Difference between revisions of "Blood Magic"

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(Created page with "left '''Magic Weapon''' is a Utility Wizard skill unlocked at Level 7. An Alabaster Rune placed in it will alter the skill in t...")
 
 
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[[File:IconMagicWeapon.png|left]]
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Blood Magic is a rune effect in [[Magic Weapon]], is a Utility [[Wizard skill]].
'''[[Magic Weapon]]''' is a Utility [[Wizard skill]] unlocked at [[clvl|Level]] 7.
 
  
An [[Alabaster Rune]] placed in it will alter the skill in the following way.
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This rune effect causes attacks to recover 1.5% damage as life.
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==Skill Rune Effects==
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Refer to the [[Magic Weapon rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information.
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{{skill description header}}
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<skill class="Wizard">Magic Weapon</skill>
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<skill class="Wizard" rune="Blood Magic">Magic Weapon</skill>
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==Media==
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Screenshots and movies will be added post-release.
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==Development==
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Prior to the skill revision in February 2012, this rune effect was enabled by the [[Alabaster Rune]], granting the following effect with a level 7 runestone:
 
{{Wizard_Skillrune_Blood Magic}}
 
{{Wizard_Skillrune_Blood Magic}}
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[[category:Wizard skills]]
 
[[category:Wizard skills]]
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[[category:Wizard rune effects]]
 
[[category:runes]]
 
[[category:runes]]
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{{Skill navbox Diablo III|Wizard|conjuration}}

Latest revision as of 21:08, 12 June 2012

Blood Magic is a rune effect in Magic Weapon, is a Utility Wizard skill.

This rune effect causes attacks to recover 1.5% damage as life.


Skill Rune Effects[edit | edit source]

Refer to the Magic Weapon rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information.

Name Level Description

<skill class="Wizard">Magic Weapon</skill> <skill class="Wizard" rune="Blood Magic">Magic Weapon</skill>


Media[edit | edit source]

Screenshots and movies will be added post-release.


Development[edit | edit source]

Prior to the skill revision in February 2012, this rune effect was enabled by the Alabaster Rune, granting the following effect with a level 7 runestone:

IconAlabaster.png
Blood Magic

[e]

Melee hits recover 45% of damage caused as Life.