Difference between revisions of "Spirit Barrage"

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==Skill Rune Effects==
 
==Skill Rune Effects==
The following is a very quick summary. See the [[Spirit Barrage rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
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Refer to the [[Spirit Barrage rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.
 
   
 
   
<skill class="WitchDoctor">Spirit Barrage</skill>
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{{skill description header}}
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<skill subcat="Spirit spell" class="WitchDoctor">Spirit Barrage</skill>
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<skill class="WitchDoctor" rune="The Spirit Is Willing">Spirit Barrage</skill>
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<skill class="WitchDoctor" rune="Well of Souls">Spirit Barrage</skill>
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<skill class="WitchDoctor" rune="Phantasm">Spirit Barrage</skill>
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<skill class="WitchDoctor" rune="Phlebotomize">Spirit Barrage</skill>
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<skill class="WitchDoctor" rune="Manitou">Spirit Barrage</skill>
  
  
 
==Skill Design==
 
==Skill Design==
This sounds like it could be a powerful [[AoE]] [[skill]], but nothing is yet known about the sort of radius or damage it inflicts. The Witch Doctor is not blessed with as many big damage skills as the Wizard, and has few skills that can strike multiple targets at once for heavy damage. If this one can, it could be a mainstay of many high level Witch Doctor builds.
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Like most Witch Doctor skills, this one relies on striking numerous enemies at once, or stacking multiple attacks simultaneously.  
  
  
 
==Synergies==
 
==Synergies==
The following [[Witch Doctor passives]] provide a benefit to Spirit Barrage:
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The following [[Witch Doctor passives]] provide a benefit to Spirit Barrage, runed or not:
{{Passive skills header}}
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{{skill description header}}
{{Witch Doctor Passive Pierce the Veil}}
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<skill class="WitchDoctor">Pierce the Veil</skill>
{{Witch Doctor Passive Rush of Essence}}
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<skill class="WitchDoctor">Rush of Essence</skill>
  
  
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* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] — Blizzard's Official Diablo III Site
 
* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] — Blizzard's Official Diablo III Site
  
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<br>
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<br>
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<br>
  
{{Skill navbox Diablo III|WD}}
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{{Skill navbox Diablo III|WD|decay}}
  
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[[category:Active skills]]
 
[[category:Witch Doctor skills]]
 
[[category:Witch Doctor skills]]
[[category:Active skills]]
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[[category:Witch Doctor active skills]]

Latest revision as of 03:13, 7 June 2012

IconSpiritBarrage.png

Spirit Barrage is a Decay Witch Doctor skill unlocked at level 17. It's an attack skill, one that calls down projectiles from above, striking all enemies, with Arcane damage, in the target zone.




Background[edit | edit source]

Spirit Barrage in action.

The Witch Doctor sends forth spirits to barrage the enemy to death.


Skill Rune Effects[edit | edit source]

Refer to the Spirit Barrage rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.

Name Level Description

<skill subcat="Spirit spell" class="WitchDoctor">Spirit Barrage</skill> <skill class="WitchDoctor" rune="The Spirit Is Willing">Spirit Barrage</skill> <skill class="WitchDoctor" rune="Well of Souls">Spirit Barrage</skill> <skill class="WitchDoctor" rune="Phantasm">Spirit Barrage</skill> <skill class="WitchDoctor" rune="Phlebotomize">Spirit Barrage</skill> <skill class="WitchDoctor" rune="Manitou">Spirit Barrage</skill>


Skill Design[edit | edit source]

Like most Witch Doctor skills, this one relies on striking numerous enemies at once, or stacking multiple attacks simultaneously.


Synergies[edit | edit source]

The following Witch Doctor passives provide a benefit to Spirit Barrage, runed or not:

Name Level Description

<skill class="WitchDoctor">Pierce the Veil</skill> <skill class="WitchDoctor">Rush of Essence</skill>


Development[edit | edit source]

Spirit Barrage was first seen in the BlizzCon 2009 demo as a Tier IV skill on the Spirit Skill Tree, but was not yet implemented. It was also listed in the BlizzCon 2010 demo, though there are no gameplay reports of this skill from that event.

Beta[edit | edit source]

Skill tiers were removed shortly before the beta started in September 2011, and Spirit Barrage became a level 21 skill, out of the reach of beta players. Fortunately, it was one of the skills available in the BlizzCon 2011 PvP Arena, and Adivirgi described using it:[1]

...this ability was a bit slower to hit targets then firing the darts, but its major advantage was that once you targeted someone, the bolt would basically track the target until it hit them, so you didn’t really miss using this ability. The other major advantage was that you could shoot it through walls. It was nice to sit behind walls safely away from the battle and send these bolts out at enemies.

The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Spirit Barrage was classified as a Decay skill and moved to level 17. It was nerfed slightly for Beta Patch 14, and had its mana cost increased for Beta Patch 15.


Media[edit | edit source]

Spirit Barrage can be seen in action on video here:

  • No videos yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References[edit | edit source]