Difference between revisions of "Brooding"

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<noinclude>
 
 
[[File:IconBrooding.png|left]]
 
[[File:IconBrooding.png|left]]
'''Brooding''' is a [[Demon Hunter passive]] skill unlocked at [[clvl|Level]] 18, which grants [[Life]] to a Demon Hunter who has not been injured recently.
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'''Brooding''' is a [[Demon Hunter passive]] skill unlocked at [[clvl|Level]] 25, which grants 2% (increased from 1% in [[Patch 1.0.8]]) life regeneration per second.  This will give a 40,000 hps Demon Hunter 800 hit points per second, or about 400 per tick. Hardcore Demon Hunters with much higher hit points will enjoy a proportionately greater life regeneration, potentially much more than can be obtained with life regen gear.
  
<br><br><br>__TOC__
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The skill's popularity shows the difference in the game modes very clearly.
  
==Description==
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* As of v1.08:
{{c_slate|Never forget where you came from.}}
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** Softcore: 10th most popular passive, with a 3.8% usage rate.[http://www.diablo3ladders.com/skills/mostused/demon-hunter]
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** Hardcore: 6th most popular passive, with a 38% usage rate.[http://www.diablo3ladders.com/skills/mostused/demon-hunter#hardcore]
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[[Brooding]] was initially a throwback to some of the earlier health systems in Diablo 3, when it and granted healing only if the Demon Hunter had been out of combat for 3 seconds. It was very seldom used in that form, and [[Patch 1.0.4]] removed the "out of combat" time delay aspect and increased its popularity.  
  
  
{{Passive skills header}}
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==Description==
{{Demon Hunter Passive Brooding}}
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{{skill description header}}
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<skill class="DemonHunter">Brooding</skill>
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{{c_slate|''<skill flavor="yes" class="DemonHunter">Brooding</skill>''}}
  
  
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''Hide this section unless there is some design information.''
 
''Hide this section unless there is some design information.''
 
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==Synergies==
 
==Synergies==
No [[synergies]] with any [[active skills]] or other [[Demon Hunter passives]] are known.
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No specific [[synergies]] with any [[active skills]] or other [[Demon Hunter passives]] are present. Higher hit points yields more life regen per second, thus [[Perfectionist]] will increase Brooding's effect, but so will equipment with [[Vitality]] and/or +%Life.
  
  
 
==Development==
 
==Development==
{{Passive history notes}}
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Brooding was not seen until it showed up in the Diablo III beta as a level 10 passive. Later moved to level 18 and in [[Beta Patch 13]], Brooding was changed to a level 19 passive.
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===Beta===
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Brooding was not seen until it showed up in the Diablo III [[beta]] as a level 10 passive. Later it was moved to level 18 and in [[Beta Patch 13]], Brooding was changed to a level 19 passive. When passives were reorganized for [[Beta Patch 14]], Brooding was moved up to level 25 and nerfed: granting 1% of Life per second instead of 2%.
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===Post-Release===
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[[Patch 1.0.4]] improved the skill by making it work all the time, rather than just when the Demon Hunter was out of combat.
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<blue>No longer requires player to not be damaged for 3 seconds to regenerate 1% of maximum Life per second.</blue>
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[[Patch 1.0.7]] buffed the skill again by doubling the regen from 1% to 2%.
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<blue>Now regenerates 2% of maximum life per second (up from 1%).</blue>
  
  
 
==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/demon-hunter/passive/ Demon Hunter Passive Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/demon-hunter/passive/ Demon Hunter Passive Skills] — Blizzard's Official Diablo III Site
  
  
 
{{Skill navbox Diablo III|DH}}
 
{{Skill navbox Diablo III|DH}}
  
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[[category:Passive skills]]
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[[category:Demon Hunter skills]]
 
[[category:Demon Hunter passives]]
 
[[category:Demon Hunter passives]]
[[category:passive skills]]
 
</noinclude>
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
{{Passive skill effect
 
|IconBrooding.png|Brooding|
 
As long as you have not taken [[damage]] in the last {{c_lime|5}} seconds you gain {{c_lime|2%}} of your maximum [[health]] per second.
 
| ([[clvl|Level]] 10)
 
| Demon Hunter
 
}}
 
</includeonly>
 

Latest revision as of 12:59, 10 July 2013

IconBrooding.png

Brooding is a Demon Hunter passive skill unlocked at Level 25, which grants 2% (increased from 1% in Patch 1.0.8) life regeneration per second. This will give a 40,000 hps Demon Hunter 800 hit points per second, or about 400 per tick. Hardcore Demon Hunters with much higher hit points will enjoy a proportionately greater life regeneration, potentially much more than can be obtained with life regen gear.

The skill's popularity shows the difference in the game modes very clearly.

  • As of v1.08:
    • Softcore: 10th most popular passive, with a 3.8% usage rate.[1]
    • Hardcore: 6th most popular passive, with a 38% usage rate.[2]

Brooding was initially a throwback to some of the earlier health systems in Diablo 3, when it and granted healing only if the Demon Hunter had been out of combat for 3 seconds. It was very seldom used in that form, and Patch 1.0.4 removed the "out of combat" time delay aspect and increased its popularity.


Description[edit | edit source]

Name Level Description

<skill class="DemonHunter">Brooding</skill>


Synergies[edit | edit source]

No specific synergies with any active skills or other Demon Hunter passives are present. Higher hit points yields more life regen per second, thus Perfectionist will increase Brooding's effect, but so will equipment with Vitality and/or +%Life.


Development[edit | edit source]

Beta[edit | edit source]

Brooding was not seen until it showed up in the Diablo III beta as a level 10 passive. Later it was moved to level 18 and in Beta Patch 13, Brooding was changed to a level 19 passive. When passives were reorganized for Beta Patch 14, Brooding was moved up to level 25 and nerfed: granting 1% of Life per second instead of 2%.


Post-Release[edit | edit source]

Patch 1.0.4 improved the skill by making it work all the time, rather than just when the Demon Hunter was out of combat.

No longer requires player to not be damaged for 3 seconds to regenerate 1% of maximum Life per second.


Patch 1.0.7 buffed the skill again by doubling the regen from 1% to 2%.

Now regenerates 2% of maximum life per second (up from 1%).


References[edit | edit source]