Difference between revisions of "Static Charge"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
* Are you looking for the [[Wizard ]] skill [[Static Charge (Wizard)|Static Charge]].
+
Static Charge is a rune effect the Monk's [[Fists of Thunder]] skill.  
  
 +
Static Charge is enabled at level 30. It places a charge of static electricity on your target, causing them to take 37% weapon damage as Lightning for 5 seconds while the Monk attacks other enemies.
  
[[File:IconFistsThunder.png|left]]
+
The trick of this is to hit the boss or a large target first, and then pummel other monsters in the area. The Monk deals full damage to everything he hits, plus 37% of damage to all monsters with the "charge" on them.  
'''[[Fists of Thunder]]''' is a Spirit Generator [[Monk skill]] unlocked at [[clvl|Level]] 1.  
 
  
An [[Obsidian Rune]] placed in it will alter the skill in the following way.
+
 
{{Monk_Skillrune_Static Charge}}
+
{{skill description header}}
 +
<skill class="Monk">Fists of Thunder</skill>
 +
<skill class="Monk" rune="Static Charge">Fists of Thunder</skill>
 +
 
 +
Screenshots and videos of this effect will be added post-release.
 +
 
 +
 
 +
 
 +
==Trivia==
 +
 
 +
Prior to the skill rune revision in November 2011, this effect was enabled by the [[Obsidian]] rune.
 +
 
 +
A Wizard skill from much earlier in development shared this same name. Archived info about that now-removed skill can be seen here:
 +
* [[Wizard]] skill [[Static Charge (Wizard)|Static Charge]].
  
 
[[category:Monk skills]]
 
[[category:Monk skills]]
 +
[[category:Monk rune effects]]
 
[[category:runes]]
 
[[category:runes]]
 +
 +
 +
{{Skill navbox Diablo III|Monk|primary}}

Latest revision as of 06:17, 14 May 2012

Static Charge is a rune effect the Monk's Fists of Thunder skill.

Static Charge is enabled at level 30. It places a charge of static electricity on your target, causing them to take 37% weapon damage as Lightning for 5 seconds while the Monk attacks other enemies.

The trick of this is to hit the boss or a large target first, and then pummel other monsters in the area. The Monk deals full damage to everything he hits, plus 37% of damage to all monsters with the "charge" on them.


Name Level Description

<skill class="Monk">Fists of Thunder</skill> <skill class="Monk" rune="Static Charge">Fists of Thunder</skill>

Screenshots and videos of this effect will be added post-release.


Trivia[edit | edit source]

Prior to the skill rune revision in November 2011, this effect was enabled by the Obsidian rune.

A Wizard skill from much earlier in development shared this same name. Archived info about that now-removed skill can be seen here: