Difference between revisions of "Wave of Light"

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[[File:IconWaveLight.png|left]]
 
[[File:IconWaveLight.png|left]]
'''Wave of Light''' is a Secondary [[Monk skill]] unlocked at [[clvl|Level]] 12. The Monk focuses a beam of light into the shape of a large bell, which damages enemies in a line.
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'''Wave of Light''' is a Secondary [[Monk skill]] unlocked at [[clvl|Level]] 12. The Monk focuses a beam of light into the shape of a large bell, which deals extremely high damage to all enemies in the radius of effect and knocks back other enemies in a straight line ahead of the Monk for some distance. This is one of the Monk's most popular skills and a centerpiece to many of the most popular Monk [[builds]].
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This skill was useful but not that effective until it was hugely buffed in patches. [[Patch 1.0.4]] roughly doubled the damage, then [[Patch 1.0.7]] doubled it again. At launch in version 1.0.1 this skill dealt 215% weapon damage to the targets and 45% weapon damage with the wave of [[knockback]]. As of Patch 1.0.7 it deals 829% with the initial impact and 96% with the wave of knockback, for nearly a 4x increase in overall damage.
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This skill can be combined with other Monk skills, especially "takes more damage" debuffs provided by [[Mantra of Conviction]] and [[Explosive Palm]] to deal fantastically high damage, allowing a well-equipped Monk to [[one-shot]] almost any enemy... even on MP10.
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<br><br><br>__TOC__
 
 
==Background==
 
==Background==
 
[[File:wol1.jpg|thumb|200px|Wave of Light in action.]]
 
[[File:wol1.jpg|thumb|200px|Wave of Light in action.]]
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==Skill Rune Effects==
 
==Skill Rune Effects==
The following is a very quick summary. See the [[Wave of Light rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
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{{skill description header}}
 
 
 
<skill class="Monk">Wave of Light</skill>
 
<skill class="Monk">Wave of Light</skill>
 
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<skill class="Monk" rune="Wall of Light">Wave of Light</skill>
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<skill class="Monk" rune="Explosive Light">Wave of Light</skill>
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<skill class="Monk" rune="Empowered Wave">Wave of Light</skill>
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<skill class="Monk" rune="Shattering Light">Wave of Light</skill>
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<skill class="Monk" rune="Pillar of the Ancients">Wave of Light</skill>
  
 
==Skill Design==
 
==Skill Design==
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==Synergies==
 
==Synergies==
The following [[Monk passives]] provide a benefit to Wave of Light:
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The following [[Monk passives]] provide a benefit to Wave of Light, runed or not:
{{Passive skills header}}
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{{skill description header}}
{{Monk Passive Resolve}}
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<skill class="Monk">Resolve</skill>
  
  
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The bell itself threw some players off at first, but bells are a mainstay throughout temples in history. It is an easy association to make with a monk. What is curious, however, is that the skill description from BlizzCon 2010 for Wave of Light does not mention the bell at all; as of [[Beta Patch 15]], it still doesn't.
 
The bell itself threw some players off at first, but bells are a mainstay throughout temples in history. It is an easy association to make with a monk. What is curious, however, is that the skill description from BlizzCon 2010 for Wave of Light does not mention the bell at all; as of [[Beta Patch 15]], it still doesn't.
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===Beta===
 
===Beta===
 
Skill tiers were removed shortly before the [[beta]] started in September 2011, and Wave of Light became a level 29 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Wave of Light was classified as a Secondary skill and moved to level 20. For [[Beta Patch 14]], it was moved down to level 12.
 
Skill tiers were removed shortly before the [[beta]] started in September 2011, and Wave of Light became a level 29 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Wave of Light was classified as a Secondary skill and moved to level 20. For [[Beta Patch 14]], it was moved down to level 12.
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===Post-Release===
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Wave of Light received some of the largest damage buffs of any skill in the game in post-release patches.
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[[Patch 1.0.4]]: Weapon damage of initial strike increased from 215% to 390%
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* Skill Rune – [[Wall of Light]]
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** Weapon damage bonus to initial strike increased from 312% to 566%
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* Skill Rune – [[Explosive Light]]
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** Weapon damage increased from 285% to 430%
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* Skill Rune – [[Pillar of the Ancients]]
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** Weapon damage on both the initial strike and delayed explosion increased from 210% to 280%.
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[[Patch 1.0.7]]: Weapon damage increased from 390% to 829%. Follow-up weapon damage (dealt to all enemies in a line) increased from 45% to 96%.
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* Skill Rune – [[Explosive Light]]
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**  Weapon damage increased from 430% to 914%
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* Skill Rune – [[Pillar of the Ancients]]
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** Now deals 595% weapon damage followed by an additional 595% weapon damage after 2 seconds (up from 280% weapon damage)
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{{Skill navbox Diablo III|Monk}}
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{{Skill navbox Diablo III|Monk|secondary}}
  
