Difference between revisions of "Sharpshooter"
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==Description== | ==Description== | ||
− | {{ | + | {{skill description header}} |
− | + | <skill class="DemonHunter">Sharpshooter</skill> | |
− | {{c_slate|''" | + | {{c_slate|''<skill flavor="yes" class="DemonHunter">Sharpshooter</skill>''}} |
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==Synergies== | ==Synergies== | ||
Every Demon Hunter attack benefits from [[Sharpshooter]] (unless they cannot critically hit). | Every Demon Hunter attack benefits from [[Sharpshooter]] (unless they cannot critically hit). | ||
+ | ==Advantages and Disadvantages== | ||
+ | The biggest advantage to Sharpshooter is in boss battles, because of the following facts: | ||
+ | * Sharpshooter can increase critical hit chance to a maximum of 100%. | ||
+ | * Sharpshooter doesn't reset until 1 second ''after'' a critical hit. | ||
+ | * All Demon Hunter bows can fire more than 1 attack per second. | ||
+ | * Boss battles typically involve lag before the battle begins. | ||
+ | As a result of these factors, a Demon Hunter using Sharpshooter is essentially guaranteed two critical hits (if not more) at the start of a boss battle. | ||
+ | The biggest disadvantage to Sharpshooter is that its added benefit decreases as base critical hit chance increases (since the time between critical hits decreases, meaning the added boost drops as well). | ||
==Development== | ==Development== | ||
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==References== | ==References== | ||
− | * [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] | + | * [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] — IncGamers 6th Sep 2011 |
− | * [http://us.battle.net/d3/en/class/demon-hunter/passive/ Demon Hunter Passive Skills] | + | * [http://us.battle.net/d3/en/class/demon-hunter/passive/ Demon Hunter Passive Skills] — Blizzard's Official Diablo III Site |
{{Skill navbox Diablo III|DH}} | {{Skill navbox Diablo III|DH}} | ||
+ | [[category:Passive skills]] | ||
+ | [[category:Demon Hunter skills]] | ||
[[category:Demon Hunter passives]] | [[category:Demon Hunter passives]] | ||
− |
Latest revision as of 06:05, 24 July 2012
Sharpshooter is a Demon Hunter passive skill unlocked at Level 50, which grants a bonus to the Demon Hunter's critical hit chance that gradually increases and will reset once a successful critical hit has been made.
Contents
Description[edit | edit source]
Name | Level | Description |
---|
<skill class="DemonHunter">Sharpshooter</skill>
Synergies[edit | edit source]
Every Demon Hunter attack benefits from Sharpshooter (unless they cannot critically hit).
Advantages and Disadvantages[edit | edit source]
The biggest advantage to Sharpshooter is in boss battles, because of the following facts:
- Sharpshooter can increase critical hit chance to a maximum of 100%.
- Sharpshooter doesn't reset until 1 second after a critical hit.
- All Demon Hunter bows can fire more than 1 attack per second.
- Boss battles typically involve lag before the battle begins.
As a result of these factors, a Demon Hunter using Sharpshooter is essentially guaranteed two critical hits (if not more) at the start of a boss battle.
The biggest disadvantage to Sharpshooter is that its added benefit decreases as base critical hit chance increases (since the time between critical hits decreases, meaning the added boost drops as well).
Development[edit | edit source]
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.
Beta[edit | edit source]
Sharpshooter was not seen until it showed up in the Diablo III beta as a level 28 passive. It was bumped to level 29 in Beta Patch 13, and when passives were reorganized for Beta Patch 14, Sharpshooter was moved up to level 50.
References[edit | edit source]
- HardRock's Demon Hunter Passive Skills — IncGamers 6th Sep 2011
- Demon Hunter Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|