Difference between revisions of "Evasive Fire"

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[[File:IconEvasiveFire.png|left]]
 
[[File:IconEvasiveFire.png|left]]
'''Evasive Fire''' is a Defensive [[Demon Hunter skill]] unlocked at [[clvl|Level]] 8. The Demon Hunter shoots a high-powered shot; if an enemy is too close, she also backflips away.
 
 
[[File:Evasive-fire-annotated1.jpg|thumb|300px|Evasive Fire demonstrated.]]
 
[[File:Evasive-fire-annotated1.jpg|thumb|300px|Evasive Fire demonstrated.]]
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'''Evasive Fire''' is a Devices [[Demon Hunter skill]] unlocked at [[clvl|Level]] 14.
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<br><br><br>__TOC__
 
<br><br><br>__TOC__
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==Background==
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The Demon Hunter shoots a high-powered shot; if an enemy is too close, she also backflips away.
  
<!--
 
==Background==
 
Unknown.
 
-->
 
  
==Skillrune Effects==
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==Skill Rune Effects==
 
The following is a very quick summary. See the [[Evasive Fire rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
The following is a very quick summary. See the [[Evasive Fire rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
   
 
   
<skill class="DemonHunter">Evasive Fire</skill>
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{{skill description header}}
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<skill subcat="Bow skill" class="DemonHunter">Evasive Fire</skill>
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<skill class="DemonHunter" rune="Hardened">Evasive Fire</skill>
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<skill class="DemonHunter" rune="Parting Gift">Evasive Fire</skill>
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<skill class="DemonHunter" rune="Covering Fire">Evasive Fire</skill>
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<skill class="DemonHunter" rune="Focus">Evasive Fire</skill>
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<skill class="DemonHunter" rune="Surge">Evasive Fire</skill>
  
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===Notes===
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* The [[Demon Hunter]] must have a [[bows|bow]], [[crossbows|crossbow]], or [[Hand Crossbows|hand xbow]] equipped to use Evasive Fire.
  
<!--
 
 
==Skill Design==
 
==Skill Design==
Unknown.
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-->
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Evasive Fire will not free you from a [[Jailer]]'s prison but it will from a [[Waller]]'s wall.
  
 
==Synergies==
 
==Synergies==
 
The following [[Demon Hunter passives]] provide a benefit to Evasive Fire, runed or not:
 
The following [[Demon Hunter passives]] provide a benefit to Evasive Fire, runed or not:
{{Passive skills header}}
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{{skill description header}}
{{Demon Hunter Passive Tactical Advantage}}
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<skill class="DemonHunter">Tactical Advantage</skill>
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<skill class="DemonHunter">Thrill of the Hunt</skill>
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<skill class="DemonHunter">Steady Aim</skill>
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<skill class="DemonHunter">Perfectionist</skill>
  
 +
==Development==
 +
'''Evasive Fire''' was first seen at the [[July 2011 Press Event]], where it was a level 3 skill. Unfortunately, no information about the skill's function was available.
  
==Development==
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===Beta===
'''Evasive Fire''' was first seen at the [[July 2011 Press Event]], where it was a level 3 skill. Unfortunately, no information about the skill's function was available. The skill system was once again overhauled for the [[Beta Patch 13]], and Evasive Fire was classified as a Defensive skill and moved up to level 8.
+
When the [[beta]] started in September 2011, Evasive Fire remained at level 3. The skill system was once again overhauled for the [[Beta Patch 13]], and Evasive Fire was classified as a Defensive skill and moved up to level 8. For [[Beta Patch 14]], it was re-classified as a Devices skill and moved to level 14.
  
  
Line 43: Line 54:
  
  
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<gallery>
 
<gallery>
Image:Diablo_III_Logo.jpg|Skill use 1
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Image:Evasive-fire-annotated1.jpg|The annotated Evasive Fire.
Image:Diablo_III_Logo.jpg|Skill use 2
 
Image:Diablo_III_Logo.jpg|Skill use 3
 
Image:Diablo_III_Logo.jpg|Skill use 4
 
 
</gallery>
 
</gallery>
-->
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<!--
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==Related Articles==
 
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
 
-->
 
 
==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] -- IncGamers 6th Sep 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] — Blizzard's Official Diablo III Site
  
  
{{Skill navbox Diablo III|DH}}
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{{Skill navbox Diablo III|DH|devices}}
  
 
[[category:Demon Hunter skills]]
 
[[category:Demon Hunter skills]]
 
[[category:Active skills]]
 
[[category:Active skills]]

Latest revision as of 18:57, 14 April 2015

IconEvasiveFire.png
Evasive Fire demonstrated.

Evasive Fire is a Devices Demon Hunter skill unlocked at Level 14.




Background[edit | edit source]

The Demon Hunter shoots a high-powered shot; if an enemy is too close, she also backflips away.


Skill Rune Effects[edit | edit source]

The following is a very quick summary. See the Evasive Fire rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description

<skill subcat="Bow skill" class="DemonHunter">Evasive Fire</skill> <skill class="DemonHunter" rune="Hardened">Evasive Fire</skill> <skill class="DemonHunter" rune="Parting Gift">Evasive Fire</skill> <skill class="DemonHunter" rune="Covering Fire">Evasive Fire</skill> <skill class="DemonHunter" rune="Focus">Evasive Fire</skill> <skill class="DemonHunter" rune="Surge">Evasive Fire</skill>

Notes[edit | edit source]

Skill Design[edit | edit source]

Evasive Fire will not free you from a Jailer's prison but it will from a Waller's wall.

Synergies[edit | edit source]

The following Demon Hunter passives provide a benefit to Evasive Fire, runed or not:

Name Level Description

<skill class="DemonHunter">Tactical Advantage</skill> <skill class="DemonHunter">Thrill of the Hunt</skill> <skill class="DemonHunter">Steady Aim</skill> <skill class="DemonHunter">Perfectionist</skill>

Development[edit | edit source]

Evasive Fire was first seen at the July 2011 Press Event, where it was a level 3 skill. Unfortunately, no information about the skill's function was available.

Beta[edit | edit source]

When the beta started in September 2011, Evasive Fire remained at level 3. The skill system was once again overhauled for the Beta Patch 13, and Evasive Fire was classified as a Defensive skill and moved up to level 8. For Beta Patch 14, it was re-classified as a Devices skill and moved to level 14.


Media[edit | edit source]

Evasive Fire can be seen in action on video here:

  • None yet.

You can find pictures in the Diablo III screenshot and picture gallery:



References[edit | edit source]