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[[category:Active skills]]
 
[[category:Monk skills]]
 
[[category:Monk skills]]
[[category:Active skills]]
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[[category:Monk active skills]]

Latest revision as of 13:55, 15 April 2015

IconWaveLight.png

Wave of Light is a Secondary Monk skill unlocked at Level 12. The Monk focuses a beam of light into the shape of a large bell, which deals extremely high damage to all enemies in the radius of effect and knocks back other enemies in a straight line ahead of the Monk for some distance. This is one of the Monk's most popular skills and a centerpiece to many of the most popular Monk builds.

This skill was useful but not that effective until it was hugely buffed in patches. Patch 1.0.4 roughly doubled the damage, then Patch 1.0.7 doubled it again. At launch in version 1.0.1 this skill dealt 215% weapon damage to the targets and 45% weapon damage with the wave of knockback. As of Patch 1.0.7 it deals 829% with the initial impact and 96% with the wave of knockback, for nearly a 4x increase in overall damage.

This skill can be combined with other Monk skills, especially "takes more damage" debuffs provided by Mantra of Conviction and Explosive Palm to deal fantastically high damage, allowing a well-equipped Monk to one-shot almost any enemy... even on MP10.


Background[edit | edit source]

Wave of Light in action.

This skill is best known for the fact that the Monk summons a large mystical bell, which he then strikes with his fist. The bell, charged with holy energy, smashes into and through enemies in a straight line.


Skill Rune Effects[edit | edit source]

Name Level Description

<skill class="Monk">Wave of Light</skill> <skill class="Monk" rune="Wall of Light">Wave of Light</skill> <skill class="Monk" rune="Explosive Light">Wave of Light</skill> <skill class="Monk" rune="Empowered Wave">Wave of Light</skill> <skill class="Monk" rune="Shattering Light">Wave of Light</skill> <skill class="Monk" rune="Pillar of the Ancients">Wave of Light</skill>

Skill Design[edit | edit source]

This skill first appeared at BlizzCon 2010, though it was too high of a level to have been tested out by players yet.


Synergies[edit | edit source]

The following Monk passives provide a benefit to Wave of Light, runed or not:

Name Level Description

<skill class="Monk">Resolve</skill>


Development[edit | edit source]

This skill was first shown at BlizzCon 2010, although due to the level required to purchase the skill, it was not playable in the demo. Wyatt Cheng spoke briefly about it:[1]

Wave of Light. He summons a mystical bell that he shoots out at range. It's kind of a combination of a melee and ranged attack. One of the things that I really like about this skill is that we need to differentiate the Barbarian from the Monk, they are both melee classes and in his case he's about combining mystic arts with martial arts and I like the evocative imagery that happens here. The concept of a mystical bell that he fires off, it's very vivid.

The bell itself threw some players off at first, but bells are a mainstay throughout temples in history. It is an easy association to make with a monk. What is curious, however, is that the skill description from BlizzCon 2010 for Wave of Light does not mention the bell at all; as of Beta Patch 15, it still doesn't.


Beta[edit | edit source]

Skill tiers were removed shortly before the beta started in September 2011, and Wave of Light became a level 29 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Wave of Light was classified as a Secondary skill and moved to level 20. For Beta Patch 14, it was moved down to level 12.


Post-Release[edit | edit source]

Wave of Light received some of the largest damage buffs of any skill in the game in post-release patches.

Patch 1.0.4: Weapon damage of initial strike increased from 215% to 390%

  • Skill Rune – Wall of Light
    • Weapon damage bonus to initial strike increased from 312% to 566%
  • Skill Rune – Explosive Light
    • Weapon damage increased from 285% to 430%
  • Skill Rune – Pillar of the Ancients
    • Weapon damage on both the initial strike and delayed explosion increased from 210% to 280%.

Patch 1.0.7: Weapon damage increased from 390% to 829%. Follow-up weapon damage (dealt to all enemies in a line) increased from 45% to 96%.

  • Skill Rune – Explosive Light
    • Weapon damage increased from 430% to 914%
  • Skill Rune – Pillar of the Ancients
    • Now deals 595% weapon damage followed by an additional 595% weapon damage after 2 seconds (up from 280% weapon damage)


Media[edit | edit source]

Wave of Light can be seen in action on video here:

  • None yet.

You can find pictures in the Diablo III screenshot and picture gallery:



References[edit | edit source]

  1. Diablo 3 Gameplay Panel Transcript — Incgamers 23rd Oct 2010