Difference between revisions of "Vision Quest"

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<noinclude>
 
 
[[File:IconVisionQuest.png|left]]
 
[[File:IconVisionQuest.png|left]]
'''Vision Quest''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 25, which increases [[mana]] regeneration when several skills are on [[cooldown]].
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'''Vision Quest''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 40, which increases [[mana]] regeneration when several skills are on [[cooldown]].
  
 
<br><br><br>__TOC__
 
<br><br><br>__TOC__
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==Description==
 
==Description==
{{c_slate|''"You sense but do not see. Walk beside yourself in the Unformed Land. Walk until you find yourself again, or wander lost forever."'' — Chant of Ordeal}}
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{{skill description header}}
 
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<skill class="WitchDoctor">Vision Quest</skill>
 
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{{c_slate|''<skill flavor="yes" class="WitchDoctor">Vision Quest</skill>''}}
{{Witch Doctor Passive Vision Quest}}
 
  
  
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==Synergies==
 
==Synergies==
The following [[Witch Doctor skills]] have cooldowns and can contribute to Vision Quest:
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No [[synergies]] with any [[active skills]] or other [[Witch Doctor passives]] are known.
{{Active skills header}}
 
{{Witch Doctor Skill Summon Zombie Dogs}}
 
{{Witch Doctor Skill Grasp of the Dead}}
 
{{Witch Doctor Skill Hex}}
 
{{Witch Doctor Skill Horrify}}
 
{{Witch Doctor Skill Spirit Walk}}
 
{{Witch Doctor Skill Soul Harvest}}
 
{{Witch Doctor Skill Gargantuan}}
 
{{Witch Doctor Skill Mass Confusion}}
 
{{Witch Doctor Skill Big Bad Voodoo}}
 
{{Witch Doctor Skill Fetish Army}}
 
  
  
 
==Development==
 
==Development==
 
{{Passive history notes}}
 
{{Passive history notes}}
Vision Quest was not seen until it showed up in the Diablo III beta as a level 25 passive.
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===Beta===
 +
Vision Quest was not seen until it showed up in the Diablo III [[beta]] as a level 25 passive. When passives were reorganized for [[Beta Patch 14]], Vision Quest was moved up to level 40.
  
  
 
==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] -- IncGamers 6th Sep 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] — Blizzard's Official Diablo III Site
  
  
 
{{Skill navbox Diablo III|WD}}
 
{{Skill navbox Diablo III|WD}}
  
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[[category:Passive skills]]
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[[category:Witch Doctor skills]]
 
[[category:Witch Doctor passives]]
 
[[category:Witch Doctor passives]]
[[category:passive skills]]
 
</noinclude>
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
{{Passive skill effect
 
|IconVisionQuest.png|Vision Quest|
 
Anytime you have {{c_lime|4}} or more skills on [[cooldown]] your [[mana]] regeneration is increased by {{c_lime|100%}}.
 
| ([[clvl|Level]] 25)
 
| Witch Doctor
 
}}
 
</includeonly>
 

Latest revision as of 22:10, 24 May 2012

IconVisionQuest.png

Vision Quest is a Witch Doctor passive skill unlocked at Level 40, which increases mana regeneration when several skills are on cooldown.




Description[edit | edit source]

Name Level Description

<skill class="WitchDoctor">Vision Quest</skill>


Synergies[edit | edit source]

No synergies with any active skills or other Witch Doctor passives are known.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.

Beta[edit | edit source]

Vision Quest was not seen until it showed up in the Diablo III beta as a level 25 passive. When passives were reorganized for Beta Patch 14, Vision Quest was moved up to level 40.


References[edit | edit source]