Difference between revisions of "Spiritual Attunement"

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(moved Spiritual Attunement to Spiritual Attunement (trait): Now passive skill.)
 
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#REDIRECT [[Spiritual Attunement (trait)]]
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<noinclude>
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'''Spiritual Attunement''' is a [[passive skill]] available exclusively to the [[Witch Doctor]], which enables the Witch Doctor to increase his maximum mana.
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==Lore==
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Not known yet.
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==Design==
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Increases maximum mana by 20%.
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===Classes===
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The [[Witch Doctor]] acquires this skill at [[clvl|level]] 3.
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==Synergies==
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No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
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==Development==
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{{Passive history notes}}
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Like many passive skills, Spiritual Attunement was moved directly from a [[trait]] of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.
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* [[Spiritual Attunement (trait)]] - As a trait.
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See the [[traits]] page for more details on previous versions of this and many other passive skills. 
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==References==
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* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage (Translated by Zediono)]
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{{Skill navbox Diablo III|WD}}
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[[category:Witch Doctor skills]]
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[[category:passive skills]]
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[[category:skills]]
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</noinclude>
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<!-- When this page is transcluded, only the following section appears -->
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<includeonly>
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|[[File:Beta-d3icon.png|40px]] || [[Spiritual Attunement]] || Increases maximum [[mana]] by <span style="color:cyan;">20%</span>. || 3 || Witch Doctor
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|-
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</includeonly>

Revision as of 18:20, 8 August 2011

Spiritual Attunement is a passive skill available exclusively to the Witch Doctor, which enables the Witch Doctor to increase his maximum mana.


Lore

Not known yet.


Design

Increases maximum mana by 20%.


Classes

The Witch Doctor acquires this skill at level 3.


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Spiritual Attunement was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.


References