Difference between revisions of "Blur"

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(moved Blur to Blur (trait): Now passive skill.)
 
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#REDIRECT [[Blur (trait)]]
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'''Blur''' is a [[passive skill]] available exclusively to the [[Wizard]]. It reduces the damage taken from melee attacks.
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==Lore==
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A common practice of some Wizards is to magically accelerate their body chemistry to the point where they have cat-like reflexes, and the ability to dodge or roll with most attacks.
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==Design==
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Reduces melee damage taken by 20%.
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Most Wizards wish to kill from a distance and avoid ever taking melee damage. As such this trait seems more designed for emergency use, or for a [[battle mage]].
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===Classes===
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The [[Wizard]] acquires this skill at [[clvl|level]] 10.
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==Synergies==
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* None known.
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==Development==
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{{Passive history notes}}
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Like many passive skills, Blur was moved directly from a [[trait]] of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.
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* [[Blur (trait)]] - As a trait.
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See the [[traits]] page for more details on previous versions of this and many other passive skills. 
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==References==
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* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage (Translated by Zediono)]
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{{Skill navbox Diablo III|Barbarian}}
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[[category:Wizard skills]]
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[[category:passive skills]]
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[[category:skills]]

Revision as of 01:33, 8 August 2011

Blur is a passive skill available exclusively to the Wizard. It reduces the damage taken from melee attacks.


Lore

A common practice of some Wizards is to magically accelerate their body chemistry to the point where they have cat-like reflexes, and the ability to dodge or roll with most attacks.


Design

Reduces melee damage taken by 20%.

Most Wizards wish to kill from a distance and avoid ever taking melee damage. As such this trait seems more designed for emergency use, or for a battle mage.


Classes

The Wizard acquires this skill at level 10.


Synergies

  • None known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Blur was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.


References