Difference between revisions of "Bad Medicine"

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<noinclude>
 
 
[[File:IconBadMedicine.png|left]]
 
[[File:IconBadMedicine.png|left]]
'''Bad Medicine''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 18, which reduced damage done by enemies whom are [[Poison{{!}}poisoned]] by the Witch Doctor.
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'''Bad Medicine''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 20, which reduced damage done by enemies whom are [[Poison{{!}}poisoned]] by the Witch Doctor.
  
 
<br><br><br>__TOC__
 
<br><br><br>__TOC__
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==Description==
 
==Description==
{{c_slate|''"Their mastery of paralytic agents is astounding. The jungle, they say, provides ample demonstration of its wonders."'' — Abner Lockridge}}
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{{skill description header}}
 
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<skill class="WitchDoctor">Bad Medicine</skill>
 
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{{c_slate|''<skill flavor="yes" class="WitchDoctor">Bad Medicine</skill>''}}
{{Witch Doctor Passive Bad Medicine}}
 
  
  
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==Development==
 
==Development==
 
{{Passive history notes}}
 
{{Passive history notes}}
Bad Medicine was not seen until it showed up in the late Diablo III beta as a level 18 passive.
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===Beta===
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Bad Medicine was not seen until it showed up late in the Diablo III [[beta]] as a level 18 passive. When passives were reorganized for [[Beta Patch 14]], Bad Medicine was moved up to level 20.
  
  
 
==References==
 
==References==
* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills]
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* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] — Blizzard's Official Diablo III Site
  
  
 
{{Skill navbox Diablo III|WD}}
 
{{Skill navbox Diablo III|WD}}
  
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[[category:Passive skills]]
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[[category:Witch Doctor skills]]
 
[[category:Witch Doctor passives]]
 
[[category:Witch Doctor passives]]
[[category:passive skills]]
 
</noinclude>
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
{{Witch Doctor Passive Bad Medicine}}
 
</includeonly>
 

Latest revision as of 20:40, 24 May 2012

IconBadMedicine.png

Bad Medicine is a Witch Doctor passive skill unlocked at Level 20, which reduced damage done by enemies whom are poisoned by the Witch Doctor.




Description[edit | edit source]

Name Level Description

<skill class="WitchDoctor">Bad Medicine</skill>


Synergies[edit | edit source]

No synergies with any active skills or other Witch Doctor passives are known.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.

Beta[edit | edit source]

Bad Medicine was not seen until it showed up late in the Diablo III beta as a level 18 passive. When passives were reorganized for Beta Patch 14, Bad Medicine was moved up to level 20.


References[edit | edit source]