ||
+ | {{clear-left}} | ||
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+ | ===Glass Cannon=== | ||
+ | [[File:GlassCannon.jpg|left]] | ||
+ | [[Glass Cannon]] is enabled at level 13.<br> | ||
+ | Increases [[damage]] dealt by {{cyanize|20%}}, but reduces [[armor]] by {{cyanize|20%}}. | ||
+ | {{clear-left}} | ||
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+ | ===Aggression=== | ||
+ | [[File:Aggression.jpg|left]] | ||
+ | [[Aggression]] is enabled at level 15.<br> | ||
+ | Increases [[attack]] by {{cyanize|20%}}. | ||
+ | {{clear-left}} | ||
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+ | ===Superior Skill=== | ||
+ | [[File:SuperiorSkill.jpg|left]] | ||
+ | [[Superior Skill]] is enabled at level 15.<br> | ||
+ | Increases [[precision]] by {{cyanize|20%}}. | ||
+ | {{clear-left}} | ||
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+ | ===Expert Defense=== | ||
+ | [[File:ExpertDefense.jpg|left]] | ||
+ | [[Expert Defense]] is enabled at level 17.<br> | ||
+ | Increases [[defense]] by {{cyanize|20%}}. | ||
+ | {{clear-left}} | ||
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+ | ===Astral Presence=== | ||
+ | [[File:AstralPresence.jpg|left]] | ||
+ | [[Astral Presence]] is enabled at level 20.<br> | ||
+ | Increases maximum [[Arcane Power]] by {{cyanize|20%}}. | ||
+ | {{clear-left}} | ||
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+ | ===Black Ice=== | ||
+ | [[File:BlackIce.jpg|left]] | ||
+ | [[Black Ice]] is enabled at level 20.<br> | ||
+ | [[Damage]] dealt to [[frozen]] targets is increased by {{cyanize|20%}}. | ||
+ | {{clear-left}} | ||
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+ | ===Temporal Flux=== | ||
+ | [[File:TemporalFlow.jpg|left]] | ||
+ | [[Temporal Flux]] is enabled at level 21.<br> | ||
+ | When an enemy takes [[damage]] from an [[Arcane]] skill, its speed is reduced by {{cyanize|24%}} for 4 seconds. | ||
+ | {{clear-left}} | ||
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+ | ===Piercing Attacks=== | ||
+ | [[File:PiercingAttacks.jpg|left]] | ||
+ | [[Piercing Attacks]] is enabled at level 25.<br> | ||
+ | Reduces the magical [[resistances]] of enemies by {{cyanize|20%}}. | ||
+ | {{clear-left}} | ||
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+ | ===Temporal Shift=== | ||
+ | [[File:TemporalShift.jpg|left]] | ||
+ | [[Temporal Shift]] is enabled at level 26.<br> | ||
+ | Reduces [[cooldowns]] of skills by {{cyanize|10%}}. | ||
+ | {{clear-left}} | ||
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+ | ===Unstable Energy=== | ||
+ | [[File:UnstableEnergy.jpg|left]] | ||
+ | [[Unstable Energy]] is enabled at level 28.<br> | ||
+ | When under {{cyanize|20%}} [[health]], the next skill [[knockback|knocks back]] all targets it hits. Can happen once every 90 seconds. | ||
+ | {{clear-left}} | ||
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+ | ===Knowledge is Power=== | ||
+ | [[File:KnowledgePower.jpg|left]] | ||
+ | [[Knowledge is Power]] is enabled at level 30.<br> | ||
+ | Unknown. ''(Used to provide 25% extra [[Willpower]], a stat that's not in the game anymore.)'' | ||
+ | {{clear-left}} | ||
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− | * [ | + | ==Development== |
+ | * See the [[Wizard skill archive]] for the full list, with descriptions, of all active and passive skills that have been removed from the game during development. | ||
+ | By the [[July 2011 Press Event]], the skill system had once again been completely redesigned. The [[traits]] system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 6 of the Wizard's traits were turned into passives, 23 of them were removed, and 9 passives were brand new. | ||
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+ | The list of Wizard passives shown at the press event is likely still in development and may change before game release. | ||
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+ | ==References== | ||
+ | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011 | ||
{{Skill_navbox_Diablo_III|Wizard}} | {{Skill_navbox_Diablo_III|Wizard}} | ||
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[[category:Wizard]] | [[category:Wizard]] | ||
[[category:Wizard passives]] | [[category:Wizard passives]] | ||
[[category:Passive skills]] | [[category:Passive skills]] | ||
+ | [[category:Skills]] |
Revision as of 05:25, 18 August 2011
Passive skills replaced Traits late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.
Contents
[hide]Wizard Passives
This list is tentative and based on the beta build. Expect further refinements in the final game.
Blur
Blur is enabled at level 10.
Reduces melee damage taken by Template:Cyanize.
Drain Power
Drain Power is enabled at level 10.
All basic attacks provide Template:Cyanize Arcane Power.
Quickening
Quickening is enabled at level 10.
Increases casting speed by Template:Cyanize.
Flight Before Fight
Flight Before Fight is enabled at level 13.
Increases run speed by Template:Cyanize when the Wizard is blocked in melee.
Glass Cannon
Glass Cannon is enabled at level 13.
Increases damage dealt by Template:Cyanize, but reduces armor by Template:Cyanize.
Aggression
Aggression is enabled at level 15.
Increases attack by Template:Cyanize.
Superior Skill
Superior Skill is enabled at level 15.
Increases precision by Template:Cyanize.
Expert Defense
Expert Defense is enabled at level 17.
Increases defense by Template:Cyanize.
Astral Presence
Astral Presence is enabled at level 20.
Increases maximum Arcane Power by Template:Cyanize.
Black Ice
Black Ice is enabled at level 20.
Damage dealt to frozen targets is increased by Template:Cyanize.
Temporal Flux
Temporal Flux is enabled at level 21.
When an enemy takes damage from an Arcane skill, its speed is reduced by Template:Cyanize for 4 seconds.
Piercing Attacks
Piercing Attacks is enabled at level 25.
Reduces the magical resistances of enemies by Template:Cyanize.
Temporal Shift
Temporal Shift is enabled at level 26.
Reduces cooldowns of skills by Template:Cyanize.
Unstable Energy
Unstable Energy is enabled at level 28.
When under Template:Cyanize health, the next skill knocks back all targets it hits. Can happen once every 90 seconds.
Knowledge is Power
Knowledge is Power is enabled at level 30.
Unknown. (Used to provide 25% extra Willpower, a stat that's not in the game anymore.)
Development
- See the Wizard skill archive for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.
By the July 2011 Press Event, the skill system had once again been completely redesigned. The traits system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 6 of the Wizard's traits were turned into passives, 23 of them were removed, and 9 passives were brand new.
The list of Wizard passives shown at the press event is likely still in development and may change before game release.
References
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
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